Age of Adepts

Chapter 448 Enemy Seduction

Xicha, Humanity, Refinery Wizard (Mixed), Body Basic Data: Power 12 Agility 8 Physique 14 Spirit 6, Close Combat Techniques: Rapid Strike, Barbaric Strike, Fissile Touch...

Flander, Human, Elemental Wizard, (Water System), Body Basics: Strength 5 Agility 3 Physique 6 Spirit 17, Common Witchcraft: Ice Gun Shooting, Whirlpool Hanging, Giant Wave Impact, Dragon Wave...

Since wizards' powerful magnetic and spiritual life fields can combine to form an invisible force field barrier, under normal circumstances, it is simply impossible to detect each other's basic physical data in a clear and intuitive manner with the passive detection capability of a chip.

In the course of battle, however, Grimm can judge the mental strength of the other party by the different penetrating effects of lava fireballs on the other party's defensive witchcraft; by the other party's application of cushioning time, by the speed of its mental recovery; and by the other party's movement speed and attack tolerance, by the strength, agility and physique of the other party.

Although each of the other's external performances is the appearance of countless endogenous composite performances, Grimm derives a lot of useful data from the quantitative and qualitative analysis.

Whether Grimm's attacks penetrated the other party's defensive witchcraft or the other party's hands-on witchcraft revealed his secrets, the chip was able to dynamically build a basic character model for both people through mental fluctuations, witchcraft attack effects, defensive witchcraft intensity, witchcraft buffer times, and witchcraft recovery speed… with these fine and insignificant data.

Then test each other's defensive witchcraft intensity and their reactions to Grimm's attacks through one more witchcraft attack. These things are undoubtedly very trivial and difficult to reconcile after a strong battle, so the other side never thought that someone could collect their detailed data from every drop of the battle.

Initially, Grimm, the basic data for the two, was unknown, so the whole battle was very dull and dangerous. But when the data model for the two of them was completed, Grimm's immediate mist of war suddenly scattered, and everything became so clear.

With the basic physical data of the other side, coupled with the capture of their fighting habits just now, Grimm, while still under siege by two people, is suddenly opening his eyes, and there is considerable prediction of their next moves and possible attacks.

Knowing the power and agility of Cicca, Grimm can also tell how fast his foundation moves and the limits of attack that can be reached at each outbreak of power. In this way, he can properly deploy his witchcraft and keep himself in an awkward position beyond the reach of the other party.

Then Sicha will be very difficult!

Forced attack… the opponent moves in the right position, just in the most debilitating area. To cut into each other's sides, you can only risk a round of counterattack.

Avoid... the other side will chase after them again, hurrying to inflict a round of near-saturated fireball bombardment on themselves before Flander strikes.

It is difficult to grasp this step forward and backward!

You know, Ezekiel's 12 o'clock power, it's already a terrible offensive force. Without all the effects of defensive witchcraft, every Leopard Claw attack reaches an astonishing 70 points.

That number sounds daunting, and seems to be more than 13 short of his full 110 points. The agility of up to 8 o'clock Kesicha allows him to connect his close combat skills, interrupting and strangling his enemies with a stormy and rapid attack.

Complete 5 attacks every 3 seconds, each quick attack at around 70 o'clock. What kind of defensive witchcraft can be countered if such attacks continue?

Therefore, once caught close to Sicha, it is difficult for any wizard to carry out a smooth operation under this constant attack, only to flee the distance with a hard defense.

Previously, the lava shield outside Grimm was used by Sicha to break through the dragon's defense from the side as he and Flander launched a water-to-fire battle, using close proximity for 2 seconds to create lava shields into heavenly lava fragments and flame chips.

Had it not been for Wind's Vortex to drive him away, I'm afraid Grimm's remaining flame shields would not have lasted for a few seconds.

But, of course, Cicca also paid a considerable price for her frenzy.

The combustion field and flame junction overlap outside the flame demon, inflicting 80 degrees of flame damage per second, and the flame backlash with the lava shield inflicting additional damage of 25 degrees per second.

So he retreated, on the one hand, to escape the storm dragon and Grimm's counterattack and, on the other, to retreat to the periphery so that the injured body could recover in a timely manner. Up to 14 points, as long as it is not mutilated bodily harm, he can restore the damaged body through the use of mental energy.

