Age of Adepts

Chapter 817: The First Battle

The Magic Force under the banner of the Destiny Witch is the fourth team to cross the Gate.

Due to the many strengths in the team, but the apprenticeship level of the goblins, the Dark Red Wizards had to put on their witchcraft protection ahead of time and let them drink their protective pills.

But as we crossed the locus gate, there were still 12 sperms that were distorted by the power of the isomerized locus into a cloudy mist.

The feeling of crossing the front door was very strange, and Grimm felt that it was just a flash, but the chip kept a blank record for exactly 17 seconds. For that long 17 seconds, Grimm was clearly in some strange state of spatial transition, and his brain was unable to break the boundaries of time and perceive the process.

Grimm has the feeling that if he is able to maintain mental activity and change in this state of transition, he may also be able to influence the entire transmission process.

Unfortunately, Alice's spatial talent has now been completely transformed into a gift of destiny, otherwise she might learn something from herself.

With a hint of strange fantasy, Grimm opened his eyes and was immediately struck by the bloody and ferocious scene of war in front of him.

The portal is situated in a desolate plain, full of dry yellow land and large and small gravel. At this moment, hundreds of thousands of creatures and monsters are crowded near the portal, pouring their own or enemy's blood into every inch of the land.

The tens of thousands of necromancers who first flowed through the portal were crowded around the portal, blocking the enemy's footsteps with their bloated, ugly bodies. And those who fought them to death were a bunch of tall, muscular, exotic beasts.

They have a tall, big body, a wide mouthful of blood, horrible fangs outside their lips, huge eyes like bronze bells, and huge muscles full of explosive force. Their skin is light green, with large pores and thick blood vessels like snakes, and they are also wearing simple, rough animal skins or half-breasted armor that are exposed to strange patterns of indigo.

Their weapons remain primitive.

It's either a big stone stick, a giant wolf tooth stick, or a giant metal axe or hammer that's palpitating. As can be seen from their weapons, these animals are not very good at metal smelting, the metal weapons used are too simple and primitive, and there is no such thing as a beautifully forged pattern and glowing cold as a human weapon.

However, with their barbaric power, these barbaric weapons continue to play an alarming role in their hands!

Without any magic or intelligence, they are fighting wildly against the Legion of the Dead, the Half-Shadow and the Legion of the Spirit, relying exclusively on this formidable body and horror. But whenever they shout deafening wars up in the sky, that bizarre sashimi pattern will stir up a powerful bloodline that will greatly improve their strength, speed, physique, physical * resilience, and resistance.

Grimm stood in front of the portal with her eyes slightly stitched and stared silently at this vast, chaotic and bloody battlefield.

With the aid of the chip's powerful visual abilities, Grimm is well positioned to incorporate everything within a circle of 7 miles into perception. When he shifts his attention to an area, the chip quickly zooms in on the panorama of the area.

Grimm can clearly see that the legion of Orcs in front of him is not a primitive indigenous tribe of the imaginary, but a powerful race with a clear division of labour and means of warfare.

At this moment, it is the kind of Green Leather Orc that has just been seen that fights at the forefront and the witch army. At first glance, they are savage and brutal fighters, fighting with equally horrific enemies solely by virtue of their brutality and blood.

Behind the Green Leather Orc, Grimm also saw a hawk witch with a hawk face, a jackal capable of throwing spears, a half-man warrior who could be near, a shaman full of strange totems, a fierce battle image as tall as a hill, and a horrible Cyclops capable of throwing two meters of gaze boulders hundreds of meters away...

This is not a bunch of savage, unwise, primitive indigenous people, but a real legion of Orcs!

Fortunately, however, they do not appear to be too numerous.

At the very least, it has not reached the point where it is difficult for the Witch Corps to sustain itself.

At the beginning of the war, the witch advance team risked nine lives to bury a positioning stone here, constantly giving the witches of the witch world directions for transmission. Guided by the Oracle of the Beast God, the nearby Beastman tribe quickly assembled and slaughtered with madness under the leadership of the Beastman leader.

Fortunately, reinforcements who crossed the front door soon arrived, and the legions of dead spirits soon joined the frantic Orc forces in a battle to kill. The team of Orcs are constantly rushing here, and the portal is crazily swallowing up mysterious creatures.

