Almighty Game Designer

Chapter 626 VR Online Coffee Cooperation Strategies (4 more)

Chen Qiao is naturally familiar with this logic. In a sense, "Genocide Original" is actually also this type of game. In fact, its level, drama, battle system and other aspects alone are not top notch, but only “cool” this, achieved top notch.

This particular aspect of the game is most suitable for speculation.

A large number of advertisements were dropped, and The Plains of Massacre was almost a massacre of most video sites and live broadcast platforms, spreading to a growing group of players.

Chen Qiao's price for the Genocide Prototype is 998, which is half the price of the VR version of Dark Soul. On the one hand, it is cheaper because the game has limited game capacity and less investment; on the other hand, it is also for the sake of profitability and over-the-counter sales to maximize the paying group.

In fact, Chen Yongjie's Genocide Prototype 1 used a free strategy to expand the player base, but it didn't work well. The reason for this is that discounts are better than free.

Because Massacre is a fast food game.

For core players, like Dark Souls, the main fun lies in multi-week challenges and harder levels in the later stages, which are very rich in content; but the main fun of Massacre Prototype lies in the early mid-term, where players are not particularly interested in multi-week and high-difficulty challenges.

Imagine how many people would choose to make up their votes if The Plains of Massacre were free and the players had already entered Sage time after enjoying the free phase.

After all, the best part of the game has been experienced. What's the point of buying more?

So Chen Jiao's strategy is clear, discounted, but never free.

In terms of pricing, the 998 is already cheaper for a VR game, and really going down to four or five hundred or less doesn't make any sense, because the game's subsequent profitability is basically zero, and it doesn't add extra items.

This price maximizes the best possible price for the player group while ensuring profitability.

In addition, Chen also arranged for people to contact the country's major VR cybercafes, especially Chain VR cybercafes, to negotiate cooperation with them on the Genocide Prototype.

The specific content is simple: launch the exclusive VR Cybercafe edition of The Genocide Prototype, and get some publicity for The Genocide Prototype in the cybercafe.

The so-called VR cybercafe proprietary version is the VR cybercafe that purchased the Genocide Prototype from Chen Yu and installed it in the VR game compartment of the cybercafe for players to experience.

The specific price is calculated based on the number of VR gamepads, and the more VR gamepads are activated, the more expensive the price. The price of permanently activating Massacre Prototype in a VR game compartment of an Internet cafe is 1998, which is equivalent to allowing the account to be used officially and, of course, doubling the price.

To give a simple example, 30 VR game pods in a VR cybercafe activate Massacre Prototype, then the cybercafe needs to pay Chen stranger 59,940 soft sister coins to purchase activation permissions for the game.

Players spend $50 to $200 per hour in VR cafes, depending on the configuration of the VR game compartment and the price.

The Massacre Prototype is better optimized, so it also runs well in some low-rated VR game compartments, so it's based on a minimum price of $50 an hour.

The original price of a VR Internet cafe was $50 an hour, but if the player wants to play Massacre, he has to pay extra, raising the price to $80 an hour or even $100 an hour.

The specific money is priced by VR cybercafes themselves and can be adjusted freely.

For players, 100 yuan hours is a perfectly acceptable number compared to moving a hundred million VR game compartments and more than a thousand games. Some smaller games are actually only seven or eight hours cleared during the first week, and a little calculation would make them feel very affordable.

For games that lose interest in an hour or two, it's even better to go to VR Internet Cafe.

For VR cybercafes, although the price of the cybercafe version is twice that of the regular version, it returns quickly. Pricing for each pod 1998 means that players can return to the original Massacre as long as they play here for 40 hours, and then make a net profit.

This is such a fun game, all the players in this game compartment together for 40 hours, right?

Moreover, this is tantamount to linking VR cybercafes with Chen's interests. In order to make more money, cybercafes will certainly find ways to promote the Genocide Prototype.

For example, post promotional posters on the exterior walls of cybercafes, put the Genocide prototype game icon in a prominent spot on the desktop of the VR game compartment, or launch a special bundle recharge event, a XX recharge fee, experience Genocide prototype for hours for free, and more.

This is equivalent to a win-win situation, where players can spend less money experiencing games, cybercafes can make money, and strangers can make money.

Of course, this is still possible, after all, because Massacre is an extremely enjoyable fast-food game.

In the previous life of Chen Yu, "The Original Massacre" can maintain a relatively high level of heat in the country, and internet cafes can do a lot of good.

Piracy, though.

It has to be said, the internet cafe and this fast-food game are a perfect match. Many players are tired of going to the internet cafe to play other games, they will choose to turn on "Massacre Original Form", they don't need any superb operation, they don't need to upgrade or do tasks, they can enjoy the game from beginning to end!

So, in Chen's previous life, "Massacre Original" has been a popular stand-alone game in the Internet cafe, and many people have come across it in the Internet cafe.

In parallel worlds, Chen Qiao himself, as a researcher and developer of Genocide Prototype, must make good use of this, there is absolutely no way to play free strategies to play the game to death.

After Chen Qiao offered to cooperate with the major VR cybercafes, the VR cybercafes expressed their willingness to cooperate. Some bought more, some bought less, but no matter how much, they were willing to enrich the cybercafe's game library with this game.

These cybercafe owners are also very clever, and they feel very acutely that this game fits the characteristics of a VR cybercafe.

This is "Massacre Original Form", if it is "Dark Soul", the effect should not be so good...

These VR cybercafes, after getting the cooperation program of Massacre Prototype, all put out signs and even banners for the first time and advertised in prominent fonts: This cybercafe can experience Chen's new Massacre Prototype directly!

Chen Yu also specially made a batch of Alex's cool posters and surrounding products for some internet cafes who ordered more games as a propaganda tool.

In addition, the "Massacre Prototype Cooperative VR Online Cafe List” has been added to the Thundering Game Platform, where players can experience the game by searching for the nearest Massacre Prototype Cooperative VR Online Cafe!