Age of Adepts

Chapter 487: Grim's Progress

Grimm, Human (Elementarized), Male, 1st Class Elemental Wizard, Body: Strength 9 Agility 7 Physique 11 Spirit 20, Condition: Health, Note: Body Data Reached Genetic Limits...

After 67 years of hard work, Grimm finally succeeded in completing the spiritual elementalization and successfully matched the elemental body perfectly. But it also makes him almost out of his physical potential. If he doesn't manage to achieve qualitative change in rank, I'm afraid he won't be able to eat dragon liver and phoenix every day for the next 120 years.

And the perfect fit between the body and the spirit allows him to strike a delicate balance and build a life-energy circulatory system in the body.

And what most comforts him is that with this bodily and spiritual quenching, Grimm's homeostasis also integrates the heart of the Flaming Demon into this circulatory system and becomes the core of his body that drives continuous evolution. Thus, even in some elemental energy-poor areas, he himself becomes an indelible fire furnace, capable of constantly producing some pure flame energy.

According to the chip estimate, even in an unruly area, your own flame core can support a 30-degree witchcraft attack. This also means that Grimm releases 30 degrees of fire-type witchcraft in a row without outside free energy inhalation, scarcely depleting his own elemental energy reserves.

If the intensity of the attack is raised to 70 degrees, which is almost the dividing line between apprentice and sorcerer, Grimm will be able to insist on such an attack for 2 hours. Again, this refers to a continuous and consistent attack, with little time lag between them.

If Grimm takes a wandering tactic and shifts as he hits, the flame core has a buffer recovery time, then the battle time can even be extended to one day and one night.

This sustained combat effect is astonishing, at least Grimm has never found it on any other 1st level wizard.

Of course, Mary the Blood Queen is the most powerful of the Fire Throne Witch Towers today. Her melee eruptions were staggering and she also possessed the ability to sustain combat. However, she needs a lot of ‘blood food' support to carry on her journey, and her ability to carry on will be greatly reduced once the enemy launches a targeted attack on her 'blood food'.

Grimm's self-built flame core sits within itself and, like a miniature flame altar, is able to continuously draw capacity from fire elements. And this association is difficult to interfere with by ordinary sealing witchcraft or demonic charm arrays, almost making Grimm's flame energy endless!

In addition to pushing his spiritual strength to the limit of 20 points, Grimm's strength and stature have reached the limit. Nine points of strength is enough to make him knock over an iron rhinoceros with bare hands, but unfortunately, he has no talent for close combat, so investing more resources and energy in the melee field will only cause more waste.

The same goes for 11 points of physical fitness.

Such a body is strong enough to make him look like a fierce monster, combining life energy and spiritual will, making his skin tough as thick rhinoceros leather, and demonic resistance and physical resistance are equally outstanding. Especially when his body breaks the 10 point threshold, which gives him the ability to ‘regenerate his limbs'.

As long as there is enough energy, as long as he is not dead, any defective limb can be regenerated in an energy-consuming manner. This is also a fundamental capability for all high-ranking alchemist wizards.

Spiritually, as Grimm has reached the 20-point limit, he has gained the ability to 'recover quickly' when his mental strength rises to 11. This doubled his rate of mental recovery when his mental strength drained more than half.

After the silent self-test, Grimm Xinfu came to the biology lab.

This has been transformed into a strange jungle like the Black Forest.

As soon as he stepped in, a strange, rocky scorpion-like insect emerged from the dense grass and climbed his shoulder three steps and two, intimately scouring his earlobes.

Grimm stretched out his flaming hand and gently touched the back of the alien bug. It's tough as cowhide, but greasy on the surface, and it's hard for ordinary people to grab it. And its spindled strange body has sharp, sharp, knife-like joints on both sides, a tall, soaring, bony scorpion tail on the tail, and a dark, foggy poison needle on the end.

This is Grimm's first semi-mature xenoma, which took decades to cultivate, 100 percent of the genetic fragments associated with the genius of the target organism. However, the alien is limited in strength, and even if Grimm tries to strengthen it, his own combat power barely equals that of a junior apprentice.

It also means that the idea of relying on it to hunt for the best monsters is immature. Its gifted abilities are truly outrageous, truly terrifying, but... the world is also fair!

The world gave it an unnatural gift, but also a weak body.

Each of those top monsters has a horrible elemental halo, and guys like alien worms who can't even get close to them can be crushed to pieces by horrible spiritual repression or elemental shock.

