Almighty Game Designer

Chapter 545: The Wave of Suffering! (Sangen)

The growing number of similar posts also prompted players to revisit the Dark Soul game.

In fact, as you can see from the score of the game, although Dark Souls is very difficult, players will discover many of the hidden meanings of the game after accepting this setting.

A lot of people were supposed to be brainless in the forum, but after seeing these pioneer posts, they calmed down and decided to challenge Guda again.

This time they saw the dawn of victory and, after tireless efforts, finally defeated Guda.

A lot of players have changed their minds since then because once they really beat Guda, players will know exactly where this game is going to be fun.

Just because it gives the player the ultimate heartbeat feeling!

This ultimate heartbeat, unlike some shooting games or horror games. In shooting games and horror games, your spirit must be highly concentrated, but often your failures are unnoticed and you may be solved by a stray bullet or an arranged little monster.

But "Dark Soul" is different, especially in boss warfare. Although the consequences of mistakes are also very serious, boss has a certain pattern of action. As long as the rhythm is carefully observed, boss is actually not as hard to beat as imagined.

That is, the Difficult Design of Dark Souls actually fits perfectly, forcing the player to understand the fighting mechanism of the boss and not through reckless or lucky clearance.

Once the player has mastered the battle mechanism of the boss and strictly follows it, clearance of the boss is sooner or later.

And every time a player feels their progress, from the first stage to the second stage, from the first stage to the second stage; from the first kill to the pursuit of a quick kill behind, the players can feel that their operations are constantly progressing and maturing.

It is fair to say that the core fun of the Dark Soul game was only realized by the players when they arrived at the Lothrik Wall.

……

Of course, there are also large numbers of players who opt for a refund.

If anyone asks, where's the hardest part of Dark Souls? So the answer should be Guda and Lothrik Wall.

Of course, in terms of game design, these two scenarios are clearly not the hardest, but the two places have the most players to persuade them to retreat. Because most of the players who can't adapt to the Black Soul battle system are retreating at this stage. And the remaining players, after constant efforts, clearance is just a matter of time and perseverance.

Of course, some people are naturally unable to play a hardcore game like Dark Souls because it requires strong psychological qualities and a certain level of operation, naturally stuck out some people who don't want to suffer.

And Chen Yong extended the refund from two hours to three hours, which is exactly why he wanted to give the player more time to determine if he was suitable for the game.

Refunds are also a very good option if they really don't fit at all.

A lot of people show up on the forums with their own refund screenshots, but the attitude towards these people is also very tolerant. On the one hand, he expressed his understanding of the handicappers and, on the other, regretted that he had missed such a special game.

After that, some players dug up the stranger's smile at the new game launch.

At that time, Chen said that the refund time for this game had been extended from two to three hours. And a lot of people think it's a small benefit, but now it looks like a lot of people understand what that smile means.

“I wonder why Chen Jiao smiled. Turns out he knew we were going to die of abuse, so he deliberately extended it by an hour! ”

“So three hours is to let us challenge boss, the abused mind, orally? ”

“Killing this son of a bitch Chen Jiao makes me suffer!! ”

However, the three-hour refund strategy did work.

The previous refund time was two hours. For some players, two hours is not really enough to fully understand the essence of the Dark Soul game. Some people will even get stuck here in Guda for more than an hour. They are beaten to death to reach the city walls of Lothrik. Only a quick refund is possible when two hours arrive, and the charm of the Dark Soul game is not really felt.

And after extending the refund to three hours, the complete handicappers were stuck here in Guda and opted for the refund, but the players who barely passed Guda and came back to the Roslik Wall had an extra hour to play, and within that hour they could feel more of the game, so that a group of players stayed.

Later, the players discovered that extending the hour was a complete conspiracy to trick themselves into the pit!

Because after the Lothrik Wall, the players will soon arrive at the Immortal Colony and the Fortress of France, and they will find the game increasingly difficult, perverse, and the little monster's design increasingly malicious!

This profound smile of Chen Jiao was also made into an emoticon bag by the players and named: Celent's smile.

Someone even wrote on this expression pack: "Juvenile, is there a fire?"

In the official forum, this emoticon pack is instantly on fire, becoming a versatile way of replying, and no matter what the topic topic is, will someone reply: Is a teenager on fire?

And the response was very consistent: no, get lost!

As a high-difficulty game that no one has ever seen before, Dark Souls has unexpectedly provoked many players to crave, and even others have been completely spontaneous in their pursuit of other friends.

“I recently discovered a new game called" The Dark Soul ". The mowing of the grass is particularly pleasant. Come and play! ”

“Yes, The Dark Soul is fun. Absolutely nothing wrong with the lawn mowing game! ”

“And this game can also play love cultivation, the fire lady is beautiful! ”

“This is an extremely relaxed game where you can see the scenery and everything, the cold valley scenery is spectacular! ”

“The battle system of this game does a great job, there is no need to say more about Pangu system, just one word, handsome!! ”

Of course, these add up to funny expressions, and most people already know that Dark Souls is actually a very difficult game, very unfriendly for beginners.

However, the game popularity of "Dark Soul" has long risen. Instead, the topics have raised the profile of "Dark Soul", and on some live broadcast platforms, "Dark Soul" has begun to dominate all major live broadcast rooms!

The tide of suffering soon spread to the anchor group...