Almighty Game Designer

Chapter 271 Channel Merchant Woe Hung (Wugang)

As soon as the Thunder Game Platform was fully updated, it attracted the attention of the players.

After Chen Yu announced that he would use the resources of Thunder Game Platform to promote the game for designers, this matter has already generated popularity in the game circle.

Later, after a long quarrel, 24 hours of verbal warfare and Chen Weibo, this can be said to be a boisterous and well-known affair.

Even many players who don't play games like Chan have downloaded Thunder Game Platform.

Now, the debate over the Thunder Game platform has gradually eased, the noise is noisy, the curse is cursed. After Chen Xiao came out with a high-profile attitude, the Navy can't blame him with all sorts of conspiracy theories. The situation has tilted towards Chen Xiao's side.

Now, with the thorough updating of Thunder Game Platform, all channels are pinching a sweat.

If thunder gaming platforms are unsuccessful, such as poor sales and low heat, it's good news for these channels.

But what if the Thunder Game platform is well developed? That's not bad for these channels.

By then, if these channelers are to survive, they will have to lower their draw to the same level as Thunder Game Platforms, which means that the profit space they are able to earn will be doubly compressed.

……

Players are also watching Thunder Game Platform performance.

“The Thunder Game Platform has been updated today to allow you to download other people's games! ”

“Really? I'll go check. ”

“There are so few games, just over a hundred? ”

“After all, it's just starting to hang up other people's games, and it's definitely going to get a lot later. ”

“Let me take a look at some of these games on the spot of recommendation. Well, it's not bad, it's all a few independent games with okay quality, and it looks like Chan's eyes are still good. ”

“Exactly one of my favorite designers. Buy one. There's not a lot on this side, so the designer gets more, which is kind of supporting his work. ”

“This platform is doing a good job, it feels different from the Dynasty game platform and the magical game platform, it's quite comprehensive. ”

“Yes, especially the recommendation page, there are many recommendations and different types, and different games are recommended depending on the player's preference. And the offer is huge, all kinds of weekends are free, special offers and so on! ”

“Wishlist? Oh, it feels like something like a shopping cart, you can focus on the game first and then wait for a discount. Well, that's a nice feature! ”

“Don't tell me I suddenly want to shop on it. ”

“In addition to the game data, there are also various game strategies, game reviews, player reviews and so on, which are richer than the general game platform content. ”

“Not bad, I haven't really paid much attention to independent games in Japan before, because other gaming platforms always seem to recommend me some garbage, it's too hard to find a fun independent game. I saw some great conscience games this time. I didn't say anything. Buy it! ”

“Well, another new game in my library, one satisfied! ”

……

More or less, players have found new games on Thunder Game Platforms that suit their tastes and have bought them.

Twenty-four hours after the revision of the Thunder Game Platform, Zhao Yunting compiled the relevant data for the first day into a report and submitted it to Chen Qiao.

At present, the best selling games on the Thunder Game platform have sold 39,000 copies, of course, mainly because the games are cheaper and sell only $1. And the game with the highest running water data is a boutique intellectual game with a selling price of 10 yuan, "Flying the Way Forward", with sales reaching 22,000 copies and running water reaching 220,000.

Both games are hung by strangers in more prominent recommended positions, which is one of the important reasons for their higher sales.

Moreover, because of their higher ratings, both games are 19,000 shares of the platform, which means that the designers of the two games earn 24,000 and 138,000 dollars, respectively.

Immediately after this data was exposed, there was a huge wave in the circle of independent game designers!

The data from the first day have proven that Thunder Game Platform is well worth the size of the third largest gaming platform in the country, its recommended effect is very obvious, and the players on the platform have very strong purchasing power.

Meanwhile, with the support of the perfect mechanism of Thunder Game Platform, players have a wealth of ratings, reviews, etc. and designers can get a lot of player feedback and make targeted improvements and modifications to the game.

The author of "Flying the Way Forward" was also very excited and dedicated to posting in the game forum to thank Thunder Game Platform.

If this momentum is sustained, his net income for the month will reach more than three million, something he could not have imagined before.

He has tried to publish games in other channels in the past, but those major channels are up to 78%, only 12,000 out of 100,000 yuan can fall into his hands, plus tax deduction and other factors, to reduce the cost of research and development, a year of exhaustion won't make much money, can barely sustain the warmth.

While the improvement of the quality of the game is one aspect, the help of the game platform is also a key factor. Chen Jiao gave 90% of the proceeds to the designer, which is equivalent to doubling his income directly by four or five times!

The designers who were still swinging were all excited, and they wanted to publish their games to the Thunder Games platform to get some recommendations.

And the designers who have signed exclusive agency agreements with other channels regret it, accusing themselves of listening to the bewitches of others, and should watch for a while.

As for the funnelers, it was frustrating, not knowing how many laughing-style presidents were slamming the table in a desperate mood inside those beautiful office buildings.

……

A week later, the major game platforms gradually adjusted their share with game designers, from the original 28th, 19th (R&D heads) to 46th and 37th (designers heads).

Big things like the Dynasty gameplay, the magic gameplay, may still be a little harder, other small channels have had to change the 28th (designer eight) to normal, so there are fewer and fewer games hanging on them.

Those channels are all sad, and I don't know how many people scold Chen strangers in their backs.

In the foreseeable future, the division between domestic channel providers and designers will be infinitely drawn to that standard number, and the days when channel traders exploit designers indiscriminately, taking advantage of players, will soon disappear.