Age of Adepts

Chapter 1416 - Forcing Back Strong Enemies

The rules war had also been very rewarding for Grim.

Although the losses were great, it was worth it all in all.

At the very least, Grim had figured out what the so-called Rules War was.

Looking through the history books, the long journey of hundreds of thousands of years had given birth to nearly 10,000 Grand Sorcerers of the 5th rank or higher in the Sorcerer World. And among this many great sorcerers, there should be more than 2,000 who took the rule sorcerer route.

This also meant that the number of Rule Sorcerers that the Sorcerer World could accommodate was nearing its limit. It would only be harder for the witches that grew up afterwards to advance to Rule Sorcerer, and never easier.

Bloodline witches focused on the bloodline, striving to purify the power of the bloodline and trace it back to its source, wanting to use the power of their inheritance to restore the ancient glory of the bloodline's source. At that time, there were no rules, everything was new, and there were countless creatures in the multiverse who could destroy the world with a single move, and they were all unparalleled in their power.

Therefore, the Bloodline Sorcerer's ultimate quest was to revive the former glory of these bloodline sources!

Body Tempering Shamans were known for their strong flesh and were typical representatives of valuing the body over the soul. They seek to quench their bodies in all sorts of ways, hardening their flesh and blood into immortal bodies so that they can resist any external invasion.

Although they considered themselves to be sorcerers, they acted like a group of martial artists, and their so-called sorcery was merely a tool used to aid in battle!

Austrian Shamans pursue the ultimate in alchemical creation, and they do not value their own bodies or the cultivation and growth of their soul origins, instead putting most of their energy into creating and strengthening alchemical creations and Austrian Puppets.

They tended to use the arcane puppet as their own body, instead placing themselves in a subordinate and secondary position.

It was said that the founder of the Silver Alliance, that incredibly powerful 9th ranked Upanishadic Sorcerer Patrick, was known as the 'Creator' and possessed an Upanishadic Puppet body worthy of an ancient ferocious beast. Each of the Upanishadic puppets he created had terrifying power, yet were so exquisite that it was hard to distinguish them from real ones.

And the fact that the Silver Alliance had been able to stand for tens of thousands of years had his credit behind it!

As for rule wizards, they were the ultimate in wizard casters.

After all, the magic element was only the end of the energy system, and was far from being able to match the power of the source's rules in terms of power.

So, sooner or later, an elemental cultivated to the extreme would take the path to controlling the rules!

However, there are only so many basic rules in a complete bitworld, and most of them are secondary rules derived from these basic rules, which can also be seen as branches of the basic rules.

Most of the rules are secondary rules derived from these basic rules, and can also be seen as branches of the basic rules, while the rules are even more subordinate rules.

The basic rules, secondary rules, and laws are all intertwined with each other to form their own rules, creating one colorful and gorgeous world after another.

A Rule Sorcerer was the most powerful existence that the Sorcerer World could conceive!

The source of every Rule Witch's power came from the origin plane, and although most of the nutrients that grew behind it came from capturing and looting other planes, the most original part was still deeply rooted in the origin plane.

That was why so many Rule Wizards stepped out of the Wizarding World to explore the depths of the Endless Sea of Stars. Normally, they weren't too enthusiastic about interfering in the internal affairs of the Sorcerer World, but if the Sorcerer World was in danger, they were among those who were obliged to rush back to rescue it.

After all, if the Wizard World was smashed, their roots would be broken. This was undoubtedly terrifying for the great witches who had grown up.

Therefore, of the three major witch organizations within the Witch World, the Witch Association was the strongest!

Why is that?

Because the Wizarding Association had grown up with the most Rule Wizards, and they were the strongest group of people who cared most about the state of the Wizarding World.

The Rule War was also a new type of fighting method derived from within the group of Rule Witches. They used rules as their carrier, led by their spiritual consciousness, and made full use of the close connection between rules and rules, just like a group of surfers swimming within the world's rule system.

The power of an individual was, after all, insignificant!

But once you are able to leverage the power of the world system, your individual power can instantly magnify dozens or hundreds of times, and that terrifying power is simply not something that mundane creatures can resist.

Each person's spiritual mind was different, and the rule power they controlled was also different, and there was always a difference between being good at or bad at walking through rules and laws at different levels. Void spiritual confrontation, not only compare strength, but also know the skills, especially to be good at sticking and suppressing the opponent at the level that is beneficial to oneself.

This also gives the Rule Wizard a chance to flash and win with weakness!

But that was only because of the catch in the power cap within the Wizarding World.

Once Grim was kicked out of the Wizarding World, that old wizard wouldn't use such complicated and soul-consuming methods to fight him. What rules of strength or weakness, what techniques of using rules, I will use a strong and unparalleled power to directly extinguish your body and annihilate your soul. At that time, no matter how many and clever rule techniques were, they all became mirrors.

With even the vehicle gone, where would the rules be derived from!

