Almighty Game Designer

Chapter 449 Become S-Rated! (Sangen)

The next day, Experience Store.

Chen Jiao is in his studio, opens the phantom game editor, and looks at his designer profile.

For others, winning the prize must be at least a week of fun. After all, this is the annual game judged by the board, which is equivalent to beating all the designers in the country to win the prize, not just for the stranger, but for the team as a whole, it is a gradual victory.

When Chen Xiao said he was going to make an annual game in three months, many people couldn't believe it, and wondered if Chen Xiao's thoughts were a little too optimistic.

But after the successful winning of the Watch Pioneer, everyone finally got angry. Chen Jiao wasn't really bragging about taking the annual game, he took the annual game!

Today's experience store is also completely full, especially in the VR experience area.

After Watchpioneer won the biggest award in the country for the annual game, it was already famous throughout the game circle. Many people who had heard of Watchpioneer before but had never played have downloaded the experience or come to the store to try it out.

After all, the honor of "Game of the Year” is too high an honor for a game. The fame of "Pioneer of the Watch" soared instantly.

However, for Chen Jiao, if the prize is won, this can be reversed.

Though Watchpioneer is very new to the world's players, Chan knows that he has a long way to go.

In the phantom editor, Chen Jiao's profile has become an S-level designer.

[Chen Jiao: Game Designer (S-Class)]

[Idea: 92 points]

[System: 90 points]

[Level: 91 points]

[Drama: 92 points]

[Original Art: 93 points]

[3D Art: 93 min]

[Amount of resources available this month: unlimited]

[Feel free to experience any game on the market]

[Any information can be accessed from the national database]

Obtain an independent area to display your personal work in the official application market

After "Watchpioneer" came out, Chen Jiao's scores rose to over 90 points, especially in original and 3D art, and received 93 points.

Because the art level of each of the Watchpioneer characters is very high, especially modeling and movement, which is basically top notch. And this is also the first real VR boutique game ever made by Chen Jiao, and it was unexpected to get such a high score.

However, these ratings are false, they all look good, and what really bothers Chen stranger is the privilege of S-class designers.

Chen Jiao was so anxious to launch "Watch Pioneer" to get the annual game and become an S-level designer, mainly to get these privileges a year earlier.

Regarding the privileges of S-level designers, Chen Qiao has heard about them from various sources for a star and a half before, but they are not particularly specific. Now that he has become an S-level designer, Chen Qiao can finally view the detailed instructions in the Phantom Editor.

First, the unlimited amount of resources makes it easy to access the art resources in the phantom editor.

Secondly, you can experience any game on the market, both domestic and foreign, without spending a penny of your own money.

In addition, S-rated designers will be given a separate area in the official application market to showcase the designers' works. This stand-alone area is permanent, meaning that once you become an S-level designer you can get a permanent referral location in the official app market.

Any of these three privileges is a dream for other designers.

With unlimited resources, you can try more freely and no longer have to spend so much effort screening alternative resources, and you don't have to think about capacity when making games.

Feel free to experience any game on the market and save a lot of money. Like some popular games with a $1,200 threshold fee, if you want to go deeper, you might have to spend more money. If you experience three or four games a month, it might be $10,000 less, and most designers still don't have the trenches.

As for the stand-alone area on the official app market, it's the best spot for recommendations, which are absolutely outstanding.

Of course, these three privileges are not important to Chen Jiao, but rather appear to be some chicken ribs.

Unlimited resources? Chen Qiao's resources were largely unused because he never had any trial and error costs, and now he does the art resources himself.

Feel free to experience the game? Chen Jiao doesn't care about spending an extra $12,000 a month now, even if it's open to purchase.

The recommended location in the app market is even less useful. Chen Qiao's own thunder game platform is already one of the most influential gaming channels in the country. Every new game Chen Qiao is very popular. Why should he be promoted in the official app market?

This privilege is of the utmost importance to Chen Qiao: access to national databases is optional.

The so-called national database, which is a very large data network, is very complex and can be described as all-encompassing.

Whether it's science and technology, literature, cutting-edge knowledge in various disciplines, historical literature, etc., it's all there.

In parallel worlds, virtually all knowledge in the country can be found in this database and, if necessary, professionals from some industries can be found through this channel to answer some questions in person.

Why does Chen Jiao value this database so much? Because Chen Jiao is very clear, he will definitely need it in the future.

If Chen Wang wants to make a game of ancient backgrounds and make it particularly real, then he must carefully consider many aspects, such as the architectural style of that era? How are people's clothes? How did it go? What about social culture?

All aspects need to be taken into account.

Although Chen Jiao has a lot of game ideas to exploit, he does not possess this knowledge, and after obtaining the privilege of accessing any information in the national database, some professional problems will surely be solved.

……

In addition to these stated privileges, S-class designers have many other conveniences.

While S-level designers sound similar to A-level designers, they're actually a long way off.

S-class designers can be said to have a certain industry-level status, and they can all talk in the boards, and this convenience is multifaceted.

For example, you can call more resources to design games.

It will be more relaxed when the game is reviewed, for example.

It will also be more respected, as some S-rated designers, even like expert scholars and famous directors, are regarded as excellent representatives in the cultural field.

For Chen Jiao, after such a long effort, he finally gained the status of an S-level designer, and will be more comfortable making various large VR games in the future.