Age of Adepts

Chapter 124 Volcano Tasks

Since the last mandatory mission, the marsh tower is like a sudden passage through a silted watercourse, and the living water outside naturally begins to affect the interior of life here.

Obviously, the Anderson wizard is not happy to see this change, but even the third degree wizard of the Sarubo family behind him dared not resist his fate in the face of the will of the entire scattering Tallinn, so what can he do!

Thus, during the period of the trial apprenticeship's return, the long-defunct mission hall of the Marsh Tower was opened again. And the task panels here are scrolling daily to refresh countless real-time tasks, up to the advanced task of surrounding wild witchcraft that only prospective witches can participate in, down to the trivial task of collecting resources, expelling monsters, investigating strange events, and so on.

It can be said that, even as a major inhabitant of human society, there are hundreds and hundreds of monstrous events occurring every day in the middle of a continent that has developed. Either a monster figure was found near a small town on the edge, or a wilderness village was attacked unnamed, or an expedition team discovered a wild resource spot...

However, in every such event, the scattering Tallinn would incorporate it into its internal system and issue a time-bound mission to the Wizard Apprentice throughout the central part of the continent. Using this approach, apprenticeship resources in the central part of the continent have been fully mobilized, both apprenticing and addressing the hidden dangers of borders, and disguised and assigned considerable guardianship tasks to formal wizards.

Grimm was able to squat in the house with her personality and firmed her witchcraft foundation. But Mary and Cabbie couldn't, so they were like red-eyed prisoners, soaking up in the mission hall every day, silently screening out their favorite tasks.

After all, Mary is on the bloodline wizard route, accumulating only witchcraft knowledge is undoubtedly too slow, and only the constant eating of the blood of the strong is her fast and strong flat avenue. So she picked out her most enthusiastic, most diligent, less than a month into the task, and she has made two assignments and earned 20 points for herself.

Unfortunately, all the tasks she chose were around the marsh tower. This is already a well-developed place for human society, and even if a monster or a warcraft occasionally breaks into it, it is unlikely that a single quasi-wolf monster will appear, so she has to look a little further.

Soon, a suitable task jumped into her blindfold.

A camp of veterinarians, relocated from the depths of the forest, suddenly emerged at the wood-throat fortress 7,000 miles away, so the locals also called for quasi-witches or senior apprentices to clear the camp.

When Marie-Hing invited Grimm to come along, Grimm refused.

As an elemental wizard preparing for the fire line, Grimm feels his task choices need to be more specific. The last time he benefited from the soaking of the underground lava pond in a dark cave, he was interested in finding a volcanic environment to continue the evolution of his body of bathing fire.

He has the feeling that he wants to be a safe advanced wizard, and that this body of fire is very important to him.

Luckily, on the third day after Marixing rushed away, Kabi, who had been squatting in the mission hall, ran back and found Grimm, suitable for his mission!

This is a less dangerous resource-gathering mission, which is carried out inside a volcano that erupts regularly. Katopaxi Volcano is located on the eastern edge of the Sidney region, which is home to high-quality diamonds and a major source of income for the local wizard family.

The Kotopashi volcano is a powerful active volcano, with nine months of extremely dangerous activity each year for 12 months. At this point, it is the sorcerers who are also reluctant to venture deep inside it. Only during its brief three-month hiatus will the Kotopashi volcano calm down slightly, giving the nearby wizard family the opportunity to enter it to collect underground diamonds.

Although those three months were a temporary break from volcanic activity, the internal temperature of the volcano remained alarmingly high. And most underground fire diamonds are either on the edge of lava pools or floating inside lava pools, and if you want to collect them, of course ordinary people can't do it, only senior wizard apprentices with elemental resistance can do it.

Therefore, in order to improve the rate of underground fire drilling during the annual volcanic hiatus for greater efficiency, the local family of wizards, in addition to sending their own family members to collect, also publish collection tasks. Any apprentice entering Kotopashi Volcano will only be required to surrender a certain share of the underground diamonds after the end of the mission, and the rest will be rewarded for their mission.

So every year before the volcano enters the pause, it's time for this mission to be released immediately!

Grimm arrived in the mission hall and took on the underground diamond collection almost without thinking. The task prompted that only 20 places were open to the public, while Grimm was the 19th apprentice to take on the task. The task disappeared from the panel almost as he clicked on it.

