Almighty Game Designer

Chapter 47: The Emperor's New Game of Recreation

Chen Jiao returned to his studio on the second floor, opened the app market, searched for recent new games, and checked the internet for projects being tested by several large gaming companies.

Most new games from gaming companies will be placed in experience stores, so as long as they are developed, even if they are not officially launched into the app market, there will be some wind.

Chen Jiao eventually found a video on a video website of a new game called "Sacred Springs Guardian" between Emperors and Dynasties.

“Hmm? Did the Emperor entertain each other? Sure. ”

“The Imperial Dynasty entertains each other's games with a little attention. ”

Chen Jiao clicked on the video and started researching the game "Guardian of the Sacred Springs".

……

A new game of pattern innovation is on fire, inevitably leading a wave of trends, inevitably following the wind.

Plant Wars Zombies has been on fire for two months, and if other designers want to copy, two months is enough for them to make the game.

Chen Jiao had already prepared himself for this, but I didn't expect it to happen so soon.

The Botanical Wars Zombie can be considered a variant of the Tower Defense Game, although it is already much hotter than most Tower Defense Games because its tactical nature can be described as crushing all Tower Defense Games.

For designers in the world, it's not hard to figure out what's going on with Plant Wars Zombies, and any C-level designer who's willing to plagiarize them with no respect can make a game similar to Plant Wars Zombies.

The Moon Defense is such a game, a notorious company, an unidentified designer who spent two months flipping a game.

The idea behind Moon Defense is clear: use the advantage of free to pry as many Botanical Wars Zombies as possible before paying back the cost with the advertisements served.

They are targeting many players who are reluctant to pay for Plant Wars Zombies, as well as those who are tired of playing Plant Wars Zombies.

However, Chen Xiao knew that their thinking would inevitably fail, so there was no need to worry about it.

There are three reasons.

First, Moon Defense was afraid of making too many changes to the rules of Plant Wars Zombies, and the designer chose the full copy because of insufficient level and fear of changing the original flash point.

This leads to the fact that most Botanical Wars Zombies players simply cannot play this highly repetitive game. If it looks exactly like the original, why not play the original?

Moreover, the first few levels of the Moon Defense Battle have been repeatedly guided, which is already exhausting for the players of Plant Wars Zombies, greatly affecting the gameplay experience, and most people do not have this patience.

Secondly, such games are not really suitable for free mode.

Whether adding advertising space or selling value-added services, players will find the game ugly to eat. In contrast to Plant Wars Zombies, Moon Defense will only be left with poor reviews.

Thirdly, Plant Wars Zombies' gameplay, skill settings and level settings are perfectly compatible with the world view, and forcibly changing art resources can only create a sense of disharmony.

As a result, many players find it unpleasant, but cannot say why. Just because plants and zombies are replaced by machine turrets and insects, the player's feelings have changed slightly, which seriously affects the player's attitude when playing the game.

So, Chen Yu doesn't care about the Moon Guard at all. This game has been distorted from the beginning and will only drown in the screams of the players, even it is difficult to recover the cost.

This is a typical example of what is known as "copying without copying”.

In addition to making the Moon Defense Flight Limit Recreation, there are several small companies that are making copies of the Botanical War Zombies, but Chen knows at a glance that the quality of these games is not as good as the Moon Defense War, let alone worrying that they will eventually become laughingstock.

The only thing that bothered Chen Qiao was the Holy Springs Guardian being developed by the Emperor Dynasty for mutual entertainment.

Designing the Sacred Springs Guardian was the B-rated designer Qiu Bin of the Imperial Dynasty's mutual entertainment banner, who had previously had several more successful games.

From the video, the Sacred Springs Guardian does resemble the Botanical War Zombies in many ways, but it has to be said that plagiarism is somewhat tenuous, because many similarities are similar rather than different.

The Sacred Springs Guardian game map is not as neat as the Botanical War Zombies, with hillsides, trenches, and elements like walls on its map.

Players need to set up various defenses around the Holy Springs, such as the Magic Boundary, Crystal Tower, Dragon's Nest, Brave Battalion, etc., to defend against the Demon Clan.

The Sacred Springs Guardian is also deliberately distinguished from the Plant Wars Zombie in terms of troop skill, level difficulty, and extended play, with only a small number of units coinciding with the unit characteristics in the Plant Wars Zombie.

If someone jumps out and says the Sacred Springs Guardian is copying the Botanical Wars Zombie, it's believed there will be a lot of players spontaneously disputing it.

This is the highest realm of copying.

Moreover, to this extent, it is difficult to say that this is a “copy”, the core battle content of the game has been changed, how can you calculate a copy?

But obviously, the idea and inspiration for this game comes from Plant War Zombies, and even the core fun is similar to Plant War Zombies.

Chan has a hunch that once this game goes live, the results will never be bad, and it's no surprise that sales completely suppress the Botanical War Zombies if combined with God's entertainment behind each other.

This is the power of the channel.

However, the game is still in the testing stage, and according to the Dynasty reciprocal plan, it is about three months away from its official launch.

The reason it took so long was because the Sacred Springs Guardian needed to develop a lot of extra content, possibly considering that the subject play would make players feel like it was copying the Botanical War Zombie, so they had to dilute the player's feeling with a lot of extra play and content.

Chen Jiao knew that he was going to speed up.

This “plagiarism”, while not yet a threat to Chen strangers, proves that gamers in parallel worlds are as acute and shameless as previous generations.

Even in some ways.

Just two months after the launch of Plant Wars Zombies, many gaming companies have already made the Village Products, much faster than previous Gaming Companies.

Like the "Moon Defense War", which is limited to flying each other, we have thought of another way out of free games, and the imperial entertainment also knows that with a huge user base, the game mode of "Botanical War Zombies” is stolen as its own.

Obviously, these gaming companies are not slaughtered fat sheep; they are all hungry wolves who don't throw up their bones, but they don't know yet.

Once these gaming companies get the hang of it, the advantages of Chen Jiao will disappear.

Chan doesn't know, it's time to develop the next game.