4.6 Billion Year Symphony of Evolution
Chapter 2541 Creatures in Engineering
It is said that in great projects, there are countless creatures.
These creations are all inanimate objects, such as buildings, daily necessities, vehicles, or weapons, but there are no creatures.
However, it seems that this statement is not entirely accurate, because a lot of creatures were found in a hidden project site.
And these creatures are not developing by themselves, they are cultivated by ...
However, there are a few problems with the training program.
"There seems to be more than one problem."
The scholar is now on a ... aircraft, with the roar of the aircraft, the jungle below also keeps going backwards.
It now 'borrowed' an aircraft and flew out of the city. This time the aircraft is fighter-shaped, flying faster and farther than the previous one.
On the way to the flight, the scholar saw not only the jungle, but also a lot of ... creatures, for example, now underneath, there are many virtual people running.
Yes, these are indeed vain people, but they look like wild creatures, they are running in the dark woodland, and they make a sharp cry to the aircraft that the scholar has driven.
If you saw them earlier, the scholars would certainly be puzzled, but now the scholars are generally clear, these fungi here ... and Chibucha, and all kinds of strange things.
The pipelines that scholars have seen in cities before have also extended to this location. In fact, it is mainly the biological ecology caused by these pipelines.
And these channels ... are creators.
To be precise, it is not a true creator, but a 'simulated creator'.
Transpirers usually only record items created by creatures, ignoring the creatures that made them, but this rule is not completely accurate, or that transpirers do not fully respect.
Transpirants don't care if there are creatures in the project. Perhaps as long as these creatures don't affect their project, even if the creatures wantonly grow, the transpirers will not care.
This place is such a place ... The creatures here are constantly growing in the project site, and the transpirers don't pay much attention to it.
Moreover, the main reason for the growth of organisms here is still related to the transpirants themselves, who have been recording the creations of many creatures.
It also includes ... the creator's creation, but there is a small problem here, that is, the creator does not seem to create anything, they only create creatures, or most creators are like this.
When transpirants record creature creations and build projects everywhere in the void, they should also meet the creator.
It may be that the transpirants noticed them and thought that the creator should be recorded in the great project, but ... they are strictly following the rules of not making creatures in the construction of the project.
For creators who only make creatures, they can't add the creator's creation to the great project, so the transpirer thought of a strange way to record.
They do not record a certain kind of creature created by the creator, or the creator itself, but record the creator's behavior of creating biological ecology.
In order to imitate the creator's process of creating ecology, the transpirator has created something that should be regarded as a 'device'.
That is the channels that scholars have seen before.
It is centered on the city of the virtual people, but it is not just in the city, but the underground of the entire forest, this entire installation can also be regarded as one of the 'collectibles' in the transpirer's project.
This thing itself can imitate the creator's creation ecology, it will release some ... signals, or matter to affect the surrounding creatures, so that this group of creatures will evolve and develop according to its 'expectations'.
This is the result of this environment.
The influence of this thing is very powerful, and you can see that not only creatures such as the virtual people, but also fungi have grown into plant-like forms under this influence, and have not infected everything.
Even ... Broarwort will be affected.
Accurately speaking, it is mechanical blasters ... It is said that after the burrowers actually entered this hidden engineering site, it ... has been disconnected.
After the real Blowworm that controls this mechanical body in the distance and it is disconnected, a system will be activated in this mechanical body, replacing the operation with an intelligence similar to that of the Blowworm.
What I met with scholars here was all intelligent rather than real bursting bugs, but because of the same personality, I didn't see much difference at first.
However, this intelligence still shows some weirdness, mainly because it is affected by the 'simulation creator device'.
Affected poppers will think of themselves as a member of the ecology, and the accurate positioning should be ... 'A small machine that likes to eat fried eggs'.
However, because it is mechanical, it can't eat fried eggs. If it is eaten hard, it will be stuck. These are the identities and behaviors set by the simulation device.
In fact, it won't get stuck when it eats fried eggs. Scholars have seen it stuck before, because it must be done because it has been set by the device.
After leaving the city, the impact was reduced, and the burrowing bug returned to normal, because the simulation device was centered on the city.
Recover some normal popping bugs and want to use brain waves to inquire about Chibucha, but when it released the brain waves, it was connected to the analog transmitter in the city.
It is unclear why it is connected, but it is mainly because of this that scholars returned to the city to discover the simulation device.
However, after returning to the city, the blastworm was affected again and was completely controlled, and then it launched an attack on the scholar who threatened the device.
Although there was no real offensive, it was just yelling beside.
Later, Lynn's pompoms appeared, connecting the mechanical Boomworm to the real Boomworm, so it completely returned to normal.
Simply put, this is the case.
There are other problems, and scholars are almost clear.
The ecology generated by this simulation device itself ... is strange.
Because simulation is not a true creator, it does not have a mentality to construct what kind of ecology specifically, maybe the transpirer just set a set of the most basic ecological scheme.
In this ecological scheme, it has set a 'position' for each creature here.
Creatures who come here will sit in this position under its influence and act according to the settings.
If there is a lack of suitable creatures in certain locations, it will "distort" some creatures into a suitable appearance.