Almighty Game Designer

Chapter 483: Grievances from Teammates (more)

Everyone feels a little embarrassed.

Lin Xue was also happily directing everyone to put stones on the throwing cart, and now he is not talking. Obviously, his mind is not dissipated enough!

And it's true that when you see stone throwers, stones and walls, the first reaction of normal people is to throw stones with a stone thrower. Who would have thought to throw people?

However, after this reminder from lzx students, everyone also realized that it is really much easier to throw people directly than to throw stones in this game world...

Lin Xue began to direct the little snowman and the penguin king all to the stone thrower and threw them one at a time. And when he came to Izx, he was typing, “Go on up first. ”

Lin Xue is very touched. This is the spirit of sacrifice!

This lzx student truly remembered the teachings of the people at all times, leaving the opportunity for life to others, burning herself and illuminating the way forward for all mankind...

Lin Xue was very moved to type on the throwing cart and said, "Thank you, Li Xiu! I'll open the door when I get there! ”

There is an iron fence door next to the city wall, but it has a bolt inside it that cannot be opened from the outside. After Lin Xue flies into the city wall with a stone thrower, he can open the iron hook hung on the door and let LZX students come.

The result was that Lin Xue flew into the castle and was about to open the door for LZX students...

I just saw lzx classmates shaking and holding the iron hook outside, crossing the iron fence and dialing the iron hook inside...

Then he pushed the door in so silently.

Lin Xue: “…”

What the hell!

Since this door can be opened directly with a hook, we're still trying so hard to play with the catapult!

The caster has to twist the winch first every time it launches, and it hurts like an egg to twist the winch with the physical engine in this game, okay?

And looking at the familiar and familiar look of this cdx classmate's light car, you should have known you could come in through the front door?!

So you were pushing the cart with us in that stupid way? Reminds us to throw people over? Why don't you just come over here and open the door?

You had to wait for us all to pass before you opened the door, didn't you?

Watching lzx walking in, Lin Xue really wanted to grab his red hat and throw it in the river next to him!

……

“Resentment value: +32! ”

Chen Jiao looked at the information on the virtual bracelet and almost laughed.

Apparently, lzx is his vest, because Silent is too well-known to be found almost anywhere, so he opened another vest to keep a low profile and secretly entered Lin Xue's game room.

At this point on the virtual bracelet, many light points emerge empty-handed and are fed into two transparent spheres, left and right. These light points are also two colors, representing the values of happiness and resentment.

Of course, the number of happy values is the vast majority, because "Humanity: A Lost and Lost" is a joyful game, most people will laugh as powerless as the little people in the game, so what Chen strangers harvest is basically a happy value.

These happy values are also large and small, with dozens and dozens of points. Occasionally, you can see the beginning of 100 points. I don't know if the player offering more than 100 points is out of laughter...

But even so, the sphere that accumulates the happiness value is still a long way from being online for about two hours now, less than a tenth.

This sphere does not show how much happiness it takes to fill it up, but it is obvious that this amount is huge and for a moment and a half unsatisfactory.

As for the sphere that accumulates resentment values, it's slower, and there's only one bottom, very little.

However, Chen Jiao also found in the course of the research that not only does the game of joy not provide resentment value, but it also provides some, but very little.

Moreover, as long as it is the players' resentment value for Chen stranger, it will be counted into this sphere. Like Chen stranger before, he picked up the little snowman and threw him into the river, giving him 4 resentment values.

Chen Qiao was very happy, thought he had found a way to make a living. He threw too much, and there was no resentment value, but instead became happy value...

Snowman, your trembling M. is awake?

But think about it, the players in "Humanity: One Defeat" basically won't get frustrated. Even if there are other players messing around, they won't let players resent the designers, they will only fight each other very happily...

And Chen also found a more serious situation where the acquisition of happy values is basically in a state of constant decline.

At the beginning, a lot of players can offer happiness values ranging from 30 to 100, but the rest slowly diminishes to a dozen points, and then even less.

In other words, when players first came into contact with the game, they were all particularly happy, so the value of happiness was generated more, but when they got used to it, they were less happy.

Fortunately, however, there are still new players entering. Chen Jiao roughly estimated that, at the current speed, the whole day should be sufficient to fill the happy value.

But what hurts is that you have to have a whole sphere of happy and resentful values in order to have a Phase III draw. At this time, the resentment value of Chen stranger's harvest is very, very little...

What should we do?

Chen Jiao thought of two ways, the first is to mix into the game rooms as before and rub the resentment value from the players; the second is to make a small game that can generate negative emotional value.

In fact, it is also a good deal to scratch the grudge value, because Chen Stranger finds that when scratching the grudge value, the harvest will be more, each player offers 10 points less, and more 70 to 80 more. The game itself produces much less resentful value, often at three or five points.

Think about it, you can make your teammates complain about themselves by doing things in the game, but as developers, players don't complain about you often, unless you're always ready for all kinds of conspiracies for them...

Chen Jiao suddenly found this new play quite interesting, at least let him take a big step forward on this road of “revenge society"...

……

“You go ahead, I'll step on the machine!" lzx typed.

Several other teammates are doubtless fraudulent. They are also emotional. There is true love. As a result, when the first player just wanted to walk past it, the lzx students quietly walked down from the organ.

The automatic door closed, clamping the front teammate...

Everyone: “???? ”

And they just looked back, and lzx walked up to the office, and the door opened again.

“Oh, so I accidentally walked on. ”

The teammates suspected fraud and were ready to walk through the automatic door again. As a result, LZX students came down from the organ again...

The automatic door closed again, clamping the teammates again!

Everyone: “…”

“Resentment value: +30! +10! +8! ”