Almighty Game Designer

Chapter 563: Hand Tour MOBA

Almost every day on forums and poster bars, complaining, which pig teammate pit today, why don't elementary school students start...

And it's true that every weekend holiday, a lot of people feel that the odds of encountering a pig teammate are significantly higher.

A lot of people also said, "Chen Jiao, please open an authentication mode, don't let elementary school students log in to the game, it's disgusting! ”

Chen Qiao has always played haha. Just kidding. Elementary school students are also one of my important player groups. It's not easy for elementary school students to work hard to save up some money. I don't make money or people?

Players should be treated equally!

However, although the League of Heroes now has a small group of primary school players, the number is still too small. The true core player in the League of Heroes is also a young man between the ages of 16 and 26.

Although there are more female players and elementary school players in the League of Heroes than any other game, it is clear that Chen is still not satisfied.

In parallel worlds, both hand games and vrs are very developed, causing a serious shunt on the PC side. The League of Heroes can only unify the PC side. Although it will also slightly affect the other two platforms, the strength is limited.

Want to further expand your player base, or can't just hope for one platform.

Chen Qiao was thinking, Zou Zhuo sighed and walked over and sat beside him.

“What's wrong is, frowning bitterly. Dumped?” Chen Qiao asked curiously.

“Alas, forget it.” Zou Zhuo's face hurts, "the diamond promotion race failed again. ”

Chen Jia patted him on the shoulder very sympathetically: "Hey, this is normal. ”

Zou Zhuo said very dissatisfied: "Master, why do you think I always meet this kind of pit cargo teammate? I can win as long as my teammates can play, but I can't stand the teammates sending it! ”

Chen Weihao smiled: “Zou Zhuo, if you encounter a teammate who can play carry, you can win. If you encounter a teammate who can't play, you can only lose. Doesn't that mean that you are this segment? If you could carry every one of them yourself, how could you not? ”

Zou Zhuo was shocked: “I think you're right... but I still want to say, fuck the elementary school kids! ”

Chen smiled and laughed: “Think about it. Elementary school students may be on your side, but they may also be opposite each other. Aren't elementary school students happy to be teammates? ”

Zou Zhuo complained: “But... it seems like elementary school students have never been in line opposite each other... Oops, I was just wondering if you could find a way to restrain these elementary school students? ”

Chen Jiao looked at him and said: "Well... we can develop a game specifically for elementary school students, let them play, and they won't crash you in the League of Heroes. ”

Zou Zhuo said: “Is that realistic? Now elementary school students are not like before, they like to play games like" League of Heroes ", and they especially like to play heroes that can be shown, like what kind of child robbery... You make a game, they really don't like to play. ”

Chen smiled and laughed: “Don't worry about that. They'll love the games I make. ”

……

The League of Heroes has been online for over a year.

With the Alliance of Heroes on fire, MOBA games are starting to get hot. On the PC side, however, the League of Heroes has gained momentum and it is basically impossible to have any more MOBA games to shake his position.

Because these games are inherently highly exclusive, players will feel very uncomfortable playing other games after they get used to a MOBA game.

So in the PC arena, it's hard to re-emerge MOBA games that can compete with the Alliance of Heroes.

The VR field is not suitable for transplanting games of this type, so many gamers focus their attention on hand gaming platforms.

Grafting the League of Heroes onto the hand swim looks like a good option, and the design philosophy of the hand swim designers is constantly evolving, not as restrictive as it used to be.

With the baptism of games such as "Yin Yang Master" and "Toshihama", most designers realized that there was basically no bottom line for hand gamers, even if it was a liver game, these players would play well...

So, while many designers are preparing to plug successful RPG games from their PCs into hand swimming, they are also considering plugging MOBA games like the League of Heroes into mobile platforms.

It's true that two or three gamers are already doing it, but the finished games aren't doing so well and the experience isn't as good as the computer, so there's no fire.

For Chen Jiao, the time is almost right. If you let these gamers continue, there will surely be designers able to reproduce a more complete MOBA piece on the swimming platform.

Clearly, Chan won't give them that chance.

……

Many artisanal designers of Dynasty Recreation and Zen Recreation are studying the idea of transplanting MOBA games onto their phones, and privately, designers are also discussing it.

“Have you heard? The number of online hero leagues is already highly innovative, now it can be said to be dominating the PC end, making money lying around and making soft hands! ”

“Yeah, but then again, who'd have thought the League of Heroes would have such a big development prospect before? Everyone thought the PC was already getting cold. ”

“The Imperial Dynasty should also have projects over there. Consider making a hand tour MOBA? ”

“Yeah, you got a project there too? ”

“There must be! And there are two projects that are nearing completion, although some details remain to be discussed. ”

“Yeah, we're stuck in this part too. Mainly the problem of replenishment, game rhythm and skill release. If these problems can be solved, it should be easy to replicate the core fun of MOBA games on the hand gaming platform. ”

“But these are the problems that can't be solved! I've tried several options, but they don't feel good. ”

……

A lot of designers are thinking about how to transplant MOBA games onto a hand-to-hand platform, but there is no perfect solution.

The design scheme for these people is basically based on the Heroes Alliance template, because the Heroes Alliance has already achieved tremendous success on the PC side and its game design philosophy and numerical model have long proven to be very successful, so most designers have chosen to follow suit.

However, many designers are puzzled by the specific changes that need to be made to adapt to the features of the swimming platform.

On the one hand, there are operational issues, such as how the player should move, attack, and how should he choose the target he wants to attack? How do you tell if a player wants to hit a hero, a tower, or a wild monster?

Moreover, some specific skills can also seem troublesome when applied, such as blind monks who can use a swivel kick very smoothly on their computers, but this operation is a little too self-inflicted on the hand swimming platform.