Almighty Game Designer

Chapter 556 “Sociology” (Ergen)

The Dark Soul hardcore players were terrible, and soon, more and more quickkill videos appeared.

The authors of most quickkill videos are attempting to replicate the effects of Chen's quickkill of the unnamed king in the first step. Although few have been able to succeed, this short video has clearly become a textbook for quickkill players.

Another more intuitive feeling for the player is the worldview and the plot of the game.

These players quickly explored every corner of The Dark Soul and went as far as possible to dig behind every npc, and it was shocking that this game was a multi-end game and that every npc had its own birth and ending!

And the best way for players to play is to fight for a real and fake ending in the game.

Out of the four endings, all but one were very popular.

The first is the ordinary fire ending, where the player completes his destiny and continues the initial fire. This is also the end of the week for most players.

The second ending is called the "Shuangjuku Shuangfei Ending” by some players. Players and firefighters discover secrets hidden after the fire, so players and firefighters choose to extinguish the flames and the world is in darkness.

And the final ending is the ending of the Dark King, which was discovered by the players in the previous forum. After rescuing Rondor's Pilgrim, he will lead the player into hidden dark forces, eventually gathering eight dark rings and eventually devouring the flames to become the Dark King of the New World.

For which one is the real ending, players can't compete in the forum.

Players who support the firefighting ending say that firefighting has been the wish of the whole world from the beginning, and after the flame is extinguished, the world falls into eternity and the world is full of lonely wild ghosts. There is no light in such a world, how can it be a real ending? Clearly, the flame should be passed on.

And the players who supported the ending of the Dark King said that, from all indications, the fire was most likely a lie, as the tragic experiences of the paying kings had long illustrated. And the game is called The Dark Soul, which has long hinted that darkness is the only home.

As for the players who chose "Shuangjuku Shuangfei Ending”, I just want the fire lady!

In order to argue which end is the best, players began to discover all the traces of Chen's strangers in the game, including branch plot analysis, location testing, item descriptions, and more.

There are even players who call the play "Sociology," a theory about studying "The Dark Soul."

The Dark Soul worldview is hidden in a large number of prop descriptions, and this worldview is very fragmented, requiring players to have a very powerful brain complement capability to make it a relatively reliable story.

And there is no Dark Soul 1 in parallel worlds, so some questions are doomed to go unanswered for the players.

If you combine Dark Soul 1 and Dark Soul 3, the vast majority of players will think that the Dark End, the end of the fire spree, is the real end of the game.

But without the story of Dark Soul 1, the players of the world wondered about it.

Meanwhile, under the constant digging of the players, the story background of the characters and the entire worldview of the game became enriched, and after the players discovered that the Dark Souls had opened the first week of the full play, the display was just the tip of the iceberg floating on the water!

Because without strategy, most players are destined to miss a lot of legs.

In Dark Souls, there are also many thought-provoking settings that make players feel a little chilly.

For example, what is the identity of the protagonist? In the episode, the protagonist is the ashes of the fire, the immortal who cannot be paid, so what was the protagonist like before the resurrection?

And after defeating the Demon King, the players will find a fireless sacrifice in Roslyk City. The layout of this fireless sacrifice is the same as that of a pyrotechnic sacrifice, except that this is a completely dark world, a world where fire is extinguished.

From all indications, the Dark Soul is a space-time mess, and even players who want to find other players must do so by invasion or summoning a charm.

So what is the relationship between the Fire-Free Sacrifice and Hero Guda and the player's current Fire-Fire-Fired Sacrifice?

It has been discovered that after defeating the hero Guda at the Fireless Sacrifice Yard, the broken Spiral Sword is obtained; while the player initially travels from the Fire Sacrifice Yard to Lothrik City with the other half of the Spiral Sword behind him.

At the same time, this game is called "The Dark Soul," so what does the Dark Soul stand for?

Some say it represents humanity, others say it represents the power of the abyss. But why does a game with fire transmission as its main background take the name "Dark Soul"?

The series of characters in The Dark Souls, such as the Fire Femme, the Virgin, the Arrogant Knight Igor, the Thief, Hillis, Anne, the Onion Knight, Brother Grace, and so on, all have their own stories and ends, although most of them are very tragic.

Even players can't work harder to get a better ending for them because there is no good ending in the game.

Like the Virgin, she has a mission to become a fire-breaker. If she comes into contact with the Dark Dictionary, she loses her mind and ends up being eroded by darkness and died in the hands of the player.

But if she didn't learn the Dictionary of the Dark Dictionary, she would end up as a fireproof woman, a machine that could only upgrade the player, waiting alone in a tower full of fireproof women's bodies.

And Igor, the keeper of her knight, will also commit suicide in the first dungeon of the Virgin.

The more dramas players discover in this game, the more they realize that it is a desperate game, not just the difficulty of the game, but also the story context of the game!

The world is darker than the Dark God of Destruction, and players can't even change anything.

Unique battle systems, level designs, and story backgrounds make Dark Souls a different game.

At the beginning, players labeled it "highly challenging” and "abused”, but as players deepened their understanding of the game, more and more players bragged about the Dark Soul!