Almighty Game Designer

Chapter 551: Knight Glory Live

On September 10th, Knight Glory was officially launched.

Domestic and international players also have high hopes for Knight Glory. For many people, Dark Souls is good, but it's too hard for many to enjoy the changes that AI engines make.

In other words, this game is not fun at all...

Many people hope that "Knight Glory" should not be the same as "Dark Souls", at least make it better. It's easy to have such a powerful physical engine, let's have a good blame!

After Knight Glory went live, many players bought it first.

After really playing this game, players quickly discovered some of the features of Knight Glory.

Simply put, the feel of the game is similar to Dark Souls, except that the worldview context, play and some actual strikes are different from Dark Souls.

Knight Glory is a medieval story that seeks to recreate a true knight's life and way of fighting. In the context of the story, all Knight Glory garments and related historical backgrounds are rigorously considered, but the only problem is that they look dirty.

Though medieval knight armor was also handsome, the aesthetic level of that era could never be better than it is today.

In real history, some of the Knight's armor was relatively ugly in order to balance performance, so the design that was too tangled up in the real world also made Frank less innovative when designing armor and weapons.

Of course, this is basically a state where players love each other, some prefer cooler gear styles, while others prefer more realistic weapon styles.

But the biggest difference between Knight Glory and Dark Soul focuses on the battle system of the two games.

The goal of Knight Glory is to fully replicate the way knights fought in medieval Europe. Its battle system is divided into two aspects: daily thumbnails and battles with ordinary soldiers, most of whom are wearing leather armor or locking armor, while the knights the players play wave their swords with their hands and cut them to their bodies, lightly drawing a blood wound on them, then severing their legs or cutting their heads directly.

While the scene is more bloody and brutal, it also highlights the effect of the Great Sword.

The other is fighting the elite boss. In Knight Glory, due to background constraints, all boss are knights like the main character, normal human beings, although they hold different weapons.

the battle for boss is equally brilliant, it's kind of like watching a movie when you play.

Like many European medieval movie knights, both sides wave their swords, test each other, the swords collide violently, and both sides strive to set the enemy's swords aside.

The sword of the other side will be cut on his armor and cause damage to it after one side is exposed to rupture.

After such a long battle, winning and losing will eventually be divided, because both parties wear heavy armor, and in practice, it is difficult for the sword to strike each other with a deadly effect, as long as it is not the lethal part.

At the same time, because Knight Glory is biased towards reality setting, the player's power is limited and he can only raise the sword of his hands that existed in reality.

The weight of the sword is severely restricted and even if it is cut on the other person's body, the damage is very limited when the other person is wearing heavy armor.

This battle system was very nice to the player at the beginning because it was simple enough and rough enough.

The difficulty of the game is very low when dealing with the mutineers, most of whom are wearing light armor, and the main character wearing heavy armor and waving the sword are simply chopping melons.

And in a boss duel, the player is basically a swordsman. As long as the attribute reaches the target and a certain amount of power is reached, it can be won in the spelling and cause damage to the boss.

Many handicappers have enjoyed the game very much after winning Knight Glory because unlike Dark Souls, they are basically rarely abused in the game.

At the same time, some players have begun to post their opinions in the official forum of Dark Souls, hoping that Chen Jiao can make some improvements to the difficulties of Dark Souls.

“I've always wanted to say that Dark Souls is too hard to do. Although it's a game of life for abusers, should there at least be a difficult option? Not everyone is a masochist! ”

“I also think that the momentum of Knight Glory is good now. In fact, this game is not better on the physical engine than Dark Soul, but it is easier to fight, so that many handicapped parties can do it. Isn't that good? ”

“I think Chen Jiao is too arrogant, so I think it's a very difficult way to play? Ground gas is the best game! ”

“I think another key point is that both sides want to show off the physics engine, but Knight Glory is obviously doing better. You see, the Great Sword has different effects when it comes to cutting off armor, leather armor, and locking armor enemies, and can even behead them. Bleeding and other effects, while the two knights confront each other, can also demonstrate the power of the physical engine through special techniques such as collision of the blade and cutting to the cleavage of the deck. ”

“These Dark Souls, you say, have different effects: they can behead, they can behead, they can behead, they can fight. ”

“Really? I haven't noticed that yet, because I just rolled around on the ground and didn't play long before I unloaded the game... I remember that Guda was so perverted that it was so hard to fight...”

“You're talking about Guda, that's boss, and you want to come up here and break your arm? Your power and Guda's armor all have corresponding attributes. How could you cut the boss straight to the waist..."

There are a number of players on the internet who prefer Knight Glory, which also makes many more dissatisfied with the difficulty of Dark Souls.

But there are a lot of people in there who are just playing around, and they are saddened by the fact that they were abused in The Dark Soul, so they want to make it easier for the strangers to change the Dark Soul into a lawn mowing game.

In fact, from a physical engine, these two games are similar, as is The Soul of Darkness by Knight Glory, which includes beheading, knives, backstabbing, etc., in special circumstances.

Just because Knight Glory is less difficult and closer to real combat, it's more obvious.