Almighty Game Designer

Chapter 609: Layout of Switch (4 more)

Chen Jiao stepped out of the game room.

Just sneak your name on the first-kill list as an egg, it doesn't matter if the players can see it. As for the first other boss kills in the future, he doesn't intend to mix them up.

Go to the lobby on the ground floor of the Experience Shop and sit on the couch.

Zou Zhuo and Shuyi were sitting on the couch opposite each other, apparently driving black in The King's Glory.

Shu Yi is very serious: “Hurry up, Fatty, you have to help me! ”

Zou Zhuo hurried and said: "Coming! ”

Pretty invested.

Chen Qiao opened a can of Coke: “Are you two obsessed? ”

Zou Zhuo shook his head violently, apparently he felt that the phrase "obsessed with the glory of the king" was inconsistent with his compulsion: “She was obsessed, I didn't. ”

Shu Yi is disgusted: “Bullshit, you've been playing longer! ”

Chen Qiao rejoiced: “Okay, don't argue between the two of you, I'll ask you a question. So, if Zou Zhuo gets sick one day, when the King's Glory begins, who do you choose? ”

Su-yi thought about it: “Pick Li Bai, I'm Li Bai Bandit 6. ”

Zou Zhuo: “...”

Chen Weihao chuckled: “Nothing wrong! Of course you have to choose to carry! ”

Zou Zhuo: “...”

Sook-yi suddenly thought of something and raised her head: "By the way, Store Manager, I always thought the virtual joystick of King's Glory was a bit astringent. Can you optimize this? ”

Chen Qiao hasn't spoken yet, Zou Zhuo said first: “That's because of the screen problem. After all, it's just a virtual joystick, and the slight deviation between what you can imagine in the hand movement and what the phone actually touches, coupled with sweating, screen film and other reasons, makes this delusion possible. This should not be a design issue, but limited to hardware conditions. ”

Sook-yi nodded somewhat disappointed: “Oh. I feel a little strange every time I play for a long time, unfortunately. ”

"It can be optimized," said Chan. ”

Zou Zhuo: "… manager, I encountered a problem I understand, sell it a little bit, do you instantly hit me in the face? ”

Shu Yi's face gave a joyous expression: “Really? But didn't Fatty say it was hardware? ”

Chen Qiao nodded: “It's really a hardware problem, so the hardware modification is done. But you might have to pay an extra $4,500. ”

Zou Zhuo: “...”

Sook-yi thought about it: "This charge... is a bit high? ”

Chen Qiao smiled: “It's not just about the" King's Glory "fee, you can do something else. Forget it, you'll see. ”

Chen Jiao stood up and went back to the studio.

At present, Chen Jiao has no plans to start arranging new games, mainly with two aspects of work.

On the one hand, do the DLC content prefaced by Dark Souls and Dark Souls for subsequent updates. But these DLCs are basically half-buy and half-buy, and nothing particularly noteworthy.

Just to completely complement the Dark Souls series of games, which can then be collected.

On the other hand, the King's Glory was transplanted onto Switch.

In fact, the problem that Sook Yi reflected really existed, is that playing "King Glory" on her phone didn't feel the best.

Of course, the vast majority of players don't care because that's what hand players are all about, it's easy to play games, and a little bit of the experience isn't hurting.

In the case of a hardcore player, the hardware configuration is updated for a little experience and even spends more money than the game to ensure your gaming experience.

To give a simple example, also play with chicken, some players use their own computer to play with the lowest fit; some players have to change everything from the host, monitor to keymouse to ensure the best results; there are also some players, if the computer can't play, the player can play with chicken, poor picture quality and a lot of bugs are fine, anyway can play.

That is, different players require different gameplay experiences.

And most of the players who play Kings Glory don't really care about the hardware configuration, as long as the phone runs smoothly without Carton. And that's why Kings Glory deliberately makes the game a little lower quality and runs smoothly on a thousand dollar machine.

The operational problem of "King's Glory" exists. In the final sentence, the virtual joystick is ultimately a virtual joystick. There is no way to improve the hand feel compared to the physical joystick.

It's not just The King's Glory, including My World, and chicken-eating games with virtual joysticks that get tangled up on the phone.

Although most players don't care, a small number of players do. If they have a professional handle, they would be very happy to buy one, but unfortunately, no.

In Chen's previous life, when the King's Glory erupted, some hardware merchants looked at the opportunity and wanted to launch a peripheral for King's Glory.

But basically, it wasn't very successful. While some brands also make some money, it's not really working, and the whole thing is too small.

There are also many peripherals, with separate handles for connecting phones and physical joysticks attached to screens, but in general they are roughly made and there are more or less delays and cartons after connecting the phones.

And Chen Jiao's easy way to solve this problem is to use Switch.

The best way to improve the hand feel of virtual joysticks, virtual keys is to replace them with physical joysticks and physical keys. Those manufacturers in Chen's previous life did not do it well because their technology was too sloppy and the handles and phones were connected in a bad way.

However, once transplanted onto the SWITCH platform, these problems will be solved.

In previous life, the overseas version of King's Glory actually moved onto the Switch, and it operated much more smoothly than it did on the phone.

Left joystick controls hero movement, right joystick controls lens movement.

Up, down, left and right are scoreboards, shops, back to town, and recovery.

The three skills are L, R, and ZL, respectively, and the summoner skill is ZR.

The X key learns skills, Y buys gear, and on some specific interfaces, the ABXY four keys have other features, such as A being a choice and B being off.

After pressing and holding the skill, select the skill release direction with the right joystick.

Moreover, the UI layout on the interface can be further optimized with higher screen resolution and larger screens after implantation into the Switch platform, including virtual joysticks and virtual keys.

Of course, transplanting King's Glory onto the Switch platform is just the beginning, and it's used to test the water. Now that the conditions are right, Chen Jiao is also considering transplanting the vast majority of popular hand tours onto the Switch.

Switch is unlikely to replace the status of your phone, but it can be eaten slowly by a group of opponents, and as more games are played on Switch, more players who focus on the game experience will buy Switch.

Think about how chickens swim on their phones and switches, the two platforms operate in a very different way.

Play with your phone to eat and swim, all kinds of buttons are crowded together, accidentally mistouched, and the viewing field, movement of people, aiming, etc. are very painful.

However, when you play Legend of Zelda with Switch, there are archery elements and lots of shooting games on the host, not as convenient as a keyboard mouse, but with skill and some automatic correction aiming, the experience is definitely an out-of-bomb phone.

For Chen Jiao, this is sort of an early layout, he is definitely not satisfied that Switch is just a small handset, but has to be eaten on a larger scale, with popular mobile phones and hand games.

Beyond that, it's time to start developing your next game.