Absolute Wizard

Absolute Wizard 26

In the end, it is the same context.

It is fundamental for multiple game users to divide large link maps and assign them to multiple piece cells for processing.

When Server 1 is allocated, it is more important to transfer each neighboring cell to an adjacent server to reduce link server load.

But fundamentally different from other MMORPGs.

It's not that the World of M itself was built, but that it redesigned the real world.

Emma was in charge of this.

She mobilized Emma to begin developing the dungeon based on data from Earth. One giant M dungeon started like this.

Of course, there are many problems with this system.

When data is communicating back and forth, bottlenecks are formed on each channel.

This is a problem with Emma and the communication channel with the sub-Emma.

This particular part was processed to some extent by a new system buffer that was uniquely made.

This unique system, which further enhanced the supercomputer, also slightly diluted the feeling of being somewhat dull.

* * *

M dungeon design is not that difficult.

Rather, the link server with this M dungeon becomes a bigger issue.

This is in turn similar to MMORPG essentially distributed technique issues.

Therefore, if there is a state server with no connection at all, the round robin method is the default.

Here the game user link equalization is then in sequence. Several communications need to be restricted in order to distribute each user and minimize load.

This was actually a shame. Without this pile of parts, it could have been a perfect real-time game, but in that sense it was somewhat vulnerable.

Studies that reduced this time gap needed to be ongoing.

It's not this time gap that Jo Min-woo cares about the most, but the user's interest.

He wanted the user to access the world of M as soon as possible to acquire his senses.

M-racing was part of it, but it was impossible to close combat.

The ability to drive a vehicle did not help defeat the enemy.

So I decided to go ahead with the beta test to actually solve the problem.

“We start the world of M with just the content and rules we have so far. Advertise each portal site or site about this. ”

“I understand.”

Soon thereafter the data is the big data associated with the gap.

I was forced into investigations to reduce the data gap itself, although they were quick to process each other.

It was not an easy task, but it was not inevitable thanks to the existing accumulated skills.

I made some money using a quantum computer.

* * *

Go-nim became more obsessed with M racing than anyone else. He opened a portal cafe to collect like-minded fans.

He did this because of the horsepower of M Racing.

‘This is the real thing. ’

But not many people empathized here.

Once the issue is too shoddy and weak content.

No, I'm racing. I just spin the same track to die.

No matter how much I like it, I get bored if I skip it a dozen times.

Unfortunately, a dozen protests against Raincomb did not work.

No, I see a reaction.

Working.

It was an insult to anyone.

Ko Eun Myung also believed in Chairman Jo Min-woo.

The advertisement that came out of it.

Introducing Fantastic World of M!

The World of M propaganda was truly amazing.

Focused on saturation through TV, media and portals.

How badly did I advertise it to a young child?

The upcoming beta test.

Ko Eun Myung naturally applied.

He later realized that this was a dungeon game.

A game that breaks through a calming dungeon and smashes enemies.

I had already done it a lot, so I didn't think it was strange.

I'm a little disappointed. ’

But his thoughts changed when he touched the M gun, and he opened his mouth while touching the M knife.

‘Ey, is this really a game? ’

When I touched the M-gun or the M-sword, it felt like it was real.

It feels like you're going to die if you attack your opponent with it.

It was a feeling only a murderer could have.

Soon I started the game, resolving myself that it wasn't a euphemism.

The first thing that came out of nowhere was a bony robot.

He hurriedly sharpened the M gun.

Two or two.

The bullet that just went out.

But the impact that the bullet felt was real.

The target's bullet pierces the hole, and it's not fake either.

Especially since the speed was too fast and the problem with the gap was diluted, the sensitivity was even worse.

The feeling of actually killing people.

It's really hard to know those who haven't experienced it.

“....... ”

Ko Eun Myung finally regained his senses and looked down dazed in front of the fallen robot.

The robot with the gunshot wound was already in a heap of smoke.

Inside, some of the interior was broken by the impact of the gun.

He looks carefully at it with an M knife and hardens his complexion.

‘Ey, this isn't a game, I, I can't do this. If this is 3D, then President Jo Min-woo is like a god who created a new world. ’

I was sure.

