Almighty Game Designer

Chapter 97 VR Game Defects

The settings in the game are also strictly in accordance with reality, driving violations will be posted, people will be fined for not walking on sidewalks, and if they are accidentally injured, they will have to pay for sick hospitalization.

The only good news, of course, is that no one dies in the game, at best in a coma, and then wakes up in the hospital.

This game is designed to make up for players' regrets in the real world and to maximize the features of VR games.

Chen Jiao went out and turned around, indeed, everything was really similar to reality, just some details reminding you that it was illusory.

For example, the player's body is not as delicate as the real human body, but rather the CG level of some of the great works of previous generations, which, while also very real, can be seen to be computer synthetic.

Including walls, tables, cars, streetlights… all of these scene materials, though delicate, can still be seen that this is not a real thing, it's just a computer synthesis.

However, it has been very surprising to Chen stranger to be able to do so.

Of course, the name of the game is Earth OL, but it's just a trick, and it's impossible for game developers to really make the whole planet.

In fact, the scope of Earth OL is just a city, much like the map of GTA5 in previous generations, and may be slightly larger.

Simply creating a virtual city, the amount of resources consumed is already terrifying.

After a little experience, Chen Jiao quit Earth OL.

Instead of leaving the game room, he experienced another VR game, Legend of the Sword.

This game is a Zen Recreational fist product and one of the best VR games in the country.

Chen Jiao also roughly experienced, this game is basically equivalent to the Immortal MMORPG transplant VR platform, besides the feeling of the sword flying very well, its battle system, play method and other aspects are very common, that is, ordinary MMPRPG standard.

Chen Jiaolian experienced 78 popular VR games, which opened the game compartment and exited.

Some fatigue.

After playing for more than four hours, Chen Jiao has already felt a little sleepy, but okay, no headaches or glare or other symptoms.

This is also one of the problems with VR games because the player must be completely immersed in the game, the attention must be highly focused, the player's brain is always receiving a large amount of information, so when playing VR games, the player's fatigue is the same as at work.

Even in some critical battles or events, players are much more focused than they are in reality.

Therefore, VR Game Cabin manufacturers require each player to have a maximum of 8 hours per game, after which they must rest. Each time it goes live, the game compartment detects the player's brain activity and cannot enter the VR game world if the player's brain is in a more fatigued state.

This is also for the health of the player.

However, this brings to light one of the problems with current VR games, which is that they are too tired, much more than PC games.

Computer games, many people can play all night, even many internet addicts play for more than a dozen hours, sleep and jump, nothing.

But VR games don't work, VR games force disconnections, otherwise they really let the player play for more than two decades, which can almost 100% affect the player's health.

This is also an issue that cannot be solved by current technology, severely limiting the development of VR games.

The vast majority of players are going to work, they are tired of working all day, they have to go home and do their chores, they have to rest well, and the time that they can really play VR games on a weekday can be as long as two or three hours.

Weekends may be a little more time, but not much more. After all, it's getting harder and harder for many adults now to have a completely relaxed weekend.

And that's why a lot of people choose a PC or cell phone as a way to entertain themselves in their leisure time, because playing VR games can be tiring.

As for the truly rich and leisurely millionaires, there are more entertainment activities going on, airplane yachts, sea weather festivals, and so on, it's not like they're obsessed with VR games every day, obsessed with the virtual world.

Constraints that allow VR games to completely replace PC games have a long way to go.

Alternatively, completely replacing PC games is not possible at the current level of technology.

For the world, VR games do get excited when they first come out, but after a while, that's it.

Just like when the first 3A came out, the players were excited, and when the 3A came out much bigger, the players saw no surprise.

……

According to Chen Jiao's research, the impact of VR games on PC games in this world is mainly in the following game types.

First, action games (ACT), shooting games (FPS), fighting games (FTG).

These games emphasize real experience, basically extinct on the PC side, completely in the world of VR games.

After all, shooting on a computer and shooting in VR games is not a concept at all, much worse.

Second, the Adventure Game (AVG).

It goes without saying that the landscape seen on the computer and the landscape seen in the VR, the climbing surf in the computer and the climbing surf seen in the VR are not concepts at all.

Thirdly, role-playing games (RPGs), which are also hit, are not as good as the first two. Because RPG games are not entirely dependent on real-life experiences, social, world architecture and other elements of the game are also important.

Role-playing games focus on “playing”, so the architecture of the world is important. VR games consume a lot of resources, and the same resources can do ten times as much gaming world on PC. To a large extent, VR games cannot completely crush PC.

Moreover, many gamers will try out the PC version before R&D large VRRPG games. If the results are good, they will decide to invest in R&D VR version. There are also many RPGs that are double-ended and both PC and VR can play.

So there are a lot of RPG games on the PC, and they live well.

Fourthly, strategy games, simulated management games. This game is minimally impacted by VR.

Because of this game, there are so many places for players to operate that they must always play the game from the perspective of God. Making the VR version is just as fun as navigating the whole picture, unlike the previous types, which can make a huge leap to the gaming experience.

Moreover, the investment of VR games is too large. It is better to play VR games or the first few games. It is too wasteful to play strategy games and run games.

So PC games, though severely impacted, are still alive and unlikely to die in the short term.