Almighty Game Designer

Chapter 22 Art and Music

Once the adventure mode is set, Chan continues to focus on other ways to play small games, puzzle solving modes, and survival modes.

With the accumulation of adventure modes, these other modes are relatively easy, completely physical, and Chen Jiao doesn't have to be as desperate as before, while playing, and it took less than a week to do all the other modes well.

Functions such as Zen Gardens, Graphics, Achievements and Shops are even simpler and are complete in three days.

Chen Jiao finally took another 3 days to test it, went through the adventure pattern, looked at the other models to see if there were unknown bugs, and modified several details.

So far, Chen Jiao basically did it day and night. After spending more than a month, he finally gave the main part of "Plant Wars Zombies".

In previous life, Plant Wars Zombies was a game that took three years for a designer, an art, a music, a programmer, but the vast majority of that time was spent constantly changing the design scheme and optimizing the user experience, grinding it down.

For Chen stranger, he doesn't need to write code, he doesn't need to make too many numerical adjustments, let alone find inspiration, design modifications, complete reproduction, and it took a month to show that game development is not as simple as ordinary people think.

But that's not quite done.

Now the game, the play method is basically complete, but the art resources are free alternative resources on the editor, the painting style is seriously inconsistent, many models and original paintings are not the right size, it looks like a garbage mountain, can not be overstated with misery.

Moreover, the game has no music, no sound effects, no tension at all, and almost zero blows in battle.

Chen Jiao's next step is to raise the quality of art and music to the level of previous life.

Fortunately, the images of the plants and the zombies have been documented, and sketches are stored on the computer, and the next job is to make it up to you. However, the process is quite painful, and Chen Qiao must hand paint the whole process and move himself.

More than 40 plants, more than 20 zombies, and each plant and zombie has its own movement, which is quite significant.

But it's good that the original paintings of these plants and zombies are relatively simple, especially since many zombies look reusable, so not much.

Chen Jiao's original painting is not high, but after all, the style of the game is relatively skewed by cartoons, and the lines and color scheme are not very complicated, so Chen Jiao can still handle it.

Of course, Chen Qiao can also pay someone to do it, but Chen Qiao and other painters have to explain his needs in detail, let alone make things that Chen Qiao is not necessarily satisfied with, so he thought about it, or he bit his teeth and did it himself.

On average, Chen Qiao can complete a plant and a zombie a day, plus the interface, loading diagrams and other resources, and Chen Qiao took nearly a month and a half to complete all the art resources.

Then there's the music, the sound.

After eating the skill book, Chen Jiao's musical skills are now at 10: 00. It is definitely impossible to make them empty-handed, but it is not difficult to simply restore the classic BGM.

The BGM of Plant Wars Zombies is also a classic BGM, and many melodies have been remembered until now by Chen Jiao. Although it cannot be 100% restored, it can at least be similar.

However, some of the colder games and systems of BGM, Chen Jiao doesn't remember very clearly.

Beginner guidance, preparation interface, classic scene, night scene, BOSS battle scene, Zen Garden... these classic BGMs, Chen Jiao can basically remember, simple synthesis of several BGMs according to the melody of previous life, basically able to do the similarity.

As for the less important BGM, Chen Jiao had to find some free resources for leisure games in the editor to replenish it. He's looking for a few styles that are closer together, so it's not too uncomfortable.

As for the sound effects, Chen Jiao can only find them in the editor, but okay, there is a lot of sound effects in the editor, so long as it withstands the pain of the eggs, you can always find the same.

It took two more weeks for the music to add sound, and I was basically satisfied.

Chen Qiao tested it for more than a week, played it over and over again, fine-tuned some things he didn't feel right about. Eventually, the game was officially developed and took more than three months to accumulate.

Chen Jiao packed the already tested game, the final size of the installation package was 127M, slightly larger than in previous life, but it doesn't matter, this amount of resources is already quite small for the parallel world gaming industry.

Chen Jiao has two platform installation packages for this game, both PC and mobile phones can be downloaded and installed, account data can be interconnected, and there are simple ranking features.

The final step is the question of what account the player logged in with.

Chen Jiao basically didn't think much about it, and chose to use his company's official account, the "Thunder Game Pass”.

In fact, Chen Jiao has other options. He can make users associate with social platforms or use Dynasty games platforms.

Dynasty Recreation is the largest channel and R&D provider in the country, and most players have Dynasty Game Platform accounts.

Furthermore, Dynasty Recreation also allows other games to be linked to login with their platform account. Many designers are troubled and use the Dynasty Game Platform account directly.

If you log in with this account, it will be very convenient for players, and Chen Jiao will get more users for this game.

Many players are lazy to re-register their passes, verify their phones and ID cards, and even this step can cause players to lose money.

But Chen Yu decided to use the Thunder Game Pass, even at the expense of some users.

The reason is simple. Whether linked to a social platform account or using a Dynasty gaming platform account, Chen Qiao is subject to people, even if the Dynasty gaming platform does not make a penny, it is also a loss to Chen Qiao.

These player data are a tremendous asset. In the future, Chen Jiao will have to develop a lot of games. Sooner or later, he will have to fight these monopoly channels and tear his face apart, rather than get involved in the first place.

The game is finished and cannot be hung up on the app store for now.

Because Chen is not sure about the players in the parallel world, whether the taste is still the same as in previous life. If there is a difference, then this game still needs to make some adjustments.

Chen Jiao installed Plant Wars Zombies on the Experience Store's computers and mobile phones, ready to see the players' reactions before deciding on the promotion strategy for the game to follow.