Almighty Game Designer

Chapter 212: Most Popular (4 more)

Soon, there were more reviews of Famine.

“I found the game to be quite rich, and although it was a bit unpleasant when I first started it, it was really easy to get enthralled after playing it. ”

“At first I was wondering, what exactly is a sandbox to do with a little capacity? I didn't expect Chen Jiao to actually make a particularly rich sandbox game! ”

“Am I alone when I didn't light the first night and hang up...”

“Upstairs +1, first life, because there was no fire at night, attacked by unknown creatures, pawn. Second life, lived ten days, ate all the food, pawn. Third life, lived 11 days, was attacked by wild boars at night, pawn. Article 4 Life, caught the bird, found the pig village, fed the pig man the spider meat, obtained the friendship of the pig, began to build a home to plan the future. As a result, pigs who ate too much spider meat began to mutate wildly, pawn. ”

“To be honest, this game was just starting to be a little unfriendly to the newbie, and it felt like somehow it was hanging up, too much danger in the wild! ”

“You must always remember to play this game, nozuonodie...”

“The game is unexpectedly good and easily obsessed, but I have a question, why don't people eat so much every day and produce poop? Why do I have to pick up animal poop? It is highly recommended to sell your own product! ”

“It looks like a small game, but it's actually very time-consuming and very durable! Exploration alone will take at least ten hours, and there will be all sorts of amazing tests to explore! I think the best part is that instead of doing it exactly the way it is in the real world, we have made a lot of strange creatures that make it harder to survive! ”

“To be honest, I've never starved to death. I don't know why this game is called Famine. I think it might be more appropriate to call it Wilson's 100 Ways to Death. ”

“I really like this image style, although it is a 2D card ventilation, but after looking at the 3D image, I think it's quite interesting, rather nostalgic and refreshing. ”

“Although it is a small production, it is also a small production with great sincerity! ”

“I found that Chen Jiao left the mod interface as before, and I wanted to try to make some fun mods, like personality mods? Bring in Alsace, skill is to eat corpses! 2333”

“And the game also has online mode, a couple of good friends playing different roles and supporting each other to survive, which feels great! ”

……

Even though Famine didn't have a high download at the beginning, it scored 9.5 out of the sky!

Mostly the players who are now buying Famine are basically fans of unfamiliar irons, and have a natural fondness for this kind of survival and sandbox game, so these people definitely rated Famine very highly.

During the first time, Famine was a relatively small game. After all, it was not advertised on such a large scale, and its own paintings and play methods were not part of popular play, so sales did not increase exponentially.

However, with the Thunder Game Platform and the reputation of Chen Jiao, the 24-hour sales of Famine are also very good, amounting to 24,000.

Moreover, this figure is constantly rising, and sales are expected to reach around 2 million in the first month.

After all, Famine is a very playful game, and because of its obvious style and excellent reputation, it is highly proliferative.

This sales volume is not as good as the Lifeline at the time, but after all, the game itself is 20 times more expensive than the Lifeline, so it's normal to sell less.

In previous generations, after Famine logged into the country, sales reached 5 million in the first month, which of course included the strong promotional capabilities of the TGP platform and the reputation of Famine on STEAM.

In parallel worlds, Chen Jiao's Famine is a brand new game. It is normal to start slowly in the first period, and only when the players are fully involved will the game play its true power.

As sales and ratings come out, players react differently.

“Wonderful! I seem to see the strange, perfect creativity, rich play, classic as a little game back then that made Plant Wars Zombie! That's the stranger I remember! ”

“Yeah, Chan, stop wasting your talent playing Kryptonite! It's a tyranny! ”

“Why didn't Chen Jiao go and update the Dark God of Destruction? Now I won't ask. Chen Jiao, if you don't want to update, you can make a game like" Famine ", I forgive you! ”

“But it's a shame, Chan, you can't rejoice in old and new. The Dark God of Destruction awaits your salvation! ”

“Yeah, you need to think about how we feel! ”

“Warcraft Tournament player Cesar trembles, unfortunately only one Chen stranger... it would be nice if there were seven or eight Chen strangers working together to develop the game. ”

……

Players who love Famine greatly praise the game.

Players who are unfamiliar with this game are looking forward to Chen Weiwei researching and developing other games.

The Dark God of Destruction players also look forward to Chen stranger R&D DLC.

All players can't wait to learn how to split up and take full care of all players' feelings.

After all, Chen has developed so many games, his group of players is already very large.

There are leisure game players who like Plant Wars Zombies and Lifelines.

There are Western phantom game players who like Warcraft and Dark Destroyer.

There are Chinese-style game players who like "The Herald of the Wulin Warriors".

There are Kryptonian gold game players who like "I'm MT" and "Yin Yang Master".

Difficult, these players' taste differences are remarkable, and it is impossible for Chen to make a game that is comprehensive and takes care of all players' tastes.

So these players can only look forward to Chen's next move.

……

For the Famine game, the industry pays more attention than the average player.

No one dares to belittle Chen after Chen Qiao has taught a lesson to all designers who despise a third person named RPG.

Every time Chen Jiao enters a new field of gaming, he makes some types of games that look ridiculous and completely different from the usual.

Like "Totally Free" card player tour "I'm MT".

For example, the third-party stand-alone game Dark Destroyer.

But it seems every time it succeeds, and every time it subverts the common sense that exists in the industry.

Everyone had to admit that Chan did not seem to have made a mistake so far and often failed to measure his behaviour in the minds of ordinary people.