So many times Grim had to marvel at the wonders of the praise world. Without the blessings of the Wizard World, I'm afraid that no matter how talented he was, he wouldn't be able to resist these terrifying and powerful people coming in.

Of course, he didn't want to reveal his newly-formed Devilfish bloodline too early.

Now that he has become a target, who knows which nooks and crannies are still harboring enemies who are eyeing him. Only with a card left in his hand that could turn the tables on the Jedi, Grim had the confidence to stand proudly in the middle and continue to fight these strong witches around.

The old sorcerer clearly took the initiative in the rules war, and his spirit said to withdraw, instantly getting rid of Grim's entanglement and regrouping around him.

And Grim's sword eyebrows curled and roared, "You say you're not going to fight? Now that you're here, stay for me!"

He didn't give the other party the chance to say something cosmetic, and with a large mouth, a stream of golden flames came down on the old wizard like an overwhelming fire cloud.

The old wizard was immediately angry with smoke coming out of his nostrils, wishing that he could not immediately summon his own body from outside the domain and slap to destroy this ungrateful bastard. But they knew their own business, a great sorcerer like them wanting to return to the Sorcerer World once is like sneaking in, and the power to bring it into the interior of the plane in one go is really limited.

Since they couldn't quickly defeat the legendary fire witch, they should quickly escape now.

If he really dwelled here, if something happened to the body, Douglas would be disgraced outside of his domain.

A great sorcerer of the 6th stage had sent out his own body, but it was killed by a little guy who had not yet advanced to the 5th stage... If this news got out, I'm afraid that it would immediately become a stain that Douglas could not erase in his life.

At the thought of this, Douglas couldn't help but shiver with excitement. The Water Giant roared and turned into a torrent, rushing away from the huge fire curtain laid by Grim and disappearing into the distant sky with his body in tow.

Having chased off the other side, Grim didn't chase after him, but instead stood quietly in a standstill, seemingly pondering over something.

In his mind, the chip was silently communicating with it.

"Have you found out where this old man came from?"

"Have searched all known Grand Wizard profiles and found no matches..."

Grim chimed in and wasn't surprised.

At the 5th class level, the lifespan had often reached thousands of years, and even individual guys who used special methods to live for tens of thousands of years were more than enough. Therefore, it was almost an impossible task to obtain statistics on the number of great witches who had stepped out of the wizard world in the past hundreds of thousands of years and were still alive.

Even with Grim's status as a 4th ranked wizard, who also de facto commanded the entire central part of the continent, there were only 20 to 30 great wizards' data stored in the chip database. It was these profiles that were still mostly incomplete.

Many of the information on the Great Sorcerer had not been connected to the Sorcerer World for hundreds of years, and there was no way to know whether they were alive or dead, or where they were now. Even if they died silently in the depths of some ancient relic or alien dimension, the Wizarding World has no way of knowing.

The only current number of great sorcerers that could be verified and still maintained close ties with the middle of the continent was no more than a handful. Among them was the Sarubo 6th rank Grand Sorcerer who had just stepped out of the Sorcerer's World less than 800 years ago!

Such a small amount of data was like a drop in the ocean compared to the total amount of nearly ten thousand great wizards that had stepped out of the Wizard World, and it was only normal that you couldn't find the results.

"Then what are the characteristics of the rules he possesses?" Grim asked in a deep voice.

After such a long battle just now, the two sides' rule power strangled each other, so naturally they had some understanding of each other. Thus, it was reasonable to analyze the rule characteristics that the other side had mastered.

"A subordinate branch of the Water Rules, the rule characteristics manifest as 'Water Heavy Pressure'... able to use the special properties of the water element to transfer weight, creating a terrifying heavy pressure effect in the local area... ..."

"Moreover, what the other party's anthropomorphic water giants are using is not an ordinary water element, but a water essence that has undergone multiple purifications and quenching, and has an extremely strong amplifying effect on the rules of water..."

The essence of water?

Grim chimed in.

I'm afraid this would be classified as high grade material in most wizard labs!

And looking at the ease with which the other party had just condensed a hundred-meter water giant with a wave of its hand, it didn't seem to hold them in much esteem. A hundred-meter tall water giant would weigh at least forty tons, and if all that made up its body was the essence of water, then the weight would be increased tenfold.

It was no wonder that the other party was able to confront him head-on with his kilometer body at a hundred meters in size!

And in the empty space where Grim was bowing his head in contemplation, the 4th level wizard Andrews flew out of the wizard tower and cautiously arrived in front of him.

The shocking rules war just now had apparently scared Andrews a lot as well.

At some point, Andrews could no longer consider the legendary fire witch in front of him as one of his peers. In front of him, even a 4th rank wizard like Andrews was somewhat trembling with fear and trepidation.

"Hmm, something wrong?" Grim asked in a deep voice.

Andrews hurriedly nodded and raised the parchment in his hand, his face clouding over, "There's a f*cking problem over at the Coven!"