Age of Adepts

Chapter 48: Distribution of Power

Life on board is monotonous and boring.

Even though the scenery underneath is magnificent, it can be tired or even ignored over time.

More than 300 apprentices are crowded on the deck, which will inevitably cause some anxiety. Luckily, however, at noon on the second day, the ship had arrived at its first mission point in the Alasia region.

This is a sturdy castle standing around the mountains, surrounded by winding and dangerous mountains, clouds and mists in the deep trenches make it difficult to see the real situation on the ground at a glance. And the ship docked at the huge tower post that stood 30 meters high in the middle of the castle.

The entire tower is built from huge, thick logs in a sink, which, although rugged and simple, gives an indestructible sense of thickness.

Instead of landing, the ship was suspended at the side of the tower, using a plank to take off the boat. The wind particles that swung around the hull were no less than a small storm in nature. All apprentices who need to go underground will have to go through the trembling floorboards to reach the top of the tower, so every apprentice will tremble as if walking underfoot.

Grimm looked down on the side of the boat, and the castle was full of hard work.

Whether it is a strong man carrying huge logs and walking through the camp's open space, or a sentry carrying a spear to patrol the perimeter walls, most of them are not human beings, but heterogeneous people with lion heads, tiger heads and wolf heads.

Humans make up only a small fraction of them, and most of them act as supervisors.

Watching those skinny human watchmen waving their long whips against a fierce “Orc" far stronger than they were, Grimm couldn't help but admire their courage. Depending on the strength of these Orcs' muscles, I'm afraid they won't need a weapon to crush their heads with bare hands! Instead, they were fearless. Instead, the high-toed superior attitude toward this group of beasts was extremely harsh.

From time to time, some people in grey wizard apprenticeship robes can be seen in the camp. Their status is clearly much higher than that of the working Orcs, and also that of the human supervisors. Where the gray robes are, the human supervisors nod their heads and bow to the courtesy, while the muscular, tall, beasts show their fear and bow stiffly and clumsily.

These Orcs are probably subordinate slaves enslaved by the wizard world, no wonder they are so tamed!

Grim's mind has risen unnamed.

These Orcs, though powerful, tall and strong, do not possess extraordinary abilities, so they do not have an advantage in battle against a wizard apprentice with mysterious powers. Even a junior apprentice can steadily kill multiple Orcs, which is no wonder they are so awed by the Wizard Apprentice.

In fact, it can only be counted as a small task point. There are only twenty or thirty apprentices going down, most of them intermediate apprentices and only two advanced apprentices. As for the quasi-wolf, there is none.

Soon, under the watchful eye of the numbness of countless animals, the ship's wind rose again into the sky and continued to fly south along steep and rugged mountains.

Through countless alpine rivers, over tens of thousands of miles of pristine forests, the spacecraft finally entered another populated area, and the landscape slowed down and began to show numerous signs of human activity. Unfortunately, most of the missions picked out by the Diaspora were located on the margins of the assembly area, so the ship did not penetrate the belly of the Alasia area, but instead turned its bow and flew along the marginal area.

In the following two days, five more mission points were reached, with successive apprentices already accounting for nearly half of the original number. On the third day after Grimm's embarkation, the ship turned south-west and had left the Alasian region, gradually approaching the area of Bulakada.

Compared to the sunshine of Alasia, Barakada is a snow-capped world.

As soon as the ship enters the area, the green overlooking the ground is fading, replacing it with endless snow.

The sky is filled with white snowflakes, and air temperatures begin to plummet.

Those high-quality apprentices, still careless and slightly open, reveal their strong muscle lines. And the less-bodied apprentices had to wrap their robes tight and use different means to disperse the cold.

Grimm's health is only 5 points, obviously not enough to ignore the cold, so he can only summon some fire particles around his side to warm himself up a little.

Luckily, however, the ship did not intend to travel directly into the depths of the world of ice and snow, but continued to fly along the edge of ice and snow, visiting three small towns surrounded by snow and white, and releasing most of its apprentices.

As a result, less than 50 people were left on the bow deck when the bow fell and flew straight eastward. Five of them were quasi-words, 27 senior apprentices, 13 intermediate apprentices, and the only junior apprentice, Grimm.

