Almighty Game Designer

Chapter 726: Harsh Pictures and Details (more)

Research and development of Mysterious Seas is well under way, but it will still take some time to complete.

Until the VR version of Mysterious Seas was truly made, even Chen Mysterious himself did not know how far the final product of the game could go.

It is not difficult to achieve only the standards of previous generations, after all, the technical level of parallel worlds is higher, and in previous generations the image level of "PS4's strongest image quality” will be faster and easier to do in this world.

But it's more challenging for Chen to try to achieve the "strongest picture quality” in the VR game compartment.

However, for the time being, progress has been very smooth.

……

While the propaganda battles for the Lost Treasure and Mysterious Seas games were raging, players learned more about the two games through a growing body of material.

And some players were very keen to find that although Chen Jiao also posted many original paintings and videos, all promotional materials seemed to promote the same subject.

Screen.

Screen.

Still pictures.

All promotional materials and slogans have repeatedly instilled in players the fact that Mysterious Seas is most likely the best VR game ever seen.

A lot of players have some doubts, Chan. Is this going to be the main selling point?

Movies and games, of course, are important, but obviously not all of them.

Others, such as storytelling, character engraving, gameplay, operational feedback, etc. are all key determinants of a game's merits and disadvantages.

Like some empty movies, but hollow movies, a game is hard to make a classic if it's great and nothing else is surprising.

Many players have some worrying worries. Why does Chen Jiao keep highlighting the scene and not mention the rest of it?

Is it because there's nothing else to play outside of the game?

Or is Chan so confident that he thinks he can hang everything by himself?

……

Move to capture the studio.

Chen is explaining the plot to a foreign actor who plays Nathan Drake.

“Elena is talking to you right now, but your thoughts are all elsewhere, so there's some distraction. But the distraction you just showed was a little too deliberate, as if you were deliberately ignoring Elena's words. ”

“Yes, to be more natural, you can look at the bowl and fork in your hand, nod your head, and move your gaze to the painting on the wall before slowly wandering...”

Several translators are available at the scene of the capture to ensure very smooth communication between domestic mobilizers and these foreign actors.

Because Mysterious Seas itself is a foreign subject, and the characters are all speaking English, it would still look more authentic to make it in English.

Of course, there is also a Chinese version, but the Chinese version is a direct dubbing, no more action to capture the process.

After all, a guy who looks like an outsider speaks Mandarin in Chinese, and looks too uncomfortable.

None of these foreign actors are big stars, but they are senior actors specializing in game role-playing, and several of these young people graduate from performing at foreign universities with absolutely no acting problems.

However, after all, the role play in the game is completely different from the movie, so sometimes Chan makes his own suggestions.

The game itself is made in chapters and does not follow the game's procedures strictly. It is like making a movie, shooting one scene at a time and then clipping it at the end.

It is also worth mentioning that this time, Chen Jiao specializes in rock climbing, diving and wilderness survival professionals for specialized motion capture.

Indoor rock climbing equipment is available at the motion capture studio site, and these professionals jump on top of the rock climbing equipment as flexible as monkeys, wearing the full set of motion capture equipment.

All of these moves will also be Nathan Drake's actions in the game, demonstrating his professionalism as an adventurer.

In addition, more sophisticated operating systems have been developed in the areas of running, moving shooting, seeking shelter, blind shooting, etc. Depending on where Nathan is, the bunker, and the enemy, the character chooses the best shot for himself.

Even if the players were stupid, Nathan would show the demolition team as much as possible, uh, no, the adventurer's professionalism, rather than doing nothing rigid in place.

During the research and development of Mysterious Seas, Chen Jiao has been emphasizing details and details.

People, including the entire project team, are also infected, strangling their brains and adding everything to the game to make it more realistic.

The effect of Chen Wang's hopes is that players don't see any discord in a scene, as if they were supposed to be like that.

……

In the eyes of global players, Lost Treasures and Mysterious Seas have published trial and launch dates, respectively.

Lost Treasure is tentatively scheduled to be tested on July 23 and released on August 1.

Mysterious Seas is scheduled to be tested on July 14 and released on July 22.

When this time comes out, the GA's all fucked up. What do you mean? Why is Thunder entertaining each other so much earlier than we did?

That doesn't make sense!

The capacity of the two games should be similar, and Mysterious Seas may be larger.

The Lost Treasure has an off-the-shelf script, dramatic support from the original author, and Mysterious Seas is an entirely original drama.

From the information released, the Lost Treasure is slightly worse than Mysterious Seas.

Moreover, the Mysterious Seas announces R&D only after Lost Treasure releases R&D. In other words, Lost Treasures is clearly more developed over time.

GA feels that it has compressed R&D time repeatedly in order to catch up, how can Chen Jiao do it faster than them, even a week faster?!

You know, GA had a lot of meetings to finalize the final game script, and the designer and author had a deep and intense exchange before finalizing it.

Don't you have to change the script here at Mystic Seas?

This time made GA very egg painful, although it was only a week away, after all, it had a first claiming effect.

After this period of preheating, the players' expectations for the two games have reached their peak, and the result is waiting. It is "Mysterious Seas" that came out first, and it is still a week ahead of "Lost Treasure"...

The result is plausible.

GA is speechless, but there is no way, after all, the development progress is not something you can mention, let alone 7 days.

We can only pray that Mysterious Seas is out of the streets because of the rush to develop and the lack of quality of the game.