Twenty places are full!

Given the time constraints of the mandate, which requires that reports must be made to the Sidney regional mission point within 15 days, Grimm immediately began to arrange related matters.

The first question is how to place Goblin Kabi.

Goblin Kabi is timid and cowardly, not a qualified warrior, but rather interested in becoming a goblin merchant. Grimm therefore left Kabi in the swamp tower and placed all his temporarily unnecessary resources there.

Like the magic gems brought back from the dark hole, like the witchcraft gear pulled from the fallen apprentice's body, like Grimm's remaining four bottles of coagulants… these things are no longer suitable for Grimm's current route, so the cord is handed over to Kabby to become the town store treasure of his new goblin store.

These things are in the eyes of the quasi-witches of the extended family, perhaps really nothing, but in the resource-poor marsh tower, almost from the day that the goblin store opened, it became a magical place for all the junior and middle apprentices.

Pills?!

What the hell is this? How come you never heard of it? A bottle of medicine can boost your spiritual strength by 0.5—0.7, so... how is there such a magical magic potion in the world?

As for the so-called side effects of coagulants, in the eyes of this group of apprentices who have done everything they can to improve their strength, it is nothing! You know, in swamp towers, most wizard apprentices get spiritual boosts from meditation every day, usually two or three places behind the decimal point.

After all, there are a few guys like Grimm who can go deep meditation every time, so a 0.5 spiritual boost also means 3 months of hard meditation for them.

It used to take 3 months to meditate and now it only takes one bottle of medicine to get there. How can something so amazing not cause their madness!

Unfortunately, the high price stopped them from watching the eagle's eye crusade take all four bottles of medicine into their arms.

The effect of coagulants on advanced apprentices is obviously less obvious than for intermediate apprentices, but any spiritual enhancement is so precious to Cruza. Because his spiritual strength is now 18 points, if he can raise it a little bit, maybe he can become a quasi-woman.

Most junior middle school apprentices can't get on top of high-end products like condensate, but the listeners' eye-catching witchcraft resources and magic materials also make them look confused. Grimm may only care about the fire-type witchcraft equipment he can use, but Dixie Cabbie is never picky.

It used the first barrel of gold it had accumulated to acquire a large quantity of local specialties in a shady cave, which was immediately displayed in its goblin shop and triggered the looting of the Apprentice of the High Tower.

1 Iron Branch Dry for Life Recovery Speed, 1 Intelligent Cloak for Mental Strength Recovery Speed, 1 Ogre Glove for Strength, 1 Agile Boot for Speed, Small Antidote, Truth Gem for Discovering Invisible Creatures...

Although these witchcraft equipment are not of a high grade, they are ideal for junior secondary apprentices and are within the limits of what they can afford. So as soon as it was launched, there was a rush to buy in the swamp tower.

And Goblin Kabi's name rang fast!

A goblin possesses such a “huge” fortune, of course, it's very eye-catching. But the slightly brainy guy knows that the goblin stands behind a quasi-witch and a senior apprentice. As long as their brains haven't burned down, they'll know that they've offended the goblin, which is tantamount to provoking the blood-queen, the horrible Sha Xing.

That's why Grimm packed his bags and left the swamp tower silently after settling the gorgeous Kabi.

7,000 miles, if you're on your own or in a wagon, it's good to have Grimm there by the end of the mission. So after Grimm left the Magic Swamp, he quickly found a public flight point in a nearby town.

There's an airship here!

The so-called airship, which is several degrees worse than the last flight belonging to the Wizards' Association, is the most convenient mode of transportation in the central part of the continent. When Grimm first saw the ship, the muscles on his face all twitched a little.

This... isn't this the big hot air balloon on the planet of previous generations?

A giant sphere of a long cigar shape floats on it and the balloon is obviously sewn with special warcraft fur. Below the balloon hangs a huge cabin, loaded on the bottom, and inhabited on the upper level, which also has some magical subtle flavors.

Of course, the cost of flying an airship is high, and the average cargo is simply not getting on the airship. And the same goes for people. It is not the nobility of human society, or the wealthy merchants travelling from place to place, who can wrap up a room on the airship and enjoy a luxurious and romantic flight.