Almighty Game Designer

Chapter 511 Integration Plan for Cell Phones (Ergong)

Zhou Jiangping said: "Well, the problem is that there may be some minor flaws, which need to be constantly optimized, but you can do it. ”

Chen Qiao asked: "What do you mean by not guaranteeing performance? ”

"There may be a lot of problems, including handle connectivity, game optimization, etc., and a bigger problem is the level of acceptance by the players," explained Zhou Jiangping. ”

Chen Jiao nodded: “It's okay, I'm prepared for these. In short, could you come up with a feasibility report that specifically analyses this scenario? ”

Zhou Jiangping: “Of course, I can arrange for someone to do it immediately. ”

The follow-up plan proposed by Chen Yu is actually the plan for the integration of handheld and mobile phones.

In a follow-up scheme, Chan asks if the two Switch handles can be connected to the player's phone via Bluetooth or other means, so that the player can also play the game on the Switch on the phone.

However, Chen Jiao's first choice was not to adopt the scheme, but to honestly re-do Switch because it was premature and needed to pave the way with Switch first.

As Zhou Jiangping said, in terms of the level of technology in parallel worlds, it is possible to do so, but the corresponding problems arise, which affect the players' gameplay experience.

The first question is screen size. The Switch screen has reached its limit for a portable palm, but even so, it barely represents the game with the smallest images.

Games like Odyssey and Legend of Zelda feel very comfortable on TV, okay on SWITCH, and not depressed, but if you put it on your phone, the screen will be a few turns smaller and you will definitely find it particularly tedious, and even some of the text in the conversation will look painful.

After all, mobile phones are designed with portability in mind, and although there are plenty of oversized phones, most people prefer hand-held phones.

The screen is so small, it definitely has an impact on the experience.

Question number two: Cell phone capacity, compatibility, heat dissipation, etc. Although the world has a lot of cell phones, the same price is definitely not as good as Switch when it comes to gaming, because Switch is a specialized console.

The third problem is the fitting of the phone with the handle. It's not that it doesn't fit, but first we have to develop the handle. Only by playing Odyssey with two handles can you experience the real fun of the game, with a touch screen and a virtual joystick, which is simply impossible to play.

And in parallel worlds, SWITCH R&D is primarily troublesome on these two joysticks, and the screen is nothing more than a giant phone.

Now the Switch prototype has been made. Chen Jiao can consider connecting the handle to his phone.

Besides that, there are other options for Chen Jiao.

Chen Jiao certainly wouldn't think that just a brand new handset plus a brand new game would make most players pay. After all, the world doesn't have the kind of consumption habits of previous generations. For many people, SWITCH is a new thing or will be mainly viewing.

So Chen Jiao launched a variety of marketing strategies to help the players decide to chop their hands.

The first step is to make sure that the handle can connect to the phone and the handle is sold separately for around 500.

Secondly, Switch will default to the Thunder Game Platform, encouraging all independent game designers on the Thunder Game Platform to change their games to Switch enabled versions.

Isn't that expanding the game library? Well, I've got a whole bunch of independent games I can add to you.

Anyway, Chen didn't do it himself, just let the other designers change it. Some games are simpler and don't perfectly play Switch, that's okay, just sell it cheaper and get more discounts.

And in terms of Magic Switch performance in parallel worlds, it fully supports most of the stand-alone games on the market for mobile phones and PCs.

At the same time, handheld networking will automatically connect to Thunderbolt gaming platform, and all games above can be purchased and downloaded for a fee.

The handset is priced at about $2,000, which is not really high because only two handles cost $500. It's a lot more fun for players to buy a palm phone than a tablet.

Of course, there will certainly be players who prefer to play on their phones in order to save money. So Chen also sells handles and connectors for the phone to connect to the TV separately.

However, Chen Jiao believes that after some time these players will still have to pay for a Switch.

The reason is simple: large screen, long duration, good heat dissipation, good performance, no need to worry about phone information harassment...

……

After SWITCH's first prototype came out, technicians from Zhou Jiangping and Lehui began to study the handheld connection scheme.

Chen Qiao deliberately advised that even if the plan was not so perfect, at least give it to him first.

This is a decoy for many players who don't want to buy a handset and can focus their attention. As to whether it works or not? It can be optimized later.

Anyway, the most important thing is to throw the concept out first.

In terms of the level of technology in the world, it should be a matter of time and commitment.

In addition, Chen Jiao also started to connect all the PC, mobile and handheld devices of Thunder Game Platform, and can play handheld games with any of the above devices as much as possible.

……

Chan Yong spoke about the fifth section of the elective course.

After the second lesson, Chen Qiao stopped talking about handsets and started looking at the future trends of the three major platforms: mobile phones, PCs and VRs according to serious planning.

In addition, Chen Qiao gave an overview of the possible future development of VR games.

“With the help of super artificial intelligence, the entire gaming world could turn into a highly unified gaming system, where even designers could only guess the scale of the rules of the game. ”

“This brings the entire gaming world closer to the real world, pulling it all together, and everyone has the potential to make history in the game. ”

Today is the fifth lesson, and Chen Jiao has half an hour left to finish the lesson.

Classmates and teachers have had some accidents, and Chen Jiao even counts the wrong time?

Some novice instructors often calculate the wrong time, sometimes quickly, and the lesson is not finished, but the preparation is finished, which is when you can only chat with your classmates awkwardly.

Chen Jiao spoke so well before. Why are you talking so fast today?

But a lot of classmates got excited. Does that mean they can communicate directly with Chan? Could you ask Chan some questions?

The result was that when they thought about what Chen Qiao was going to ask, they seemed to be prepared to take a box out of the bag.

“The next time I want to show you this brand new handset.” Chen Qiao smiled.