After four or five days on board, Grimm no longer knows anything about the area beyond the Magic Swamp as he did before.

Grimm's world at the moment is a world of wizards called Lysohn.

Lysohn's position is also quite rare in the whole multiverse, the whole power system is single, the witch pride is a pure witch continent. Against them, there are some large positions full of heterogeneous powers, such as the gods with the guardian of God, such as the dragon with the guardian of Dragon God, such as the geocentric surface with the super-high alchemy and mechanical civilization, such as the lower level full of demons and demons...

Large scale civilizations have grown to maturity, and the world of Lethorn wizards has built a complete system of mature wizards, cultivating a group of qualified and powerful wizards, and then using their power to constantly expand outward to invade those small and medium-sized positions.

Intense clashes and wars can also occur between the various large forces in order to seize the resources inside and plunder their intellectual civilizations. So the world of witches is essentially a powerful, aggressive civilized world that has been at war.

These are merely the external dynamics of the world of wizards, and within the world, wizards do not have a powerful force capable of integrating all voices, but rather distinguish between wizard forces large and small according to geography. There are four dominant forces.

The Northern Witch occupies the northernmost frontier of the Wizard continent, with more than six million square kilometres of territory divided into a dozen large and small human kingdoms. The rulers and nobles of these kingdoms are ordinary human beings, but all adhere to the witches of the North as guardians of their kingdoms.

It can be said that whenever a powerful witch of more than four ranks emerges from the Northern Witch, she summons a group of followers to enter the wasteland of recklessness and forge a great kingdom of her own.

With the constant emergence of a powerful witch, the forces of the Northern Witch are constantly competing for space in the barbaric world. Whenever a new kingdom is established, whenever a majestic tower of wizards is erected, it means that a new powerful Northern Witch is born.

The Northern Witches' refinement of curses and prophecies is also within the purview of rule-wizards.

In the south-western corner of the Wizard Continent, however, it is mainly the territory of the Silver Alliance.

Seriously, that's almost the paradise of Orthodox wizards.

The Silver Coalition is made up of a group of Orthodox wizards in silver robes who have collected numerous exotic alchemy knowledge and resources, built magnificent floating cities on high skies and countless half-faced fortresses for exotic landscaping.

It can be argued that the bulk of the alchemy that the wizard world has taken out is provided by the Silver Alliance. They are like a bunch of crazy and great engineers, mechanics, alchemists who have created all kinds of creative alchemy machines with vast resources and vast reserves of knowledge that have injected the most powerful dynamics and support into the wizard world's foreign expedition.

The easternmost part of the Witchcraft Continent is the territory of the Pancontinental Witchcraft Federation. The federation encompasses almost all sorts of witches, using mature and systematic training routes and a shared knowledge system, attracting many powerful witches and forming a well-regulated, yet fair and impartial, organization of witches.

In addition to these three major sorcerers' organizations and forces, there is also a slightly looser association of loose Tallinn sorcerers in the most densely populated region of the central part of the Wizards' Continent. Seriously, this Scattering Tallinn Wizards Association does not have a clear development direction or core cohesion like the three major wizard forces, but rather is more like a coalition of wizard families.

This is also related to the distribution of wizard power here in the middle of the continent.

In the middle of the magician continent, vast and resourceful, but the human settlements appear to be chaotic and scattered. Each human colony is a small country, usually guarded by one or two or three wizard families. So the central region is made up of a family of wizards, one or more large or small.

It was also in response to the invasion of the central region by the three major neighbouring wizard forces that the large and small wizard families united to form this loose association of loose Tallinn wizards to defend the stability of the central region with united forces.

So let's really say that the power of the central Scattered Tallinn Wizards Association, which can muster together, is absolutely to overwhelm the three forces around it, and the strength is the strongest. Unfortunately, however, the forces within the dispersion Tallinn are too fragmented, the family branches too numerous and the internal consumption is even greater, so they are far less combative and competitive than the three forces in the local struggle.

It is with this in mind that the proposed high level of scattering Tallinn intentionally increased the strength of the witch apprentice's experience, which prompted Grimm's current dangerous trials.