A Sorcerer’s Journey

Chapter 169 Spatial Coordinate Basics

Space-time knowledge has always been one of the highest levels of knowledge of wizards.

Time and space in the wizard's knowledge system, since the modern wizard began to develop the basic element calculation formula, is no longer an absolute fixed existence, but a concept of relative existence that runs uniquely through an endless world.

The concept of intersection, distortion, and falling relative to space, conceptualized metaphor, is like a moving balloon spacecraft in which a little white mouse believes that the balloon spacecraft compartment is the whole world within sight.

And in this cabin world, the behavior of mouse progression, retraction, etc., is the first self-spatial sensing, which is visual sensation, in mouse sensing. But throughout the wizarding world, the ship is just a concept of the relative flow of time and space in the wizarding world.

And if the mouse tries to break through the first sense of self space, vision, it has to move beyond the speed of the balloon spacecraft relative to the wizard world, beyond the spacecraft to cognize.

Reaching this superdetachment requires the passive evolution of the mouse, the promotion of the mouse to a higher level of life in order to provide the corresponding energy base.

Above, is the theoretical temporal and temporal concept of the wizard knowledge system.

And when the actual cognitive infinite enlargement, the cognitive wisdom of the wizard theory is visualized, forming the world's most amazing sacred artifact witchcraft, the lever of fate.

Fate Leverage The incredibly powerful ability to pry space-time is one of the highest levels of witch intelligence to break relative space-time boundaries, thus forming the ability to break through endless world space-time under certain conditions!

With Green's accumulation of knowledge and age cognition, it is far from enough to truly begin learning about space-time. It is like knowledge of dimensional gaps. It is necessary to use the memory of a wizard to pry the imagination space. However, the memory of a wizard is derived from a long life, and it is not possible to take certain shortcuts.

However!

Space-time knowledge has always been divided into two basic concepts: time and space, as if extinguishing energy were hedged by relative elements.

In that case, it would be acceptable for Green to use his space talents to try to start engaging with some obvious knowledge of space theory for low-end space witchcraft and lay the groundwork for some future higher knowledge research.

All of this, of course, is without prejudice at this stage to the energy extinguishing experimental study.

The Seven Rings Wizards Knowledge Library, Green again came to this bizarre building, crossed the guard mechanical puppet and headed by a servant from different worlds in charge, to a room on the relative top floor of the library.

Seven or eight tall bookshelves, each with thousands of books of different sizes and eras, and countless ancient scrolls stacked in pieces and pieces.

Several wizards are looking over the bookshelves to see what kind of knowledge inspires them.

Before Green came straight to the bookshelf in front of him, after a brief glance at the name of the book, he called a book "Basic Concepts of the Space Knowledge System: Concepts of Light and Dark Three-Element 3D and Lighthouse Coordinates"

Green's eyes shine and quickly look over the book catalog.

Indeed……

This basic space knowledge book explains the wizard's most basic knowledge of space, spatial coordinate positioning.

The positioning of the spatial coordinates is divided into two types: the positioning of the internal coordinates of the world and the positioning of the endless world coordinates, where the positioning of the endless world coordinates will involve the relative rules of operation of the world and the knowledge of the virtual world, the theoretical concepts involved are too deep and Green automatically skips them.

For the internal coordinates of the world, the perceived dimension of the official wizard is already a relatively stable spatial coordinate positioning.

Instead, the wizard locates a coordinate, which is divided into two types: the overlook grid azimuth positioning and the lighthouse relative positioning.

Looking at grid coordinates positioning, this is an internal grid coordinate arranged to the maximum extent that civilization can physically expand after witch civilization detects the infinite unknown realm through the advance elite witch. This grid coordinate is far ahead of the witch civilization war, is the task of the world's elite witch hunter and holy mark witch, and the witch grid coordinates are established.

And with the spatio-temporal coordinate system inside the grid coordinates, fate leverage can open an accurate spatio-temporal fracture perfectly.

As for the lighthouse coordinates, the relative calculation of the coordinates is based on a fixed and constant origin, the most widely used of which is the Wizard Tower. Green has the gift of communicating with Hachi's space-time coordinates, and if Green's long-range transfer is to be achieved, this beacon coordinate calculation is equally necessary to complete the basic positioning condition.

Without disturbing the other wizards, Green took control of the double-pull to float the book in the air, and the crystal ball began to document the knowledge and take care of it as soon as it left the library.