So if Grimm wants to get the dragon's blood, he can only grab a dragon and tie it up, and then respectfully lift it to the alien worm to invade it. The process also needs to be careful that a giant dragon sneezes and directly shocks the alien worm to death.

To sum up, this kind of alien insect is not yet capable of mass production, which is true energy production, I'm afraid the ideal of extracting powerful talents is not so well realized!

The human body's own genetic carrying capacity is limited, and Grimm already possesses most of the firewizard talent, leaving only limited space for exogenous genes. If a large amount of ‘garbage’ capacity is added indiscriminately, light causes‘ pollution ’of one's natural abilities and heavy causes the breakdown of the genetic chain directly.

So ‘garbage' capability is absolutely non-existent, and Grimm must carefully choose the most suitable and perfect gifted capability for himself. And this, undoubtedly, takes time and luck!

Played with Grim for a while and soon it was feeding time.

Three head-sized holes were suddenly cracked open on the hermitage ceiling, and more than a dozen black forest-specific snow rabbits were thrown out of it.

This is a snow-and-white, short-haired rabbit with black eyes and great ability to run away short distances.

Just now, the gentle and quiet alien worm instantly became vicious and cruel, with sharp knots on Grimm's shoulders and a little bit of force to fly away. The body was still rolling in the air, and the scorpion needle behind the tail had shot into the jungle and hit a freshly landed snow rabbit with precision.

As soon as Snow Rabbit landed, he suddenly trembled before he could adjust his body. He fell to the ground, and the paralysis became difficult to move.

Weird foot pickpockets in the jungle are dense as rain, and a dozen guys, slightly smaller than the previous Fae One, jump out of the bush and head straight for the paralyzed Snow Rabbit. On the other hand, Different Bug One first landed on Snow Bunny's side, quickly climbed onto him, and then stood up half upright, illuminating his horrible insect cheeks in all directions.

These dozen little alien bugs couldn't help but try and find their way around Snow Rabbit's body, but each time they were scared back by the fierce insect. No way, they hesitated for a moment and had to turn around and go after the two snow rabbits on the other side of the jungle.

And Bug One, this is the beginning of happiness. Enjoy!

Observing all this silently in the distance, Grimm was pleased to discover that the power and speed of the Fae One had increased slightly.

It was a great relief to him.

Since these aliens were implanted with control symbols at the beginning of the incubation and branded with Grimm's consciousness, there is no risk that their power will overwhelm their masters. This is the key to Grimm's daring to take care of them!

After observing the lives of the different insects for a while and making sure nothing happened, Grimm left the biology lab and came to his alchemy lab.

The tiny alchemy table in the middle of the lab is neatly lined with three magic puppet cores and five glorious second-order element cores. And these are all the cores he's been working so hard on for the Sarubo family for so long.

Seriously, Grimm should have intercepted 10 second-order nuclei, two of which unfortunately failed in making the puppet. Therefore, only 3 of the finished Demon Puppet Nucleus remain in his hands, and they are all the elite peak Demon Puppet Nucleus!

As for the remaining five 2nd order crystal cores, they are all earthly, which is the material he left behind to make the 2nd order puppet.

Prior to becoming a Class 2 Wizard, he created a Puppet Attack Power Cap of 185 Degrees. The 200-degree attack from the second degree organism seems to be only one step away, but the difference between heaven and earth is very poor.

Because for any first-order organism, whether it's a flesh organism or an elemental organism, the 200-degree attack cap is always difficult for them to break. But for second-degree organisms, 200 degrees is only the basic strength of their attack, the lower limit of attack, as the saying goes.

Unless you are intentionally trying to reduce Attack Power, Level 2 Wizards randomly trigger Witchcraft Attacks that are over 200 degrees strong! Legendary 3rd level wizard, the attack intensity moves by thousands of degrees, and the 2nd level wizard is far behind.

The difference in the biology class of the wizard world seems to be only one order of difference, but the power may be 5—10 times different. So step-by-step killings can only happen under certain extreme conditions. Normally, low-order organisms can never defeat high-order organisms.

This is the true meaning of the division of the biological hierarchy between the wizards!

So even if Grimm had been chip-aided before, it would not be possible for the puppet to cross the biological equivalence threshold and become a truly second-degree organism. But when Grimm reaches the next level, making a 2nd level demon puppet is a must!