Age of Adepts

Chapter 80 Ambush

Just as the crowd sighed at Grimm, the red shadow flashed and Mary rushed back.

As she thrust, the dead head of a grinning grinning fell in front of the crowd.

Kevin is just a senior apprentice, but he can refer to two quasi-watches who naturally have special means. But he was also embarrassed by today's scene.

As an elite apprentice specially trained in the training camps, six of them took only one head in a row, while two newcomers took one each. It makes his elite captain cry out to the newcomers for ferocity!

The six corrupt apprentices who guarded the pit were left half of them, and such a performance was already difficult to wait for. But it's been over an hour since they started fighting, and there's not much time left for them to scrape resources.

After all, this pit 7 is deep in the underground world, and it's hard for them to hold on. Once the reinforcements arrive in Extraordinary City, I'm afraid a new grand escape will follow.

Those rats who are miners have no fear of Kevin's arrival. Even the Rat Queen snickered out and bargained with them, offering a waiver for any apprentice willing to sleep with her and a small “treasure" from the Rat Tribe for the year.

But all the elite apprentices couldn't help but feel disgusted watching the Mouse Queen's plush little face, round and rolling body and fat * * *. Whenever the other person's luminous green bean-like eyes fall on them, their hair is vertical and they just want to dry out.

So Kevin paid double for 500 crystals before he got 26 blood grenades from the Mouse Queen. Each of these blood grenades has an egg size, and the overall value is initially estimated at 4800 Demon Crystals. If you bring them back successfully, each member of the team will have 200—500 Magic Crystals credited.

The difference in benefits is also related to the contribution of team members in the implementation of their mandates. Like Grimm, Mary, and the Quasi-Woman, they take a head straight off, and there's bound to be a tilt in the distribution of mission revenues.

After discussions between Kevin and the two quasi-warriors, a specific distribution plan was quickly drawn up: three for Quasi-Warriors Green, two for Quasi-Warriors Randolph, two for Kevin, two for Grimm, two for Mary, and one for each of the remaining three senior apprentices. As for the remaining 12, they would have to be handed over to the training camp for a unified acquisition by the Troque comptoir behind bald-headed Afford, at which point the proceeds would be distributed equally among individuals.

As for the blood grenades obtained per person, they can be disposed of on their own. It is certain that the families of wizards, who are rich and rude, will come forward to negotiate the purchase of blood grenades.

Now that the task has been accomplished, the question remains of how to return safely.

Past experience has shown that returning from a mission site is the most dangerous part of the journey, and that the majority of casualties to the mission team also occur in the process. So making money without spending your life is still a very cold problem!

The idea of returning to the camp with a companion is also paramount, with a 100 per cent probability of being ambushed. Whether those sly underground monsters or corrupt apprentices who hear the wind will make their return journey more difficult.

So at this time, they are still walking apart and fleeing back to the surface by means of their own means. If you can't escape, you can only blame yourself for being too weak, blame others!

So once the trophy is finished, everyone will take care of each other and run away. There are not a hundred or eighty paths to the surface anyway, so long as they are not so unlucky, there is no risk that they will be blocked.

…………

When the crowd was all gone, Mary jumped on the crocodile and looked around with red eyes. "Let's go too! It always felt like the mission was a little dangerous, as if someone was staring at us. Be careful on the way back! ”

Grimm chirped in her heart and couldn't help wrinkling her eyebrows.

In this age of kings, Grimm would never dare to ignore any sign of danger. Especially Mary, a power derived from the ancient Fae of the heterogeneous bloodline, was much more aware of the rule of position than he was. If even she feels a little restless, it must be something bad to happen to them.

Grimm picked up Marie again and blended into the native puppet, and the crocodile's huge body slowly sank into the ground, disappearing.

Using the alligator hunter's native magic, Grimm toured the surrounding area without discovering any suspicious traces of spider silk horses. After prima facie ruling out the possibility that Pit 7 was a trap, Grimm could only drive the suspicion to the alligator hunter on his way back.

If it is customary for Grimm to run along the underground tunnel for a while until he encounters a situation requiring a detour. This maximizes the savings of the alligator hunter's earthly magic drain.

But now that he was alert, he didn't care that the magic had drained him. Instead, he chose not to go into the subterranean soil all the way and sneak up to the top.

