Age of Adepts

Chapter 1207 - Lorence the Water Prophet

Having lost its weapon, Gore Faith's battle strength had plummeted by more than thirty percent.

Letting it move its short thick giant legs to run as fast as a rabbit, it couldn't catch up with Grim's haunted form. And every sorcery that inflicted flame penetration hit it with such tearing pain that the damage to it even began to skyrocket.

After all, Gore Faith was a warrior-type combat master, and if he didn't have the means to be able to stick close to the caster, he would ironically slink to his death like a dog on a walk.

If the Warhammer hadn't been lost, Gore Faith still had a barely commendable means of mid-range attack. Now that the Warhammer was gone, it was left with a clearly directed ranged attack called 'Raging Roar'!

The idea of trying to immobilize the opponent with this 'Berserk Roar' and then finish him off was simply a contempt for his opponent's intelligence. Thus, the dazed and bewildered Gore Faith could only chase after that tall flame giant like a heavy bear, enduring the opponent's endless berserk flame attacks.

There was no longer any doubt as to whether the battle would be won or lost!

The only belief that kept the Ogre Chief from falling was the two powerful allies that were about to arrive.

As long as that Faunson and Krach arrived, it would be easy to take down this human sorcerer with the strength of three rank 4s. At the very least, they would be able to scare the other party away, thus preserving the Angloosh Ogre Camp that had lasted for thousands of years.

It was precisely because of this belief that the Ogre Chief was struggling to hold on under the fierce fire sorcerer's attack and was unwilling to fall.

Compared to the conservative-footed, softly ravaged Gore Faith, the Grim who fought against it was actually tormented as well.

He was careful....

On the one hand, he had to fight very carefully to avoid being shady again by this Ogre Chief. On the other hand, he had to control the power of his attacks so as not to go beyond this Ogre Chief's maximum tolerance range and thus fall before those helpers could arrive.

This battle was actually already without suspense. But a victory in a battle, even if the outcome of the battle was the harvesting of a 4th level creature, still did not help Grim's true purpose of the trip.

Therefore, what Grim did would only become meaningful if the main purpose was achieved!

Therefore, this golfer's can't go down yet.

At least, it can't fall until it draws those two allies to it!

....................

It was a huge, clear lake.

The azure blue water was calm and wave-free, as beautiful and pure as a huge sapphire in the midst of the dark and deep wetland swamp.

Moat, the swamp wise man, stood silently on a mud bank at the edge of the lake, drawing a simple phalanx pattern on the ground with his wooden staff. When all was done, it stood in the center of the formation with its wooden staff, holding a wooden bowl with half a bowl of water in its hand, and began to chant an ancient and mysterious magic spell.

The hoarse and low syllables of the spell spread through the clear surface of the lake, and everywhere it passed, although there was no wind, it created small ripples one after another. When the magic spell lasted for half a quarter of an hour and gradually became higher in pitch, the originally calm and wave-free surface of the lake was already boiling like boiling water.

And when Swamp Wise Moat's summoning spell proceeded to the second half of the spell, a dense mist began to steam up on the surface of the lake in front of him. The mist did not disperse, but continued to gather together, gradually coalescing into a giant waterman of eleven to twelve meters in height.

When Moat tiredly finished reciting the last incantation, the wooden bowl in his hand exploded, the puff of clear water turned into a mist that entered the waterman's body, and that tall waterman also opened his eyes at the same time.

Water Prophet Lorence, 4th rank.

The summoning ritual passed for a full fifteen minutes before the Water Prophet Lorence squared up and fully regained its consciousness.

It lowered its head and stared at Moat, who was as young as a child in front of it, and asked in a thick, old voice.

"Moat, what has disturbed my sleep this time, again? I feel like I've only been asleep for three hundred years this time. If you can't come up with a good enough reason, I'm going to take the Spirit of Water away from you and completely sever my spiritual connection with you..."

Integrating one's body into a natural water source and slowly growing in power through thousands of years of slumber was actually a way for Lorenz to grow. But obviously, in the Material Plane, such a way of growth was easily disturbed by external factors.

Thus, although it and Moat were close friends who had known each other for thousands of years, it was still unlikely that their emotions would be too good when they were suddenly awakened from a deep sleep.

"Old friend, but a lot has happened in the Wet Swamp during your time of deep sleep. Now that you've woken up, you might as well use your powers to feel it...the Wetlands Swamp needs you, we need you, and you can't go back to sleep!" Moat shook his head in a bitter, helpless manner.

