Age of Adepts

Chapter 767 Blood Battlestone Hall

And just as the flame cavern erupted, so did everything that happened underground in the central ledger of the surface camp.

Seeing the evil performance of the wizards in the Forest Hut, many of the wizards in the large account had a cold smile on their faces. These alchemist wizards usually rely on a monopoly on witchcraft drugs, showing high toes and holding almost every wizard family present.

Now watching them beaten like dogs by their enemies, the first feeling that emerges from the hearts of the wizards is not humiliation, but heartfelt comfort.

These alchemists should have had some tough characters to teach them once and for all to understand whether the wizards should really believe in power or not!

And they… are just slaves of knowledge!

This time, however, they are already teammates, so they must not be left to be ruined by the vampires.

Watching the slender figure in the light screen overflowing with intense blood, slamming across the Alchemist's defensive circle, sitting on top of Hines, the third-degree vampire wizard? Vic's face revealed an irresistible sense of coldness.

Damn, damn, damn... it was this woman who caused the biggest setback and damage to my Vic family in centuries. This woman... This woman has set the Vic family back 300 years...

When you think of your centuries of efforts being ruined, and when you think of your descendant's bloodline actually flowing through an outsider's body, Heinez can't suppress the agitated blood in his body.

This damned woman must die!

This damned woman must die!

This damned woman must die!

In an effort to contain his emotions with the utmost effort, Haynes said in a strange tone of elegance: “Now that I have drawn that woman out, it is up to me to put an end to it! ”

When referring to the word ’that woman', Heinez was obviously breathing to calm down his mood.

The entire coalition operation was led by the Kamala family's third-class wizard, Jurga, so Heyneth wanted to join the war and greet each other.

Level 3 wizards are not bound in any way!

Haynes' actions were immediately promised, and the big account was just a shadow, and the third-degree vampire disappeared without a trace.

…………

underground stone hall.

The bitter battle between the two sides continues.

As an official Level 2 Wizard, Mary put all her attention on the Level 2 Alchemist. In just three minutes, the two sides have dealt with each other one hundred and seventy-four times, and the damage caused is considerable.

There is only one 2-headed elemental slave left to be summoned by Roy.

Thunder struck directly under Mary's fierce attack, and it carburized Mary's right half of her body. If Mary hadn't recovered from the bloodsucking in time, I'm afraid today's battle would have ended prematurely.

As a vampire wizard, Mary also has an unusual style of fighting and fierceness.

Depending on her super agile and flexible figure, she always travels outside the defensive circle that the Alchemists have worked so hard to build, breaking into it from time to time, scratching or plundering an enemy with sharp claws. The first-order boys are a personal target in her eyes, and their movements are rigid and slow, and their witchcraft makes it harder to lock Marie's speedy, ghostly figure.

Forced, most alchemists can only replace powerful monolithic witchcraft with scoping witchcraft in order to force vampires to retreat with superimposed damage.

If Mary's attack is like a ghost assassin, then the attack of the two Blood Knights is more like a human tank. They were originally knights, and their combat skills were dominated by medium-to-near range. So as soon as the war started, the two Blood Knights waved their bloody swords, hard against the enemies' line of defense with constant attacks from many wizards.

Scarlet Cross!

Blood Fury Impact!

Strike fast!

Bloody storm!

……

Numerous knightly warfare moves out of their hands, killing a group of overcrowded witch beasts and elemental slaves with every fierce blow. Much of the enemy's response has been attenuated by the blood mist that permeates the body, making it difficult to inflict too much damage on them wearing a full suit of wind armor.

Even if the body is damaged by people collecting fire, they can make up for the loss of life by sucking blood. As for their bodies, they are always in an infinite cycle of breakage and repair.

As for the two second-degree Blood Elves, they do not have such a strong body and can only launch some long-range attacks with newly-mastered blood-bombing techniques, blood-boiling, blood-sucking rings and other blood-sucking witchcraft.

These bloodline witchcraft attacks may not be very powerful, but they have one of the best effects in disrupting enemy formation.

Blood ejection is simply an excitation for a blood-colored energy sphere to attack the enemy with some blood corrosion effects.

Blood boiling, however, can boil the entire body of the subject, thus losing the ability to move.

Blood killings are more like enchantment witchcraft that can disorient the target and plunge him into a mad killing impulse.

