Almighty Game Designer

Chapter 423 Exhibition (4 more)

The research and development work of Watchtower is well under way. Unlike before, Watchpioneer R&D is no longer PC followed by VR, but is almost synchronized.

This is mainly due to the fact that the entire project team has made two VR games and the lighter cars are familiar with the road, on the one hand in a hurry and on the other hand to facilitate the identification and timely adjustment of some experience problems during the production process as soon as possible.

Experience the store.

Qian Qian said with some excitement to Chen Qiao: “Manager, the Pharaoh Eagle is ready to be experienced in the VR Game Cabin! ”

“Well, yeah? Let me see.”

Chen Jiao immediately dropped the job at hand and followed Qian Zheng to the game cabin where he had installed the Watch Pioneer DEMO.

The Pharaoh Eagle was the first hero to be developed, and the second was the Genji.

On the one hand, because these two heroes need to fly up and down the sky, Chen Qiao is not sure if they will be very dizzy after changing to VR mode, and need to confirm in advance; on the other hand, because these two heroes are more popular, they can be made in advance for everyone to play, so that they can better understand the game mechanism of "Watchpioneer".

Chen Jiao broke into the game compartment where he had installed the Watch Pioneer DEMO and opened the original version of Watch Pioneer.

The current game is relatively simple, with only one map of the River Tower and a hero, the Pharaoh Eagle, entering the game and coming directly to the map of the River Tower.

Chan looked at it, and by then he had become the Pharaoh's eagle, and looked down to see the blue armor he was wearing and the rocket launcher in his hand.

Of course, what Chen is experiencing now is the state of the game in progress, and in the official online version, the player can view the hero from a third-party perspective in the selection interface.

At the edge of Chen stranger's field of view, there are some more eye-catching interface UIs. The top left shows basic information such as hero avatars, health values, etc., the bottom left shows the use and cooling of two special skills, the bottom right shows the weapon status, the number of bullets, and the top right shows the charging status of the big move.

The edge position of the entire field of view is made into a technologically rich translucent state, giving the impression that the key information and interface UI blend well together, as if viewing the battlefield through special tactical objectives, without blocking the player's field of view.

This feeling is like wearing glasses. Although the frame of the eye itself can provide some cover for the field of view, it is all at the edge of the field of view. If you do not pay attention, you will ignore it. You can only notice the information above if you look at it deliberately.

Moreover, this UI design gives people a stronger sense of immersion and fits more closely with the science and technology of Watchpioneer.

Players can always open the help screen to see the hero skill description.

In the open space ahead, there is an unlimited amount of blood for a robot target.

Chen Jiao fired a rocket at a robot target with a rocket launcher in his hand.

There was a slight vibration in the arms, and the rocket launcher was basically in the same position as Chen Wan wanted to play.

FPS games are not transplanted onto VR platforms, nor are they played wherever they want, otherwise FPS becomes a game with a full eye.

The FPS game on the VR platform allows the player to freely control the direction of the weapon, albeit with certain limitations, such as not being able to shoot behind his back (you must turn around first), which increases accuracy when shooting at the center of the field of view; the closer the shot is to the edge, the worse the bullet will be.

The player's field of view control and shooting direction are two different ideological signals, which will also test the degree of coordination between the player's eyes, hands, and brain. Some players who play FPS games for a long time will have a much higher lead.

Chen Jiao tried to use the two skills of Pharaoh's Eagle.

The direction of the shock and shooting is the same, and the rules are the same; while using the propulsion backpack, Chen stranger can feel a slight vibration in his back, while the whole person quickly flies into the air.

It feels similar to the PC end, but with a wider field of view and more freedom to observe the surrounding conditions, you no longer have to swing your mouse hard.

The feeling of a quick fall in the sky is a little too real, making Chen strangers unconsciously soft on their legs, but they get familiar quickly after a few more flights, and the feeling of flying in the sky is great, much stronger than the immersion of a PC.

After an indiscriminate bombardment of a robot target, Chen Stranger exited the game room satisfactorily.

“How's it going, manager?” Qian Qian asked with some anticipation that apparently he had also experienced the Pharaoh Eagle in VR mode.

Chen Jiao nodded: “Well, that's probably the feeling, no problem. Keep doing it and get the heroes out of the way. ”

“Okay, no problem.” Qian Qian went back happy to keep busy.

Chen Jiao was relieved after confirming that the VR-terminated gaming experience was OK.

The development plan of "Watchpioneer" is well under way. After the game can be completed on schedule, Chen Qiao rushes to the Demon to arrange a game show.

The YouPlay Game Fair after the Yin Yang Master year, Chen Jiao basically let the rest of the company do it, he didn't even participate. Since there are no special games to promote, it doesn't make much sense to have an exhibition.

However, Chen Yu intends to take the opportunity of the exhibition to first release the first edition of "Pioneer of the Watch" as an opportunity to start publicizing it.

……

……

Demon Duo, New World Expo Center.

Thunder and entertainment booths are being set up and many staff are busy.

This Thunder Recreation booth is in the N3 Hall, which is a lot bigger than last time, and basically accounts for more than a third of the entire hall.

This exhibition hall is not shared with the Emperor Dynasty, Zen mutual entertainment, in the N3 exhibition hall are all small companies, so the booth of Thunder mutual entertainment is divided into a very good location.

Recently developed and well-known games by Chen Yu include "My World", "League of Heroes" and "Escape", but "My World" and "Escape" are not well suited to set up booths and costers have little space to play.

So this time, Chen Jiao mainly arranged two experience areas, PC experience area and VR experience area, computer and VR game cabin.

Players can experience the new version of the Alliance of Heroes, new heroes in the PC Experience area, while hosting contests to send heroes; in the VR Experience area, you can experience Escape and Watch Pioneer.

In addition, there are some cosers, mainly the image of women in the COS League of Heroes and Vanguard. Of course, coser can do whatever it takes, but what matters is the Pioneer of Watches trial experience.

For Chen, he doesn't need to use cosers and tricks to attract players anymore, and the quality of the game and the reputation alone can attract all the players.