"Wetland Swamp..." the Lorence was stunned, and only then did it close its eyes and carefully sense it according to the other party's instructions.

It was worthy of being a 4th rank Water Prophet, even if it was a hundred thousand miles away, as long as there was a water source, it couldn't escape its spiritual sensing.

After only closing its eyes for a moment to sense it, Lorence fiercely opened his eyes, and his warm, mirror-like gaze was drenched in an angry red mane.

"Why... why is the life of the Wet Swamp so withered? Why are the water elements in wetland marshes crying? What has happened to the wet swamp during the three hundred years I've been asleep?"

Moat lifted his head and his eyes collided with Lorence's.

One blue and one green mental threads were only slightly linked, and the two sides understood everything that had happened in the Wet Swamp over the centuries.

"Magic spores... blight... human wizards... wetland wars... "Lorence's gaze also grew fierce: "It seems that the source of all disasters lies with the Demonic Spore clan. After this incident, it's time to drive these guys out of the Wetland Swamp. However, what's up with that human wizard? Why do I perceive an even more frightening and dangerous scent in him?"

Moat's face became a little embarrassed at the mention of the human witch.

"He... he's a fire witch!"

Water Prophet Lorence's otherwise calm state of mind instantly exploded.

"What? Moat, you're crazy! How can you let a 4th class fire witch wander through our wet swamp? What terrible damage he will do to our environment... No, I want him banished immediately!"

Water and fire are different furnaces.

Even if they had never met, Lorence, the Prophet of Water, did not have any good feelings towards the human fire witch by nature.

Even though Grim was blessed with Alice's fate, he still had to suffer a negative bonus of positive -2 to meet this Lorence. On the contrary, the relationship between Grim and that Swamp Wise Moat, on the contrary, was barely at a friendly level due to the few things they had done earlier that were quite to his liking.

Otherwise, Moat wouldn't have immediately mobilized his party's high-level forces to rescue him after receiving Grim's remote contact.

Of course, one of the main reasons why Grim was able to invite Moat was also because what he was doing was in line with the overall interests of the Wet Swamp. With the interests aligned, with an additional 4th rank helper like Grim, the Wetland Swamp's certainty of expelling the Moat Spore Clan would be even greater!

But unfortunately, this Water Prophet Lorence that Moat had come all the way out here to invite apparently didn't fit into the slot with that human sorcerer. So as the mediator, Moat also felt a slight dilemma and headache!

"And please, old friend, bear with me for a moment! That human sorcerer is only here for the source water of the Demon Spore clan, and there's no conflict with our interests. So..."

"Well, seeing as he didn't break any of our rules even after entering the swamp, I'll leave him alone for now. Water of Source Life? With such a severe loss of the Wet Swamp water source, it was most likely that the Demonic Spore Clan had siphoned off all the water and extracted the Source Life Water from it. Hmph, we can't let a human wizard take this away. When the time comes, we'll just use some other treasure to send him away..."

Moat didn't take a position on the Water Prophet's suggestion, but sighed sadly.

Lorence had never had contact with that fire witch, so naturally he didn't understand the other party's power.

If he really wanted to hastily send the human sorcerer away as Lorence said, I'm afraid that the Wet Swamp would have to face another terrible disaster right away!

However, Moat was also well aware of his partner's stubbornness, and arguing with it at this point was obviously not going to help. Therefore it could only sigh and silently begin to think of various possible remedies.

"In any case, that fire witch is fighting the Anglosh ogre chieftain, Gore Firth. In all fairness, we should have rushed over to support it. So, old fellow, we'll have to resort to your Water Mist teleportation this time!"

"No problem. I'll do this favor...stand over here a bit, old friend."

At the request of Lorence, the Prophet of Water, Moat stepped off the mud bank and tramped as far as he could to the other's feet.

"Relax your spirit, old friend, we're about to teleport away..."

Amidst Lorenz's high and clear cheers, two figures of disparate sizes, one tall and one short, Woody, disappeared without a trace into the water beneath them.

In a corner of another lake a hundred miles away, water and mist filled the water, and two strange figures suddenly surfaced.

"This is the southwest corner of Darkseize Lake... Old friend, give me two minutes to prepare and we'll be ready for the next water mist teleportation. I estimate that it will take about eleven teleportations to reach the vicinity of those ogre camps."

"Hard work!"

"It's nothing, it's just all about the wet swamp!"

A moment later, with a ripple of water, the two strange figures disappeared once again....