Almighty Game Designer

Chapter 571: Chen Jiao is ignoring you! (1 more)

Now the hand-to-hand market is basically a floral state, and none of the game types dominate.

In parallel worlds, there are several more critical stages in the development of hand games. The first stage was the advent of "I'm MT", which started a wave of cardholder swimming in the hand swim.

Designers found this card player profitable, easy to make, and fully utilized IP, so there was a boom in the market for card players.

The second stage is the heavy gaming boom brought about by Toshiba. Although "Yin Yang Master" is also a time-honored piece of hand swimming, after all, it is the aggregator rather than the pioneer of card swimming, perfectly harvesting the market, but does not stimulate a new shift in the hand swimming market.

And while Toshihama is a relatively cold-door tactical game, its severe attributes have made many designers realize that hand games can actually be made more complex today.

Some hand tour designers have also been inspired to try to transplant PC end tours onto hand tour platforms. These games are getting more and more severe, and even some of them take four or five hours to play every day.

Basically at this stage, the hand-to-hand market in parallel worlds is very close to the previous life of Chen. Although the design philosophy of hand games in parallel worlds is very backward, after all, technology has already been achieved, so it is developing much faster than in previous generations.

But one thing is different from reality is that MOBA games have only been around for over a year, from their late appearance to their hot flames.

Over the course of more than a year, the League of Heroes has grown from not being liked in the beginning to growing, and it's actually a quick process, so many designers didn't realize the potential of this game pattern at first.

And after the Alliance of Heroes fire, these people were also trying to develop a MOBA hand tour, but because of time, they had yet to find a good transplant.

……

Zhang Bei is very sore at the moment.

On the computer screen in front of him were several edited designs of the "Havoc of Upper Antiquity" hand swim, but none were finalized.

Zhang Bei was as sad as a sun-dog because of what Chen Jiao said earlier. Mainly because Chen Yu's tone at the time was too definite, as if it was an unquestionable thing...

Traditional MOBA hand swimming is definitely not working and needs to be changed!

But how exactly? Clearly, Chen Jiao won't reveal it...

Zhang Bei instinctively did not want to change it, but after all, he was the main director of the Shanggu Havoc Hand Tour project, and he always felt unrealistic about this key design, so several edited design drafts have been produced privately.

But no matter how he changed it, he was not satisfied with it.

The screen is so big, Zhang Bei really can't figure out how to change the mode of operation.

The better way to think about it is to change the whole operation to touch, that is, click on the screen to replenish troops, attack heroes, and so on.

But the problem is, this design has already been done by hand, and it's not working.

This design is very comfortable on a tablet, but the feeling on the phone is just as bleak. The majority of domestic hand tourists still play with their mobile phones, with very few people playing tablets.

So this design doesn't work at all.

Zhang Bei felt his head was too big. He really wanted to grab Chen Qiao and ask him how to change it!

There's no way to change that!

Zhang Bei sent a message in an internal chat group of Dynasty reciprocal designers: "Can you look at my design solutions? ”

There are a lot of Dynasty entertainment designers in this group, there are hand swimming and PC end swimming, and we know each other better, and we can trust each other.

Usually, when you encounter some design problems, you also consult with other people in this group to stimulate brainstorming and so on.

Someone looked at Zhang Beifa's design plan and asked: "Didn't you say that the operational design of Shanggu Havoc Hand Swim has been finalized before? Why would you change it? ”

Zhang Bei typed, “Oh, forget it. I ran into Chen Jiao today, and Chen Jiao didn't know whether to mention it consciously or inadvertently. He said that MOBA's mode of operation would definitely change, and that it was especially certain...”

Someone asked, "If he asked you to change it, you would change it. How could you do that? ”

Zhang Bei was a little speechless: “I can't help it. After all, in the field of hand-to-hand design and MOBA gaming, Chen Jiao is a well-deserved god level. He came all of a sudden, I can't help but worry...”

Everyone was talking and Jin Jie Guang suddenly appeared.

“Holy shit, don't listen to Chen Jiaoyu! He must have fooled you! That's how he pitched me! He likes to play this set the most, pretend to inadvertently say something missing, and you just happened to hear it, then there must be a way in it, don't get hooked, just stick to your design! ”

Other designers have joined forces.

“Exactly. Zhang Bei, don't change it. The MOBA has come out with several games. The operating mode is basically done in a more traditional way. After all, the left hand needs to point the virtual joystick to control the movement of the person, and the right hand needs to press four skills. There are no other keys on the screen. The screen space is this big. Can even Chen Jiao play with the flowers? I think he must have fooled you! ”

Everyone has said that Chen Dayu's words must not be believed. Most of them are lies!

If you believe Chen Qiao, it is estimated that the year will be wrong...

After many persuasions, Zhang Beixin also settled a little. Ultimately, do as you've designed!

……

On Chen Yu's side, the two games of "Dark Soul" prequel and "King Glory" are basically synchronous R&D and do not affect each other.

King's Glory, as a hand tour, although the settings are quite complicated, after all, Chen Jiao already has experience in the production of the League of Heroes, and making another hand tour can be said to be a light car familiar road, hand caught.

Even during the production process, Chen Qiao did not ask too much, and basically left it to Qian Yu's discretion.

Of course, Qian Qian will definitely ask you some questions that you can't get right.

When he first took over King's Glory, Qian Xuan was actually a little reluctant, but after reading some of the details, Qian Xuan suddenly fell in love with the game!

The reason is simple, because this is a kryptonite game!

Qian Yu has always had an unusual passion for Kryptonian gold games, but then Chen stranger made less Kryptonian gold games, so Qian Yu didn't have much chance to do it.

After seeing some of the settings of King's Glory, Qian Xuan was so excited that he felt that the game and his thoughts were really in tune!

For example, diamond inscriptions, vouchers to buy heroes, and a special treasure grabbing system, this is a prize draw!

There are treasure chests all over the game, it's a fantastic trick kryptonite, it's all exciting!