Initially, the beasts were able to block and kill witch troops near the portal. But as more organisms cross the portal, more and more powerful, the Orc forces are pushed further and further away.

Even if all the animals fought hard to kill and attack, they could not stop the constant outpouring of witch troops.

Above the ground is the killing of animals and dead spirits and shadow creatures.

Above the sky, is a half-imaginating weird spirit fighting the Eagle Man.

Halfway through the air, a sharp wooden spear falls into the Death Spirit tide like a rain spot, while huge rocks fly down and strike a black blood path in the tide.

Overall, the weapons and defenses of the Legion of Orcs are still too crude to match the mighty beasts carefully crafted by the enemy witches. Without the overcrowding of the line of defense, this legion of 30,000 Orcs would not have been able to withstand the impact of the Witches.

Since you've come to this battlefield, you can't be a boring visitor.

Grimm simply punched Gru in the head and the other side manipulated the 3m body to the front of the battlefield. Behind it, a row of metal flashed, reinforced, bloodthirsty magic firearms held up the magic ray gun, shooting simultaneously and following Gru's footsteps forward.

It has to be said that witches are indeed powerful creatures, and they all possess terrible powers. But on the battlefield, they are either clustered with each other, or they fight alone in collision, the whole formation is scattered and disordered, and there is no complimentary cooperation at all.

And Groux-led Legion of Magic is quite different from the rest of the Witch Corps, with hundreds of pieces of magic neat and neat. They may not have the monolithic power of a magic ray gun, but they choose to overthrow an area every time a cluster fire is fired.

In the dense energy rays, even the fleshy * tough Orc Warrior Crusher is instantly shot without skin perfection, and his tall and strong body is filled with dense and numb blood holes.

One shot at a time will destroy all beastmen of the 100m square circle.

With this constant push, the troops of the Beastman Skull Crusher, who were within their range of attack, immediately became somewhat unstable.

This disguise also opens up a route of march for the beasts.

So, in front of the Legion of Magic, the Death Corpse tide crowded forward, filling the gap in the ranks of the Orcs one after the other, making the Orcs want to do their best to close the circle.

The performance of the Legion of Magic was so eye-catching that it immediately attracted the attention of many powerful witches.

They are either floating in the sky or sitting on the backs of magical pets, staring at these obscure metallic artifacts with amazing eyes.

Witches in this room are not familiar with the art of making metal puppets and assemblies, but they all know it. Metal puppets and assemblies are incredibly cumbersome and cumbersome compared to simple and convenient witch beasts, and require a staggering amount of metal ore to be depleted.

So, the witches here aren't really going to build metal puppets, they just feel they're far less expensive than their own dead spirits or shadow creatures. Works great as a fixed guard in a witch tower. But bringing it out to fight, destroying one is enough heartache, and it's also very cumbersome to repair.

You can't fight with metal puppets every time, bring in a bunch of mechanics and a logistics unit to transport the puppet parts!

It was for this reason that the witches gave up the use of metal puppets as the main force in outdoor combat. But that doesn't mean that metal puppets aren't powerful!

Metal puppets are loyal, powerful, and incredibly defensive. More expensive, they never know about fatigue. As long as the crystals are fully supplied, they can fight like a perpetual motor until the moment they fall.

Almost all of this magic team under the banner of the Destiny Witch are Class 1 metal puppets.

But the power they exert is stronger and easier to use than the chaotic legions of witches in front of them.

Many powerful witches also see clearly that the strange metal giant walking in front of the magic team is even weirder. As it walks forward, it shoots a blue energy ray from its tall metal body.

The magic that is hit by energy rays immediately fills the body with energy, and the frequency and intensity of ray gun attacks increases in your hands.

Eh, this seems to be a strange energy source, able to fill the entire mechanical team in isolation...

Some curious witches can't help but secretly extend their spiritual power into the past.

Unfortunately, a layer of crystalline energy force field swung outside the metal body of the energy body, blocking the spiritual power of the witches from the outside.

Eh, this is even stranger, it seems to be a strange metallic life...

Many witches have to be more curious!