Abe the Wizard

Chapter 607 Phrase Set

The phrase "covert armor", Abel made nine pieces, one of which he wanted to use himself, replacing the beat of the struggle, and what he saw was a 25% increase in speed.

This fast application speed is not to improve the process of drawing spell patterns, but to reduce the time of spell formation.

For example, Fire is the most powerful Fire Magic 'Meteorite’ of advanced Wizards. In addition to the time of application, the entire process takes 1.2 seconds until the Meteorite is summoned to attack the enemy after the formation of the spell, and 0.3 seconds less time is required if the spell is used in secret armor.

Two wizards duel, don't say 0.3 seconds, that is 0.1 seconds can also be killed by birth.

And reducing the time of formation of spells is actually a ability to change the rules, relying on the power of powerful syntactic words to force the time of formation of spells, the rules imposed by the world, to reduce.

Increased Magic Recovery by 15% and decreased Magic Damage by 3 are all useful effects that can enhance a user's battlefield survival.

And then Abel set up a second spelling gear.

Ancient contracts

Light shield [normal]

Defense: 31

Durability: 34-34

+65% Enhanced Defense

Cold Resistance: +43%

Lightning Resistant: +48%

Fire resistance: +48%

Antivirus: +48%

10% of damaged lives converted to increased Mana

Increase durability cap: 15%

With grooves (3)

Needless to say, this shield was born to defend against magic attacks. Its defensive ability faces the primary wizard on the Holy Land. This level of magic resistance is enough to render the primary wizard's magic useless.

And then there's the third phrase, the helmet.

Heavenly Bottom

Headwear [Normal]

Defense: 61

Durability: 40-40

+65% Enhanced Defense

+10 Defense

+30 Protection against Ranged Attacks

+5 Power

+2 Magic Points gained after killing an enemy

-3 Lighting range

Increase durability cap: 15%

Demon Shadow Cloak Level 13 (99 Qi)

With grooves (3)

Fourth Rumor Weapon Iron & Steel

Iron and steel

Sword of the Great War [Normal]

One Hand Damage: 13-30

Durability: 44-44

+25% Increase Rapid Attack Speed

+35% Enhanced Damages

+3 Minimum Damage

+3 Max Damage Value

+53% attack accuracy

50% chance to rip open enemy wounds

+2 Magic Points gained after killing an enemy

+1 Lighting Range

With grooves (2)

Of these, Abel's favorite effect is a 50% chance to rip the wounds off his enemies, and this effect is not visible in the dark world when dealing with those or painless or fearless hell creatures.

But if in the Holy Land, one sword for every two swords attacked can open a wound on the enemy, that power is far more terrifying than in the dark world.

Imagine, if the enemy was a great knight in armor, the vernacular iron cut on him, with armor protection, it should have done little damage, but with this effect, it would force one wound out of every two swords on the other's body.

The last phrase is "weapon bow" and "wind."

Hefeng

Razor Bow [Extended]

Hand damage: 11-32

7% chance to inflict a Level 1 Cyclone when hit

+25% High Speed Running & Walking

+25% Increase attack speed

+48% Enhanced Damages

- 25% Target Defense

+69 Attack Accuracy

Increases lightning damage by 1-50

+25 Defense

With grooves (2)

The strongest thing about this bow is the addition of 1-50 Lightning Damage and -25% Target Defense, along with Abbott's no-low Agility attribute, which allows him to unleash the most frightening power on this awkward bow.

Abel summoned all the Ghost Guardian Knights, who are now all replaced with bony space objects that are hidden in their bodies, making their dressing all the more mysterious.

He had the Ghost Guardian Commander command the Ghost Guardian knights one by one to put their gear on.

Almost instantly, the entire Ghost Guardian Knight Squad gained momentum.

Abel was also replaced with the same set of equipment, and there were so many attributes attached to the phrase of the phrase that he might not feel much in the face of hell in the dark world, but in the Holy Land, these attributes would all play a huge role.

Certainly some attributes are already like chicken ribs to him, such as attack accuracy. With the added ability of Stone debris in the world, his attack accuracy is perfectly perfect, with little error.

Abel tested it, equipped it, and his physical attack power reached 22-51, and he had a stronger defense, and a stronger resistance, and after replacing the phrase 'and wind’ with a bow and arrow, his bow and arrow damage reached a terrible 18-102 with lightning damage.

Depending on his natural ability to deal lightning damage, he can inflict 102 points of lightning damage on each attack of a bow and arrow. Know that such an attack does not use magic, it does not need to be applied, as long as the attack power of the bow and arrow is constantly ejected.

Abel had a huge number of perfect gems, first because Johnson had found a magic stone vein last time, and Johnson had gained a lot of magic stones with his gifted abilities, and he had gained a lot of magic stones from werewolves in his adventure with K3305.

This reminds him once again of the properties replacement formula for that Heradic block: three perfect gems + blue objects.

His magic gear that he wants to replace at this time is his emerald ring, which loses value after killing Andalille by adding 25% to his anti-virus properties.

Abel emptied heraldic squares, put green rings in them, and took out three perfect gems and put them in them, and started a crazy loser operation.

If K3308 had the privilege of seeing this scene, it would never have reborn the mind of Abel.

The reason why Abel doesn't care about perfect gems is because it's so easy for him to get them, but it's strategic on the Holy Land, and as long as he dares to come up with perfect gems frequently, then someone will question their origins.

Most importantly, the gems he synthesized using the Heradic cubes are too pure, too different from his normal counterparts, and less noticeable at lower levels. Once they reach the level of sophistication, which is the intermediate Magic Stone, their purity will differ greatly from that of the intermediate Magic Stone on the Holy Land.

So Abel has been controlling the outflow of synthetic gems, at best only as a magic weapon.

A perfect gem that disappears over and over again changes the properties of this magic ring.

Disappointed, disappointed, disappointed!

Abel's patience seemed to be being challenged several times, and he also knew that the use of Heradic squares to attribute magic equipment was actually a gambling behavior and that the odds of success of such gambling were very low.

This shift in attributes of random rules, even with the ability to elevate the world's stone debris, will not help.

At last, Abel can no longer accept the magical effects of this recurring garbage. He thinks of his Druid soul. Perhaps letting the Druid soul manipulate the Heradic Square for an attribute replacement would improve his luck.

Thinking about it, he transferred his mind over Druid's soul, separating a little spiritual power from Druid's soul into the Heradic cube, activating the substitution.

Three perfect gems disappeared, and a new magic ring pointed to the lower right corner of the Heradic Square now.

Abel's spiritual focus is on the magic ring:

Bahamian Apprentice's Ring

+10% Fast Run Speed

+ 120 Magic Power

Seeing this attribute, Abel had the feeling that he was going to crash to death. Turns out luck was really important. Druid's soul replaced the finest magic ring only once, and he was almost twice disappointed with the Lord's soul.

With the Bahamian apprentice's ring in his hand, Abel's power instantly increased by 120 points, but this is not the most important, most importantly, the 10% faster rate of application.

“Come on, let's go meet that Rhodament hiding in the sewer!” Abel said to the captain of the Ghost Guardian Knight.

The captain of the Guardian Knight of the Ghosts lifted the spelling iron in his hand, though silent, and from that look he knew it was ready for battle.