Almighty Game Designer

Chapter 344: Upper Ancient Essential Fire (Ergen)

Although the game is suspected of drawing on the League of Heroes, it has also improved, and technically the core pleasures of the Havoc of Upper Ancient times and the League of Heroes are different.

You're not saying I can't shoot anymore if you make an FPS, are you?

It is true that Chen Yu's "League of Heroes" created the MOBA game, but the Emperor Dynasty entertained each other to make another "Havoc of Shang Gu" that is the same as the MOBA game and has improved its play.

So, various factors make the first test of Havoc magnificent, with 65% of player retention data and a constant score of more than 9 points.

From the feedback from the players in the major forums, it is widely believed that the Havoc of Upper Antiquity performed much better than expected, as the imperial reciprocity was not copied at a glance, but rather made its own characteristics.

Industrialists predict that eventually the MOBA domain in the country is likely to form a two-pronged situation, with the Alliance of Heroes dominating the high-end player market and the Upper Guhavoc dominating the mid- and low-end player market once COG is crushed.

The number and popularity of players in both markets are obvious.

……

In the big designer chat group, a lot of people are discussing the fierce Havoc of Shang Gu.

Star Wings - Li Feng: "Extra! The latest news, the data on the first day of the Shanggu Havoc is perfect, just slightly less than the League of Heroes. Lin Chao Xu is very happy, as if Jin Jie Guang, who had previously proposed this planning plan, has also been promoted! ”

Gladiator - Qian Qian: “Jin Jie Guang? Which designer is this? ”

Wings of the Stars - Li Feng: “Not a designer, but the person in charge of running COG in the Emperor Dynasty, technically the operator. ”

[Group Leader] Trinity - Zhang Xiaokong: “What the hell, how can the operation leader still get involved in game R&D? ”

Star Wings - Li Feng: “It's not interference, it's said that Jin Jie Guang had some thoughts in running COG, then made an improvement report to Lin Chao Xu, Lin Chao Xu to GA, GA will not change, then Lin Chao Xu Yi is angry, let's do it ourselves! This brings us to the Havoc of Shang Gu. ”

Dream - Lin Hailing: "My soul is faint! A chief of operations should start a recharge campaign, don't steal the job from us designers! ”

[Administrator] Hengyu Network - Qiu Hengyang: “Perfect data? Isn't that lower than the League of Heroes? ”

Star Wings - Li Feng: “You can't compare this much. Think about COG blowing so loud in China, or GA R&D, Imperial Dynasty agents, all in the country have been slagged by the League of Heroes for seconds. Shanggu Havoc is completely independent R&D by the Imperial Dynasty. Can you get this achievement? Lin Chaoshu can't even dream of waking up? ”

Deathstroke - Zhu Fanglin: “Yeah," The Havoc of Shang Gu "is a good start, and it's easy to get started. If the Emperor is really dying to promote it vigorously, it can certainly still pose a threat to the League of Heroes. ”

[Masters] The Nightmare Three Kingdoms - Zhang Xiaokong: “So, is it possible that the next battle will be another channel? I thought Chen Jiao had won an Alliance of Heroes, but the Emperor reacted so quickly. ”

Star Wings - Li Feng: "Is Big Brother Chen here? It's been a long time since bubbles have been bubbling, can't it be blocking group messages? @ ThunderingRecreation - Chen Jiao”

[Administrator] Hengyu Net-Qiu Hengyang: “Probably busy with the League of Heroes thing. ”

Thunder Mutual Entertainment - Chan stranger: “Ancient fires. ”

Everyone: “???? ”

Star Wings - Li Feng: "Shit, it really blew up Big Chen, what do you think of this game? ”

Thunder Mutual Entertainment - Chan stranger: “Ancient fires. This game comprehensively simplifies the way MOBA games are played, greatly reducing the difficulty for new players to get started and allowing all players to enjoy the game. Just as the League of Heroes overtakes the COG, so does the Havoc of Upper Antiquity. I think it will be on fire for up to a month and become the most dominant MOBA game project in the world. ”

Everyone: “???? ”

Thundering Mutual Entertainment - Chen Jiao: “Within a month, the ancient fires! ”

[Masters] Nightmare Three Kingdoms - Zhang Xiaokong: “Boss, are you... stolen? ”

Chen Jiao is silent.

Everyone in the group is a pussy. What's that supposed to mean? These sentences seem to be exaggerating, but how does it feel to touch this smell like poisonous milk?

……

A week after the Havoc began testing, the Three Realms of Zen Entertainment R&D also began testing.

The current release of Three Realms is a PC version, which is equivalent to the pre-trial water, and the VR version will only be released if the player feedback is good.

However, the results of the test day are worrisome, and its data is worse than that of the old MMORPG like The Lunar Oracle and The Legend of the Sovereign Sword, not to mention the League of Heroes and the Havoc of Shang Gu, which are red fried chickens.

The intolerable intake data made Zen entertain each other in despair, immediately stopped the intake and began to make massive corrections.

But no one knows exactly what this kind of rectification can look like.

In fact, it cannot be said that MMORPG is bad, just that an MMORPG that wants to play fragmentation time naturally contradicts the nature of this type of game itself.

MMORPG is simply not comparable to MOBA games in the area of "taking advantage of fragmentation time for fun”.

The failure of "Three Realms" made many traditional MMORPG designers feel a little chilly. In their view, the game of "Three Realms" is not a big problem. Qualitatively, the game of "Three Realms" and "Legends of the Moon God" and "Legend of the Sovereign Sword" have no obvious disadvantages, but the data has fallen significantly.

This means that the MOBA game boom triggered by the Alliance of Heroes is no longer confined to the RTS and MOBA gaming arenas and begins to erode the user base of more other types of games.

Of course, this erosion is not enough to affect the classic MMORPG, which has been in operation for many years, plays mature, and has a large player base, but the newly developed games, without some particular highlights, will probably be greatly affected.

For the Imperial Dynasty mutual entertainment and phantom gaming platform, the only thing that can positively counter the League of Heroes in this period is the Havoc of Shang Gu.

……

As the popularity of the Havoc continues to rise, there is growing controversy about the game.

As the two most popular MOBA games in the country, the League of Heroes and the Havoc of Shang Gu involved too many people's eyes, representing not only the two games, but also the battle between the Thunder Game Platform and traditional channels, as well as a turning wind in the gaming industry.

Whoever wins this MOBA game will have absolute initiative for some time to come.