Since there are large stretches of metal ore or hard rock formations everywhere on the road, constant choice of routes is required, so it is not possible to travel too fast in the dirt.

Three hours later, halfway through the road, Grim finally let go of his snacks.

Yet just as he drove the Demon Alligator Hunter through two huge rock formations stretching for miles, the Demon Alligator's huge body suddenly lost control as if it had crossed a calm surface, filling the entire body with earthly magic.

Trap!

Almost instantly, he realized something was wrong, but as the demon alligator hunter's earthly magic burst away, the tremendous soil pressure around his body suddenly increased.

Grimm's face changed dramatically, driving the crocodile to the nearest underground tunnel.

This is a dark silent passage.

The passage twists and turns like the intestines of a horrible beast.

Most of the tunnels are excavated between rock formations, with only a small fraction still moist and dark mud walls. At this moment, however, the mud walls boiled suddenly, exploding, and a huge mass broke into the passage with scattered sludge.

Two shadows of human shadow swept out of the giant.

“What's the matter? What's wrong with your demon?” Mary's impatient voice rang out in the darkness.

“Ambushed! There's a special sorceress formation in the area we just passed that can interfere with the alligator's own native magic operation. We have to get out of here! ”

Mary was slightly stunned and the eyes of the gorilla were shining in the dark.

“Which way? ”

“…” Grimm's eyes hidden under the goggles were also flickering, looking at the equally dark and unpredictable passages on both sides, which made it difficult for him to decide for a moment.

“Humph!” Marie snorted coldly: “Let me do it! ”

Marie stood tall, facing the side of her body, taking a deep breath and roaring in a high voice. Her voice was so sharp that Grimm felt like she couldn't hear a sound in her head anymore.

As strange sonic waves spread rapidly in the passage, Mary stood silent and seemed to be listening to what was being sensed.

“The passage was 327 meters long, winding up, with a small melting hole at the end, inside...” Mary paused for a moment and the voice suddenly turned sharply: “Two people! Two people are coming at us fast! ”

Grimm's eyes turned fierce.

Two people? Well, needless to say, it must feel like eating them both steadily. Even if not face to face, Grimm dares to conclude that it must have been two quasi-wolf corrupt apprentices.

Since the enemy is so well prepared, I'm afraid several of the surrounding corridors will not be safe. Grimm stretched out his hand and waved the Alligator Hunter, picking up those two Summoning Crystals from the crumbling soil, turning around and pulling Mary and rushing to the other side of the aisle.

The floor of the underground tunnel is always so rugged and slippery, the high and uneven floor, coupled with tiny stone bumps staggered with canine teeth, makes it difficult for a guy as agile as Grimm, who is less than 5 o'clock. Such a path is a steady, step-by-step walk that could slip, let alone run at all costs.

Ground inequality is all that matters, but the problem is that it's not too peaceful over your head.

One or a chunky or thin overhanging shooting stops so quietly on the road that it is easy for a person to hit one side when looking down at the road.

So in the first half, Grimm dragged Mary away, and less than 10 meters later, she turned into Mary running with her arm around Grimm.

The humid and cold air rushes in and out of the mouth, nostrils and trachea directly into the rapidly undulating alveoli, leaving Grimm chilled and calm outside his head. In microlight vision, the dark passage flashed rapidly at the foot, a shooting springboard spreading rapidly in front of his eyes, but sliding through his side when Grimm couldn't help but scream.

Mary is now transformed into a ghost walking through the darkness, with soft, flexible feet just slightly lighter on the rock convex above the ground, allowing two people to quickly slip through the air. Every overhanging stalagmite, every narrow passage, is a flat avenue in her eyes, passing flexibly and silently with just a slight toe tip.

Mary may have gotten used to this kind of speed. But for scum less than 5 o'clock agile, Grimm is in a better mood than riding the craziest and most dangerous roller coaster. If it hadn't been for the strong wind pressure, he would have thrown up by now!

Just as the two traveled fast in the dark underground, the front lane narrowed sharply enough to allow only one person to barely pass through. In the narrowest part of the road, a sudden lightning grid stopped the way.

This grid of thunder and lightning covered the entire passage. Where the edges of the grid intersect with the rock walls, the sparkling arc of the electric splash is blind.

The loud current sound is even clearer and more audible.

There's no way forward!