The blood-sucking halo is an extremely damaging form of bloodline witchcraft, surrounded by this halo, which absorbs the life lost by the Blood Pokémon as a supplementary energy for them to continue fighting.

These two Blood Pokémon jammed outside, occasionally turning one or two alchemist into red-eyed madman with bloody kills, and picking up the wand in his hand played all the martial arts with those around him.

Fortunately, wizards who are bewitched by bloody killings will temporarily forget their ability to impose, and the bewitching effect can only last 3—5 times for first-order wizards. Otherwise, the defensive circles of alchemist wizards will already be blown to pieces by their own witchcraft.

However, Blood Pokémon cut a gap in the defensive circle, and the two colliding Blood Knights naturally have a way to keep this gap widening and becoming a loophole that cannot be blocked by the enemy's defensive circle.

Faced with the constant impact of the four second-degree blood clans, the Alchemists could only fill a bottle of Psychiatric Protective Medicine desperately to resist the shock of heartbreaking intent, while constantly summoning up more elemental slaves to block the Raging Blood Knight.

Both sides killed an inseparable, bloody anomaly in the middle of the stone hall!

In the comparison of the two sides' battle forces, it is clear that the number of witches in Magic Forest Hut dominates.

These alchemists, who fought far wars with witches and elemental servants, also mastered one or two powerful attacks on witchcraft. Each time a blood knight caught fire, he was able to blur his flesh and beat it to bitterness. They weren't frightened at all in the melee, and everyone was wearing a bundle of instant magic sticks. Even if applied one by one, the enemy can be submerged in a wave of witchcraft in absolute quantities.

If the Blood Knight does not possess a strange ability to recover from blood-sucking, I'm afraid they can also live and die!

In a short period of time, Demon Forest Hut Wizards may be able to retreat their enemies with the ferocity of fire. But after a long battle time, when their defensive circle of peripheral witches and elemental slaves were cleaned up nearly half the time, the 1st stage versus 2nd stage of battle quickly came to the fore.

It is a spell, a quick summons, and a constant instant magic wand… although most of their attacks are carried out with witchcraft agents and wands, they lose very little witch power. But as long as the battle lasts, they lack the spiritual strength of hammering to keep pace with each other.

For the four second-degree blood families, these demonic forest hut wizards are a herd of sheep who work together to defend themselves against wolves. In the beginning, with complete formation and the courage to fight to resist, we were able to swing around with the wolves. Once their defensive circles have been torn apart and one or two hungry wolves drilled into them, the entire flock will instantly collapse and no longer be able to confront the enemy as before.

And the moment the flock broke apart, Mary dived to the side of the Roy Wizard like a ghost assassin.

“Trying to kill me? You're not qualified!” The Roy Wizard roared wildly and opened the cork of the medicine vial in his hand as soon as his fingers moved.

As a yellow-green smoke spread, he roared, sucking the smoke into his body, and the skin on the entire body surface became iron blue.

As Mary swept past her side, her sharp, sharp claws cut three deep, bone scars across his unprotected neck. If it were normal, Roy would have to pull out of the battlefield with his neck covered at the moment.

But now he still growls and pulls a magic wand out of his waist and puts a blood hole in Mary's belly with an instant 'flame ray'.

And his throat was completely open, and the broken wound appeared pale and tough, without half a drop of blood. The massive wound exposed skin took out countless wildly peristaltic flesh tentacles that strangled together quickly and then completely healed a fatal wound in less than a trifle of times.

Hmm, body zombie...

Marie snorted and quickly understood why the other party had not died and was able to react quickly.

The smoke they just absorbed must have temporarily given him the ability to zoom flesh and blood, so that he could avoid some physical * fatal blows. And while Mary's close assault was ineffective, he was able to quickly lock Mary's location and launch some witchcraft countermeasures.

Mary sneered when she understood the real reason.

If she didn't have the ability to recover from sucking blood, she might still be afraid of the other person's strange ability to exchange injuries, but now... Mary whistled and the broad manta wings swept, turning into a bloody lightning bolt towards the Roy Wizard again.

The two sides crossed!

Two more blood holes were added to Mary's body, and the Roy Wizard's heart position was drilled into a terrible throughput wound.

“You can't kill me!” Roy screams wildly, full of madness: "When our reinforcements arrive, this is where you die! ”

And in his mad roar, Mary turned around and started a third strike.

Roy's face is overwhelmingly pale!