Almighty Game Designer

Chapter 596: Fancy Abuse (Sangen)

A scene of player abuse, combined into a big fantasy suffering movie...

Dragon Valley.

A player got into it by mistake, running around in panic, being beaten hard by a group of dragons, and his head was about to be hammered.

Suddenly, he saw a dead dragon lying in front of him, and there were two white props between the dragon's claws.

The player joyfully ran over and picked up the prop, but then the dragon's body suddenly moved!

Big giant dragon head slams, player's blood strip empties directly!

“Shit, what the hell?! Isn't that a fucking dead dragon? The monsters will fake death?! ”

Surveillance tower.

A player was walking down with joy, and all of a sudden there was a fierce man underneath wearing a heavy armor.

“I'm going, isn't this Javier?! ”

The player was shocked and had already played Dark Souls. He obviously recognized that this was Javier, with that iconic dragon tooth on his shoulder.

Javier ran straight at the player, with his hands up his big dragon tooth, smashing it to the ground!

Player, pawn.

At the moment of death, the player sees the image of his death from the perspective of God. Only Javier's big dragon teeth are directly top-down, smashing the player in the light armor into a full body fracture, distorting it in a very unscientific way...

Under the display of the Pangu engine, the effect of this blow was very real, the player had a toothache, even as if he could hear each bone break...

“Holy shit, why is Javier in the surveillance tower? Shouldn't you be the monster that just showed up late?” The player was blushing.

On the ceiling of the Imperial City.

A player is walking carefully.

He was terrified of this height at a time when he finally took out the Royal City Double Bow.

Forget the infinite domination of the archers of the Imperial City in "The Dark Soul". I didn't expect that in the previous legend, I still couldn't escape the fate of being shot...

The ceiling in the lobby is very narrow, and there is only one fine pillar, which is a single wooden bridge. And the distance from the ceiling to the ground is very high, and falling will definitely kill you.

But just as he walked forward carefully, a young painter's sister suddenly rushed over and cut him off! Then they both fell, both of them to the same end...

The player simply collapsed because from the first person's perspective, this feeling of being struck down is like experiencing a true fall at height, and even feels his three legs soften for a moment...

In fact, there are similar levels in Dark Souls, but it is clear that the ceiling in the previous passage is even more desperate because it is too narrow...

In the big tree hole.

A player was walking carefully with a shield in his arms, and suddenly a big mushroom man appeared in front of him.

“Oh, this mushroom is so cute, it doesn't feel good at all...”

Turns out he's not finished, the mushroom across the street has lifted his right fist and hit him directly!

Under the display of the Pangu engine, the player's entire body flew like a kite, heavily hitting the wall next to it!

Then he fell to the ground, and the blood strip was emptied instantly...

One punch, one second!

The players were shocked: "Mr. Saitama? Is that you, Mr. Saitama? I'm wearing heavy armor!! ”

At this point, decisiveness should be given a close-up, plus four words “justice execution”!

This is obviously a mushroom, and it looks pretty cute that humans and animals are harmless, and the result is just one punch?!

You can fucking kill a dragon with that punch!

In addition to this, there are several very heartbreaking scenes, even some players who have already adapted to The Dark Soul are a little suspicious of life...

The sick village, for example, is a deeply buried village with very large longitudinal spans and very low visibility. Players must get a special lighting gear like solar worms before they can go.

Moreover, there are all kinds of irrational terrain killings and disgusting monsters, such as villagers who blow poison arrows, fat people with big sticks who lose their shit, three mad dogs who fuck basic seconds together...

Moreover, the sick village's weird cat puppy, whatever it is, is basically highly poisoned. As long as it is poisoned, the amount of blood will go wild like a roller coaster, and coming here without a spider shield and enough antidote is basically waiting to die.

The scariest thing is that the players only rang the second clock after they hit the sick village. It can be said that the content of the game is just beginning...

There are also killing machines in the ancient city of Cern, a giant axe clock swinging a canoe bridge, a killing elevator... not knowing how many players are on the verge of collapsing here.

Giant basketball court, wheels rolling in Skull Cemetery... Players experience the pleasure of being basketball played by Giant Skulls and repeatedly hit by wheels...

The invisible sky road in the crystalline cave, a long wooden bridge, must be explored with bows and arrows or seven-color stone all the way to pass, as long as accidental fall is the place of death without burial...

Chaos hotbed boss battle, the hardest part is not avoiding boss skills, but avoiding all sorts of mysterious terrain killing... the ground is full of cracks, accidental fall is direct GG.

Even newcomers like undead towns outside the city hide countless malicious intentions.

For example, a secret gathering in the lobby of the Living Dead Sword Saint 48, three living Dead Dead Dead Dead Dead Dead Dead Dead Sword Saints appeared at the same time, and the Archbishop who added buff to them asked if you were afraid?

It was originally a trail of no surprise, walking past and suddenly the three living corpse villagers kicked out the door, the most angry thing was that the front trail also rushed out two dogs, the whole area surrounded by no dead corners...

There is also the most heartbreaking flying dragon bridge, where players are killed every time they pass by a flying dragon fire sweeping across the bridge. And the only correct solution is to speed up the run as soon as you get to the bridge, and jump right into a hole when the fire hits your ass.

And the most heartbreaking thing is that in the pre-Dark Souls, bonfires can't be transmitted until you get the King's Relic!

Props like Return Bones can only return to the bonfire the player sat in before, not directly to the Fire Sacrifice.

A lot of players are set to play close to collapse. Know how much egg pain it is to run back from places like Krag's residence, Sick Village, and run from head to head if you accidentally die in the middle...

Of course, it's not much of a problem for some experts, but it's torture for ordinary people. So, it was also three days, the players' game progress was very open, many experts began to dry the tomb Wang Net and Chaos Hot Bed such famous boss, while most players still survived the brutal death to ring two bells...

Even a lot of players who have gotten used to shaking their M-shindles have raised doubts about this...