Almighty Game Designer

Chapter 231, Version 1 (Sangen)

For "My World", Chen Jiao has a whole set of magic modifications, but those are the things that need to be realized in stages 2 and 3.

One of the options is to build a more sophisticated technology tree system where players can build high-tech products like cars, trains, and even modern cities with building blocks in My World.

Of course, in previous generations, a lot of cowmen spelled out these things, but most of them were dead and they couldn't move. Chen Wants to make these high-tech products part of the setup in terms of play.

But that's the rest of the story.

……

"My World" DEMO on PC is not hard to do and will be out soon.

However, everyone in the studio except Chen Jiao feels that the DEMO has a bit of a spicy eye and can't take a direct look.

Chen Jiao doesn't mind experiencing the DEMO of "My World" on his own notebook.

Everyone else watched in the back a bit, afraid that this DEMO would dissatisfy Chen.

Access to the game interface is also very poor, with only [Start Game] and [Exit] options. Chen Qiao clicked [Start Game] to quickly generate the entire world.

Soon, the game started.

In the game is the first perspective, there is no interface UI such as blood volume, satiety, item bar, etc. On the right side of the screen is a relatively small hand, used to represent the character's hand.

In DEMO, characters can fly freely, and Chan manipulates characters around the world, looking at the underlying terrain and elements on the ground.

Oceans, mountains, rivers, grasslands, trees, animals...

All terrain is generated relatively normally without any problems. The current art level is still relatively poor. After all, it is an alternative resource developed by Zhou Hanyu in a very short time. It is basically the same as the art quality of "My World" in previous generations.

The quality of the art is okay on the phone, and it's on the VR, which is a good level of misery.

Chen Jiao manipulated the character to dig out a mountain, dug the top of the mountain into a flat ground, and then started building it with a pile of stones.

Soon, a stone hut appeared on the top of the mountain.

Chen Jiao circled around the stone hut a few times and went inside to check it out, expressing satisfaction.

“Well, yes, just do it the way it is, that's the feeling. Complete the objectives of the first phase, and I will schedule follow-up work at that time.” Chen Jiao said.

Everyone spread out and went back to work.

Zhou Hanyu said: "Manager, I want to discuss some art issues with you. ”

Chen Jiao nodded: “OK, I was just about to tell you, let's go to the conference room. ”

Two people came to the conference room and Zhou Hanyu handed Chen several printed pictures.

“Fine Art Style Here, there are a few ideas, but I'm not sure yet. ”

Zhou Hanyu spoke and showed Chen a different picture.

“In fact, the differences between the styles are minor, just some of the details. After all, this is the case with pixel wind, there can be no more detail. ”

Chen Jiao looked at several pictures and picked out one of the most satisfying: “Just follow this style, there are a few other things to note. ”

“One is special materials, like water, lava, flowable liquids, and the sky, and since you don't need to show them in squares, make it more realistic. ”

“These other squares, such as mountain bodies, are also ideally softer in overall style, softening those particularly prominent edges, making the image brighter, more dynamic, and more visually comfortable. ”

“The other is the 3D texture, which enhances the 3D texture of certain blocks through light shadow effects, such as floor crevices, brick wall crevices, etc., to make these look more realistic. ”

“There's also more texture detail to make the game feel less grainy. ”

“In addition, colour schemes of various materials can be appropriately exaggerated to make it easier for players to distinguish. ”

“The overall feeling for the player should be one that favours a brighter fairy tale world. ”

“There are also some prop details and character models that can be appropriately referenced to the LEGGO building block design. Special tools such as swords and pickpockets do not necessarily have to be made into mosaics, just feel like the complete product in the building blocks. ”

“There are also people whose styling retains the feel of the Q version, but can be more refined in terms of the material. I'm going to add actions like 'facial expressions', so I need to be able to see these builders' five officials and faces clearly. ”

“Also, there is something called 'engraving mode’ in subsequent designs that allows the player to break down the base block of 1m * 1m * 1m into 64 small blocks for microengraving, which should also be taken into account. ”

Chen Qiao said that Zhou Hanyu was recording.

Still familiar flavor, Chen stranger alludes to all the things to pay attention to, the whole need is very clear, there are no communication problems.

Zhou Hanyu wrote down all the elements: “Okay, I get it. ”

“You can prepare your art resources first," said Chan. When the first edition of My World is fully developed and transplanted onto the VR platform, you will need to slowly refine these fine art details, and you will have plenty of time to think about it. ”

Zhou Hanyu nodded: “Okay. ”

……

So far, R&D in My World has been going well. After all, in Chen's previous life, the game was independently developed and made without any difficulty at all.

After creating the basic rules of the whole world, Chen strangers personally set out special buildings with various materials such as villages, mines, temples, etc. which, as special topography, will be added in the process of generating the map.

Chen Jiao considered pinching more special terrain later, as some of the basic elements, in the original world that was generated.

By the year before, the PC version of My World had fully reached the standards of previous life.

After experiencing this game, everyone's ratings are pretty good, but thinking about challenging the VR version of "Chijail"? The vast majority of people still feel bottomless.

After all, high-precision VR games like Pixel Wind and Thousand Jails are several dimensions apart in art.

……

All the activities of the previous year, Chen Jiao pushed away and focused on the production of "My World".

At this year's awards ceremony, Chen Qiao just walked away. Neither Dark Destroyer nor Famine won the award.

This is also unexpected, because neither game is particularly suited to the taste of the judges. The Dark God of Destruction is a Western illusion, and it is too dark to say that there is much innovation in the way it is played; the famine is due to the fact that some small productions are made, and those large awards are not available to it.

Moreover, judges in the world have yet to pay attention to the terrible potential of sandbox games, and in the eyes of most judges, "Famine" is nothing more than a high-selling boutique game of small-scale elegance.