Almighty Game Designer

Chapter 193: The Hunter

After watching CG, everyone was sentimental.

“Bullshit! Thunder Film Studios still have such high CG standards! ”

“Wow, every hair on this girl is clear, and the manager feels like he's burning money again. ”

“What do you mean, I don't get it? The old man is so sad, how could he get hit by a meteor? Is it because you don't help Grandma cross the street? ”

“Where's my grandfather? Oh, no. Where's my uncle? ”

“Get in the game, I can't wait! ”

To get into the game, start with a picture of the person you chose.

Against the backdrop of darkness, the five hero characters stood around a pile of fires, their faces hidden beneath the darkness, only to see their contours clearly.

These people have different looks, different clothes, cloth armor, leather armor, deck armor, weapons, giant axes, crossbows, canes, etc.

Zou Zhuo is also a little excited. This is a rather special character selection image. It gives a very strong sense of immersion. It feels like facing a bunch of weirdos.

Unlike other RPG games, the characters you choose are gorgeous dolls.

Right in the center is a tall barbarian with a giant axe, a simple armor and a primitive totem-like tattoo.

The image of the barbarian Chen did not adopt the appearance in "Dark 3", but was similar to "Dark 2", no longer a gray-haired, gray-bearded grandfather, but a strong man similar to Grandpa Kui.

“Barbarians? Looks like a madman's profession. ”

Zouzhuo manipulates the mouse and continues to click on other characters.

For each character selected, the character comes out of the shadows and comes to the side of the campfire, allowing the player to see his face clearly. And the previous characters will fall back into darkness.

A hunter with a crossbow in his hand and a cold, cool hunt.

A magician who manipulates magic and destroys everything.

A warrior monk with mastery of warfare and oriental colors.

A witch doctor who wears a mask and controls the power of life and death.

Zouzhuo's mouse went one by one and looked at all the characters.

There are only five professions in the first edition, and Chen Yu intends to open a new edition to join the Episcopal Army, Death Sorcerer, and the Ladder and Season Models.

These five careers vary in appearance, allowing you to choose your own gender, and once selected, there will be a dedicated interface to describe the role positioning, skill characteristics, and story background.

Zou Zhuo, as an obsessive-compulsive patient, quickly read all the background stories of the five professions.

Soon he realized the difference between professional settings and other games in The Dark God of Destruction.

At first glance, these characters are still very similar to the classic characters of Western illusions (warriors, magicians, archers, saints, etc.), just changed the packaging, but a closer look at the skill and background story reveals a big difference.

One of the most striking differences is that there is no distinction between defensive, output and auxiliary roles, all of which are output, although the means of output vary.

Moreover, the story context of these characters is perfectly integrated with the worldview of Dark Destruction God.

Like the hunter, in the background story, they live in a place of fear, where there is a power that resists the corruption of the devil, which enables them to use the power of the devil as a weapon, to hold a crossbow and to destroy their enemies with a flaming arrow with an arc.

They are a bunch of fanatical fighters who swear by only one purpose: to destroy all creatures from burning land.

Compared to archers, the hunter's story backdrop fits better with the entire Dark God of Destruction environment, and his skills and talents are completely different from those of archers, making his own.

“The Hunter? I think this character is pretty cool, just him. ”

Zouzhuo chose the male hunter and entered the name “ZZZ”.

An initial hunter character appeared on the screen, and now he was basically unarmed, holding a small, slightly sour crossbow in his hand, a little thin, but with a cold look in his eyes.

Zou Zhuo, who is immortal, loves this feeling very much. Click [Start Game].

Along with slowly unfolding scrolls, a low voice tells of his past.

“My family died in the hands of the demons of hell. Seeing such a tragic scene is enough to make you suffer all your life. ”

“I was tormented by fear and loneliness until redemption came. ”

“What saved me was a survivor who wanted to destroy the demons of hell, and they saw on me the power to fight them, so I became a blade of vengeance. ”

“Now I'm ready. ”

“A meteor landed in Tristrom, and the dead were resurrected. And I, will send them back to the grave. The prey of the day, today, is the hunter. ”

In a few simple words, make it clear who the demon hunter is and why he came here, while allowing the player's goals to focus on that key storytelling element, Meteor.

Entering the game scene, Zou Zhuo's hunter stood quietly on a dark wasteland, hidden in a small town.

“Not the first person to call it perspective, indeed. ”

In fact, before this, everyone already knew that this was a third-party perspective game, but Zou Zhuo was still a little disappointed when he really saw the game scene, because the first-person proxy would be stronger.

Good thing Zou Zhuo used to play Warcraft Competition, so he was also used to this third-party perspective.

The accuracy of the images is very high, it can be seen that Chen stranger made the images with great care, and the details, maps and textures have reached a very high level, completely different from those of the antique third-party perspective RPGs.

The interface is simple and stylish. Zouzhuo's ability to move the mouse roughly takes a look at each of the keys and it's clear how the game works.

After a few rounds of manipulation, Zou Zhuo confirmed that this is undoubtedly a 3D game, 3D scene 3D model, all made in 3D, and not with low precision. However, Chen Jiao locked the angle of view and could only experience the game from a third-party perspective.

The character moves very smoothly, and the arrow ballistics fired during the attack are doing well.

But the whole scene was very depressing, and before too many dead spirits were encountered, the scene already had a dead breath, dull street lights, broken locomotives, and fallen corpses, which seemed like a very bad world.

The hunter proceeded and soon encountered the first zombie monster.

An arrow shot past, the monster yelled at the hunter and jumped at him. Zou Zhuo controlled the hunter while walking and shooting the arrow. Soon, the monster fell.