But the attack on the Skeleton Robot was just the beginning.

Go-nim had a reason at first, but when he smashed M Skeleton Robots one by one, he abandoned that idea. If you do not wield the M Blade, you will die. It was fear itself. I swung him to death again.

Along with the sound of Kuang, my mind is dazed, but I soon collapsed.

You get close enough to avoid a blow.

Skeleton robots that appear in the vicinity continue to attack like sheep from the sea tactics.

The odd pass that moves like they're woven together.

Ko Eun-myeong slowly realized that limits were coming.

Am I gonna die? ’

The moment he dies. Soon it became game over.

Soon after he regained consciousness, he realized that the connection was forced to disconnect.

The shock of death was never simple.

Ko Eun Myung realized that it had happened late, and he had to stick his tongue out.

‘No, no, no, no, no. This is a game. ’

* * *

It was not limited to this one person.

Rather, the real time seen in this M dungeon was more important.

There is a pleasure in this game that I do not feel in any existing game.

In fact, the reaction of the Netizens to this M dungeon has increased explosively over time.

Less than a week after the beta test, he broke through 500,000 people and soon jumped over 1 million people.

Of course, there was a different problem at this time.

Unable to connect due to user connection explosion.

This is because it is different from other real-time games.

In the beginning, there were only a thousand people who considered this game as an early user. With millions of people connecting, it's not like that at all.

But you can't just film the M dungeon.

Although M robots are robots, there is a limit to the speed at which they can be built. Furthermore, collecting underground resources on Mars is not an easy task.

This led to Jo Min-woo's beta test along with the monetization beta test.

The monthly subscription fee is KRW 30,000.

There were surprisingly few reactions from the netizens.

Okay, I'm all for maintaining quality right now.

Much better than lowering the game level due to floating fish.

Even though 30,000 people are small, a thousand people are not to be ignored.

Moreover, the number naturally increased as M dungeons continued to be built.

Two thousand, three thousand, four thousand, five thousand, then 10,000.

Netizens complained about this, too.

No, you said you'd pay me. Why are you so slow?!

Netizens' complaints have escalated over time, and they have failed.

You threatened to blow up the M dungeon if you didn't build it quickly.

Cho Min-woo soon apologized for this.

“We're doing our best. One moment, please. It's not just about money. If that were the case, there would be no way to monetize beta. ”

It was quiet just then.

He soon honed the existing staff and focused on developing this M dungeon.

* * *

Media reactions to the M dungeon were explosive over time.

Even the media expressed interest in this unique type of game.

“There's never been a more vivid real-time game in the history of human gaming! ”

It's because of the real time that I can't see in any existing game.

Even the foreign netizens were curious.

Not at all problematic

Violence was a problem in terms of game reasoning.

Dozens of cases have been reported, especially by the South Korean Ministry of Information and Communications and Ethics and Information and Communications.

Do you know how cruel M dungeons are? So you're just going to keep opening these games?

Give it a try. Whether this is a game or a real murder.

We can't allow these violent games to go unpunished.

In the end, the Ethics of Information and Communications had to reconsider this M dungeon.

But the problem was that the company that created the game was becoming explosively popular beyond the real-time game overseas.

The problem was that the game was too violent.

Moreover, the addition of the ability to buy and sell gaming weapons can also cause violence in real life.

This social issue became an issue.

“I can't let this inappropriate game stand in the way of social problems. This should be a separate corrective action. ”

But there was, of course, a repulsion between the netizens.

“You have to decide what the content of the game is. Does it make sense that they are conscious because of their social orientation to play games? ”

This complaint also impacted the other gaming industry.

They were also worried that the M dungeon might harm them.

Luckily, the verdict was not too severe.

But I ended up with a blind treatment line for the extreme scene in question. I made a compromise in the right line because of the many things I had done in the traditional raincomb.

Among them, many changes related to this M dungeon occurred little by little.

At first, the character settings, which were simply robotic, changed over time.

The environment also changed gradually to a construction format, such as SimCity, rather than just pounding it.

These changes included complex knowledge and scenarios that were realistic enough for even users to use.

Unfortunately, no drastic changes occurred, either because of the limitations of the resources themselves.

* * *