Almighty Game Designer

Chapter 216: The Sickle of Souls (Sangen)

Obviously, overseas players also felt the boredom of the game at a later stage, and as a game with "brush brush" as its main pleasure, the late play of "Dark Destroyer" was truly very monotonous, which most players could feel.

The other part of the argument comes from domestic players.

Soon after the Dark Destroyer overseas version was launched, the news spread among the "Dark" players in the country.

“Did you hear that Darkness is available overseas? ”

“Didn't Chen Qiao just publish" Famine "for a while? He's busy, but he can't stop. ”

“But cheerful," Dark Destroyer "is clearly just an unfinished game, I mean, did he give up our domestic players? Can't get out of DLC? Are you looking to go overseas and get a wave of money? ”

“Yeah, I'm angry, too. You said he was R&D for Famine and launched overseas. Why not DLC with this energy! It feels like our Dark players are all the same after all! Angry!”

“No, I'm going to Twitter @ Chan, scold him! ”

“Alas, forget it, it was originally a single-machine game. I showed you what else CG is not satisfied with. Almost done. It would be nice to play" Hunger "if you're really bored. ”

“If I don't like this type of game, I want to brush it in the Dark! ”

“Didn't the players make so many comments? The comments posted in the forum have been topped by 50 or 60 pages. I wonder if Chen Jiao saw it or not. Did he listen to the players' opinions? ”

“I don't feel like it, otherwise how come there's never been a sound? Probably swollen! ”

“Angry! ”

“No, I'm going to the experience store to find Chan and ask him what he really thinks! ”

……

The release of the Overseas Edition of Dark Destruction fuelled players' dissatisfaction to some extent. Although the overseas edition of R&D and DLC were almost simultaneous and had no impact on each other, players did not know or want to know.

They just want a DLC that satisfies them, a new way to keep them playing Dark Destroyer longer.

Many of the complaining posts in the forum were raised and many players expressed their dissatisfaction.

In the studio.

Chen Qiao, while browsing Weibo's private messages and comments on his mobile phone, asked: "Qian Qiao, can the Sickle of Souls be developed within this week? I'm afraid I might risk my life if I don't make it again. ”

Qian Huanhuan: “Ah? As for the manager, can't those players wait two or three weeks? ”

"It feels choking enough," said Chan. Now that it's been three months, the vast majority of Dark players are tired of the plot mode, mainly because the odds of light coming out are low, and many hardcore players obsessed with brushing are tired, not to mention the average players. ”

Qian Jiao nodded: “Okay, I get it. Now the functionality is almost done. The skill balance between the two new careers is not done very well. I work overtime to get it all done this week. ”

Chen Qiao patted him on the shoulder: “Thank you. Anyway, when the version of Sickle of Souls is made, the game of Darkness can be temporarily closed. ”

Qian Jiao nodded: “Okay, don't worry, the manager, it will definitely be done on time. ”

Chen Jiao confirmed the R&D progress again and felt that he should be able to complete the R&D within this week, so he went back to the experience store.

Zheng Hongxi said to Qian Qian: “I feel the store manager attaches great importance to the Sickle of Souls, but I still have a question. In addition to two new professions and a new chapter, the main way to play DLC is the secret environment and the ladder system. Can this thing really extend the life of this game? ”

"In the manager's theory, it should be useful. After all, the ladder is a competition mechanism. Like many game leaderboards, stimulating players to climb and show off is sure to help prolong players' game time. But to be honest, I think these two features are a little simpler. To be honest, it's a new copy and a ranking. It's not a complicated feature. The game content is still so much. Should the player get tired of it or not? ”

Zheng Hongxi thought, “What about the season system? What about the expert model? ”

“I think the expert model is new at first, but the players must be small," Qian said. After all, the frustration is too strong. Once you die, you have to start all over again. Just because of the difficulty of "Darkness," you still like so many abused players? ”

“The season system actually fits well with the ladder, but I think it's hard to say how much it's going to do, as if it's just starting to get a little fresh. ”

Zheng Hongxi said: "Yes, it can only be said that the limitations of the game mode itself are too bad, it is a single-player game, but it is too difficult to force the game life to be extended for months or even a year or two. ”

Qian Qian said: "Who says not? Forget it, let's get DLC out of here. ”

……

After a week of overtime, the new edition of Dark God of Destruction, Sickle of Souls, was finally developed.

While publishing Sickle of Souls on Thunder Game Platform, Chen Qiao finally sent a long tweet in response to the players' queries.

The Dark God of Destruction information film Sickle of Souls is coming soon!

The Sickle of Souls adds:

Brand new occupation: Episcopal Army, Dead Sorcerer.

Brand new plot: Act 5. Continuing the story of Darkness, Nai Fei Tian will rush to the city of Wesmatch to battle with the army of the Soul Seekers in the dark chaotic fortress.

New Play:

Adventure Mode: The Dynamic Difficulty System allows you to complete chapter plots over and over and get rich rewards.

Bounty Tasks: Complete specific bounty tasks to get gift packs and increase the chance of getting legendary items.

Nai Fei Secret Realm: Use the Secret Realm Keystone to open, with completely random terrain and environment settings, Monster Portfolio and Chief all random. Secrets are divided into ordinary secrets and grand secrets, and the completion of secrets will also be rewarded with great rewards.

New legendary gems will be dropped in the majestic mystery to further enhance character combat.

Expert Mode: High-end players can play in expert mode, where characters will only have one chance and will not be revived once they die.

Skyscrapers: Skyscrapers keep track of players' game progress and greatness, and the top 1000 players in the top secret will be named on the list.

Season: During the season, we encourage players to re-experience the process of growing stronger, and at the beginning of each season, players can create season characters starting from 0 and starting with the same starting line. Season offers unique rewards, including legendary items, phantom rewards, avatar boxes, battle flags, and more. (The Seasonal Escalator Board is distinguished from the Normal Escalator Board.