Almighty Game Designer

Chapter 140 Game Systems and Pipelines

The already blurred memories also slowly became clearer after using the Memory Discharge Potion.

The "Legend of the Warrior Feng Yun" is equivalent to the full version of "Legend of the Wulin Masters". The main drama has not changed, but some details and timeline arrangements have changed.

Chen Qiao simply listed the timeline and key events in both games, combining them into one, roughing them up, and reintegrating them into a complete story.

Now that Chen Jiao's ability to play the drama has been fully valued in the first stage, he is also looking at the drama of the two games from an objective perspective. He is confident that after his own modification, he can make up for some minor flaws in the original work and improve the drama of the game.

The big timeline is actually very clear, the first time into Luoyang, into Fuyuao Valley, Hangzhou City, Chengdu City, the demonic invasion. There were also some branch plots during the cultivation incident that was inserted in the Valley.

Throughout the timeline, it's easier to restore if you grasp the backbone. Of course, this timeline is actually just a rough one, and Zheng Hongxi will replenish it.

The ending of "Legend of the Warrior Feng Yun" is many, divided into the Eastern Factory Line, the Baba Gang Line, the Wulin League Main Line (Decent), the Wulin Overlord Line (Evil), and the Sky King Line, each of which has multiple ending points.

The protagonists may become the masters of the Wulin Alliance, or they may walk the evil road to kill all their relatives and friends and become the masters of the Wulin, or they may become the masters of the loose ends, or enter the Dynasty, the Rangers of the World, etc., all depending on the player's choice.

Beyond that, there is a red-eyed ending, which leads to an exclusive ending for any girl.

Yes, it's a game where you can chase girls, and you can give gifts, receive gifts, complete specific tasks, and ultimately hold the beauty back.

And, of course, there's a sadistic generation of love ends, the end of the rear palace.

With so many endings, it's enough to keep Zheng Hongxi busy.

Chen Jiao also has to produce the concept draft of the character and scene, as well as the set draft of battle system, life skills, goods system, etc.

More than 180 characters in the Herald of the Wu Lin Rangers have reached the level of heartbreaking madness, and most of these characters are distinctive and vary in appearance, martial arts, personality, etc.

Chen Qiao will only give a name and rough concept line draft, which will be supplemented by Su Jinyu, while the character's basic setting, background story and other content will be perfected by Zheng Hongxi.

Life skills, including hunting, fishing, mining, pharmaceutical extraction and other skills, each correspond to a small game and contains a prop system.

For example, during hunting, shooting snakes has a chance to gain snake gallbladder, shooting bears has a chance to gain bear claws, bear gallbladder, etc. Some of these items can be exchanged for money, and some can be used to enhance their abilities, for example, snake gallbladder can increase a person's intra-point strength after eating.

These life skills all have an impact on the protagonist's strength, for example, when the mine excavates good ore, it can be forged to build weapons and improve the protagonist's combat power.

Again, much energy is needed in the battle system.

"Legend of the Warrior Wind" was originally a chess mode, somewhat similar to "Hero Invincible". Each round can be moved and attacked once, and the range, attack power, and attack effect of different martial arts varies.

For example, Lonely Nine Swords, the first move has the effect of ignoring the other party's defense. With the prop's proud genius sword and the character talent of the weapons master, you can directly strike a huge amount of damage. If you add special effects such as continuous chopping, you can completely clear the scene by yourself.

In addition to martial arts, there are many other factors that affect combat, such as left and right fighting, continuous strikes, chopping, special gain and loss effects, items, etc., and the entire battle system is very rich.

In "Legend of the Warrior Feng Yun", kung fu is divided into internal kung fu, fist palm, leg method, fingernails, sword method, knife method, dual weaponry, stick method, short handle, harp, dark equipment and other types. The attack distance, range, power, and effect varies, basically all of the more famous kung fu are included, and the actual effect fits perfectly with the original settings of kung fu.

Of course, Chen Qiao also made some modifications to some of the flaws in Wulin Herald.

First of all, in terms of art quality, in fact, from the reproduction of "Legend of the Warrior Wind Cloud" to "Legend of the Warrior Wind Cloud", the overall art quality has been rising, but overall, the art style of this game is not particularly competitive.

This time, Chen Jiao personally checked out the original character painting and model production. He improved the model, the action and the scene, and the battle effects were quite gorgeous. At least the quality of some domestic single-machine games in the parallel world remained the same.

The second is the difficulty of getting started. Chen Jiao built in two difficulty systems in the game. [General difficulty] is the original difficulty, there are no hints, and the player is solely responsible for exploring it. In [Simple Difficulty], when some special events can be triggered, there are corresponding simple hints. In the process of solving the puzzle on the map, if the player is stuck in a place for too long, NPC will also give corresponding hints. In addition, the time to learn art in the valley will increase accordingly, so that ordinary players can pass through the end without offense.

In addition, in terms of battle systems, Chan provides the game with two battle systems, one is the original round-the-clock battle and the other is a fake real-time battle like Legend of the Knife Tower, in which players are free to choose a character to manipulate and release skills, positions, etc.

In addition, Chen has enhanced the Appreciation feature, which allows players to view the power, rating, matching, etc. of martial arts through the Appreciation feature, which is equivalent to an official strategy. When players have insufficient appraisal skills, they can also take their secrets to their teacher's flawless place to appraise, making it easier for players in the world to discern the strength and weakness of martial arts.

……

The entire battle system is also responsible for Qian Qian, considering that there are some martial arts such as lonely nine swords, left and right fighting techniques that Qian Qian did not know, Chen Qiao also simply gave a general positioning behind these martial arts.

In addition, the cloth monsters and levels of each scenario are mainly responsible for planning these, and Chen Jiao will only give a rough plan.

Other systems, such as titles, warrior recruitment, role liking, and chasing girls, were all left to Su Jinyu to do.

After making "Warcraft Competition", Su Jinyu, Zheng Hongxi and Qian Qian were all getting better and better. The design intentions of Chen Jiao were also well understood, so there were no communication problems, and they quickly entered a steady research and development phase.

It can be said that Warcraft Competition is a more critical Cane, and since it was made, the abilities of these three assistants have been greatly improved, so it is also much faster to play games.

In the experience store, Su Jinyu is refining the lead's draft.

In "The Herald of the Wulin Masters", the main character is called Oriental Unknown, while in "The Herald of the Warrior Feng Yun", allowing the player to independently name and define the avatar, also improves some freedom.

Wen Lingwei is also helping to color the line.

“Goldfish, why does this protagonist have so many avatars? It's just a different look. There's no difference in appearance.” Wen Lingwei asked.

Su Jianyu nodded. “Yeah, it's just a different look. This is for the player to choose. ”

Wen Lingwei was a little confused: “What use is that? ”

Su Jinyu thought about it and said: "It's probably based on the player's different preferences, but it also fits the character of the character. Because in this game, the character of the protagonist is not fixed, and the player can cultivate him as a good person and as a bad person. ”

“Oh.” Wen Lingwei nodded, “That sounds rich, kind of like a text game. ”

Su Jinyu said: "Yes, there are some references to how to play text games, but the difference is still quite large and the content is much richer than regular text games. ”

Wen Lingwei said with some concern: "This looks like a game I can play. But is it really okay for the manager to force all this mess together? It always feels like this is going to be an unethical game. ”

Su Jianyu said: “It's hard to say, who knew before the game was made? But I think you should trust the manager. He must have some things in mind. ”