Almighty Game Designer

Chapter 502: New VR Connection Mode (more)

Chen Xiao's remarks about the palm phone once again caused a lot of waves, but the Internet stirred up, but Chen Xiao was very calm.

He didn't have to argue at all, just waiting for the players to really play the finished game would be enough.

By then, players will know why Chen Jiao is so sure that the palm will have a place in the future.

After all, the handheld development is not complete overnight.

Like mobile phone R&D, the speed of R&D often depends on a variety of factors, and the speed of different manufacturers varies.

Some manufacturers develop one a year, some manufacturers develop one half a year, and some faster manufacturers make one in a month or two. Of course, that quality is often not guaranteed.

Those manufacturers who update every year are not uncomfortable, they just haven't reached the technology, and the new phones they make don't have any obvious advantages, so it's not necessary to do it so quickly.

Relevant technologies are more developed in parallel worlds, and the time taken to make them has been reduced accordingly, although the time will be extended accordingly, given the large number of parts in this handheld that require special production.

According to Zhou Jiangping's estimation, the first prototype will take at least two and a half months to complete. As to whether the requirements of Chen Jiaoping can be met, it is difficult to say, and if not, adjustments may be made.

This is an acceptable time for a stranger. The production of Super Mario Odyssey also takes time, although it is not a VR game, after all, it is a lot of content and some details have to be debugged over and over, as long as the two are guaranteed to be completed roughly at the same time.

……

In the experience store, Chen Yu is chatting with Zou Zhuo in the VR Game Experience area.

“How do I feel that the players in those two pods have been playing for more than five hours? Is it really okay if they don't come out?” Chen Qiao was confused.

Zou Zhuo asked: "Manager, have you not been following the news lately? ”

Chen Qiao nodded: “Yes, I've been busy with new games lately, not paying much attention to the news. What's the matter?”

"It seems like there's been another technological innovation in the VR game compartment recently, with a decrease in mental fatigue when players play VR games on the one hand and a new VR connection mode called the soothing connection mode on the other," Zouzhuo said. ”

“Soothe connection mode? ”

What kind of black technology is this?

Zouzhuo explained: "This soothing connection mode is said to be a new way of connecting to VR game bins relative to immersive experiences. With this connection, the player's consciousness will not be so focused or even a little relaxed. For example, if immersive connectivity is a nightmare, then soothing connectivity mode is mild sleep. ”

“Of course, the player's consciousness is still sober, just in a very relaxed state, and in this mode the player will be in a special setting and soothing background music. ”

“In this environment, the players' spirits are rested, and after an hour of soothing mode, the players' spirits are greatly relieved, so that they can experience immersion mode again. ”

“But even with this soothing connection mode, players can't spend more than seven hours in the game cabin each day. That is, you can experience immersion mode for four hours, then one hour of soothing mode, then two hours of immersion mode. Not if it's taller. ”

“This soothing mode can also be used as a way to relieve stress, for example, by experiencing this soothing mode in the VR game compartment after the player is tired of working and can relieve his mental fatigue well. ”

“So that's it.” Chen Jiao nodded.

He's been busy making handsets and new games for Odyssey lately, not paying attention to them, and I didn't expect this kind of black technology to show up.

Obviously, the biggest significance of this soothing mode is that it extends the players' time in the VR game compartment and, to some extent, relieves the players' mental fatigue.

However, Chen Qiao is more interested in whether this soothing mode can also arrange some simple little games for players?

Recently, the speed of obtaining happiness and resentment values has dropped considerably...

Chen Qiao took out his cell phone and turned over the chat record in the big designer chat group.

The information in this chat group has always been 99 +, everyone is too watery... Chen Jiao usually has a lot of things to do and is too lazy to participate in the chat, so there is no concern about what everyone is discussing.

After opening the chat record and turning up a few pages, Chan did find a discussion about this soothing mode.

There are also some presentations online about this soothing model, but definitely not as reliable as the conclusions discussed by these professional designers.

Chen Jiao looked at it roughly, and it was clear that independent game designers in the chat group were very interested in this soothing mode, which they saw as a very critical opportunity.

In soothing mode, the VR pod plays some soothing background music, in addition to a default Blue Sky White Cloud Meadow scene.

Scenes and background music are designed to help players relax better.

However, in soothing mode, players can actually play games as well.

Of course, games in soothing mode are definitely completely different from normal games and in this mode can only be very simple, very casual games. The system automatically detects players' brainwaves while playing these games, and only games that are soothing can be reviewed and included in the game store in this mode.

This is the moment.

Because the soothing mode is a brand new VR connection mode, there are no better games in this mode, players can only be in the default scenario of the system, but it is inevitably a bit tedious, although it also relieves the spirit.

These independent game designers are thinking that if they can develop a leisure game that is better suited to this connectivity model first, they will surely be able to seize the market.

After all, there are no games in this connection mode right now, so make one and the players will play.

Many designers have begun to work on some games for soothing modes.

“Soothing mode? That's interesting. ”

Chen Jiao also came for interest.

His joy and resentment values have diminished considerably over this period, because the two games "Humanity: A Defeat" and "Normal Adventure" have been online for some time, and the more interested players have already played and have basically experienced the core pleasures of the game, so the subsequent emotions have generated less.

But for Chen Jiao, the value of happiness and resentment directly determine how many prizes he can draw, surely it is more beneficial.

There is still some time before Super Mario Odyssey is produced, and Chan doesn't intend to wait for it.

Just in time, since the VR pod came up with this new soothing connection mode, Chen Jiao also came up with a game that would be perfect for this mode.