Half the hourglass time later.

Green came to the demon hunter's dark headquarters.

This is a hexagonal building at the base of the Tree of Life, with a flat square on the top floor for gathering witch hunters, and inside the building below is where the information on the hunter's mission is published.

Green came here to collect knowledge systems for witchcraft and despair.

Of course, synthetic veterinary knowledge is equally unmissable, but at some cost, so Green intends to plan for it later.

Many dark wizards cover their faces with a cloak, revealing a pair of dark red or dark green eyes under a hazy fog, with an unspeakable mystical exclusivity.

Green is also guided by this atmosphere. The black robe's dressing cape shields the long golden hair, the grey white face of truth with holes in both eyes, a blue water vapor, a red flame, the power of silk thunder poured on the tip of water vapor and flame, so slowly follow the witch ahead step by step into the Seven Rings Santa Wizard Hunter's headquarters.

Hmm?

Looking up, in the middle of the hall, a statue of a human wizard leaned against a statue of an exotic world creature, whose incredibly strong body held the human wizard behind him and opened its mouth. But the human wizard held a long sword, and in his cold expression, he stabbed himself directly with a long sword and pierced the alien creatures behind him.

The statue is unique, flexible and vivid.

Wordless and silent.

At this time there are at least hundreds of dark wizards in the lobby, but no one makes a sound, dead quiet, a famous dark wizard walks slowly like a floating corpse, horrible repression!

Green walked silently through the lobby to a hallway.

"Fountain of Despair" four wizard words were marked above the hallway door. Green looked at the invisible magic restraint on the door frame and walked in unimpeded by a slight mobilization of the forces of nature.

A disgusting, intense, bloody aura swoops in!

This is a pond made up entirely of dark red blood, about 100 meters in diameter. Six different directions beneath the blood pool are mumbling with fresh blood, like six spring eyes. More than a dozen demon hunters reached into the blood pool in different corners of the pool and closed their eyes to see what they were feeling.

“The Fountain of Despair guides, one Wizard a day. Collect the basics of despair, five Wizards, and send a sample of 30 human beings to experiment with slaves. ”

Above the Blood Pool of the Fountain of Despair, a wizard in the air covered with intense blood staring at Green, a pair of dark bloodthirsty eyes like two bloody moon reflections, Green just opposite it, there is actually a feeling of countless exotic world spirits in the ears screaming in despair.

Green's complexion is serious!

This demon hunter is definitely a powerful dark wizard who walked through the bloody sea of the Dead Mountain during the War of the Other World.

Green's empty sky and the appearance of five witch sperm balls slowly drifted towards this dark witch hunter who looked at himself: "Collect the basics of despair. ”

After being photographed empty-handed by the dark wizard, the Wizard only saw him hold the crystal ball and meditate for a while. He threw it with one hand. The crystal ball dragonfly spot of water generally crossed the lake of the Fountain of Despair and floated into Green's hands.

Hmm?

Green takes out his crystal ball and transmits the vast amount of knowledge he gathers of despair.

On the other hand, outside the door of this deviation hall, a mechanical puppet slowly pushed a giant ice-coverage truck in, one sleepy black skinned human being sleeping in it, with no moving ribbon, just thirty appearances.

“This is an additional experimental specimen from the Dark Wizard Headquarters.” There was no change in the tone of the mechanical puppet, and after Nane had said it, he turned away.

Green looked at these experimental specimens.

Around 1 m 5, black skin, no human hair all over, skin like a layer of bone outer nail, fingernails of hands and feet like a sharp dagger with a handle, cold light.

Other facial organs do not differ from humans, but do not have noses, as if the organism is not respiratory, or is there some recessive respiratory organ that Green did not discover, or breathes with skin?

"The fresh specimens are of good quality and should be enough to support the research," the Wizard Hunter said faintly on the blood pool. ”

Green nodded.

Looking at the vital characteristics of these experimental specimens, it's not so easy to die, so Green can feel comfortable doing some of the experiments in his ideas when the experimental studies are desperate to collect, without worrying about the experimental specimens dying all of a sudden.

It took Green some time to open the Origin World debris of the Hunter Castle and throw the specimens in.

Gooooooooooo...

Green knew that these springs should have some powerful aid in studying the power of despair, but Green had not come into contact with the basics of collecting despair and naturally did not need it.

A slight salute to the Dark Wizard above the Blood Springs, Green leaves the hall.