Also, if he pulls the distance from 20 to 30 meters, he has the certainty to avoid 70-80% of his opponents' witchcraft backlash with pure combat skills and dodging.

And his dedication is worth it!

Using him to hold Grimm for just a few short moments, Flanders has once again congealed up that horrible dragon wave, sweeping down Grimm like a storm. On the basis of the lack of lava shields, Grimm's attempt to carry the wave undamaged appears to be a bit difficult.

If, in order to avoid defensive witchcraft being stripped and traumatized, Grimm could only squander the power of the wind dragon beneath him, putting up a giant wind barrier and trying to escape Flander's witchcraft.

While fleeing, he also needs to be careful about possible sneak attacks by Sicha.

But now, with Grimm's insight into the whole war scene, he suddenly changed his previous conservative caution into another surprising tactical maneuver.

Grimm drinks softly and shoots three lava fireballs in one breath toward Flanders' dragon waves, while he manages the wind dragon not to escape, but instead, his figure swept toward Sicha, who slowly retreated.

What are you doing, trying to kill me?

Sicha, who backed away while looking for opportunities, was stunned, then slightly pleased, and his torso began to pan from left to right, not slowly. Two golden leopard claws swung in a row, driving strong wind pressure with fierce force, shaking Cerser from the flame shield in front of Grimm at a distance of 27 meters.

At such a distance, he has 80% certainty of avoiding a possible attack, and then hits a wave close to each other while the other buffers. Besides, Flanders' dragon waves are behind each other, and the three fireballs can't stop the dragon waves. So as long as you can get your hands on each other, Flanders will definitely be able to take the opportunity to beat the shield to pieces.

Countless calculations rolled over the mind, leaving Sicha undoubtedly choosing to turn the pressure.

And the choice of Cicca was undoubtedly anticipated by Grimm!

It can even be said that the choice of Cicca is largely due to Grimm's deliberate guidance.

The lack of timely repair of the missing lava shield, the trouble of finding Sicha when Flanders pressed the top, and the fact that Grimm had intentionally misled Sicha since the beginning of the war, he did not have the means to overwhelm him in an instant… This inducement finally prompted Sicha to make a wrong choice about his strength too confident.

The three lava fireballs that exploded behind them formed a wave of wild flame ripples that allowed the flash of Flanders to flood the dragon waves to be intercepted by the 'small’.

Among these few, Grimm's incarnated fiery demon held his hands high, and a cloud of terror filled with flame berries appeared over his head almost instantly.

In the face of the horror witchcraft that Grim 3 would provoke, instead of disappointing in the slightest, Sicha was like a shark smelling blood, swimming fast and rushing to Grim with just one finger.

In Sicha's calculations, he could easily cut to the side of the fiery demon and interrupt each other's massive witchcraft with a 'brutal blow' by taking just one more time to break through the wind barrier of the dragon. At that time, if they want to get rid of him again, the price of not bleeding is delusion!

Unfortunately, just before he broke into Grimm, the wind dragon beneath the Tall Flaming Demon suddenly had a huge mouth, and his ears filled with a thoroughly bright dragon roar.

And with the dragon, there's that irresistible dragon power!

Dragon Might?

As soon as the name came to mind, Sicha felt her body was trembling slightly and her mental shock was difficult to sustain. He... is in a state of ‘mental deterrence’ at the most critical moment!

The last moment was filled with gloomy Sicha, and this moment was so frightening!

Damn, how could it be Long Wei?

Doesn't Longwei belong only to real Dragon creatures? Is it... is the real dragon crystal used by this kid to make this dragon-shaped element puppet?

Almost instantly figured it out. Too bad it's really late!

That horrific cloud of fire, which was still raging, was quickly dispersed by Grimm. As can be seen from his relaxed behavior, the cloud burning technique just now is just a front. Otherwise, it would be difficult to disperse a fire witchcraft of this magnitude without paying a price, even with Grimm's extraordinary talent.

And when Xisha revealed the colour of fear, and his body was difficult to control, the fiery demon's huge lava giant, a bright red book of witchcraft appeared silently.

Wu La La La...

Thick parchment flips quickly, and every time you turn to a page, a three-dimensional but slightly bizarre inscription and countless other people have difficulty recognizing their witchcraft spells appear in the original blank pages.

And with Grimm's constant spiritual shock, a powerful monolithic witchcraft is excited every second of every day.

Violent and fierce flame waves instantly swallowed up Sicha's body!