Almighty Game Designer

Chapter 760: An Unexpected Beginning (more)

(There is a lot of drama content, so students who don't care about drama can consider jumping.

This perspective surprised Zhao Lei very much.

Rationally, Chen has made many VR games with first-person perspectives, including the Mysterious Seas of the previous fires.

The first-person perspective is a great choice for most mainstream VR games in terms of enhancing player intrusion.

But the American End of the Day chose a traditional, over-the-shoulder perspective. What's in it?

At this time, Zhao Lei felt like a non-existent ghost, floating behind the little girl, able to manipulate the little girl's every move, but still only as a bystander.

It's like there's a director in the underworld manipulating his own field of view (camera lens) and understanding the story from multiple angles.

However, after knowing that he is now manipulating the little girl, Zhao Lei has a new speculation that there is likely to be a multi-role shift in the game.

Generally, games with a first-person perspective are fixed as a protagonist, such as "Escape" and "Survival of the Jedi", and players will not experience other characters from beginning to end.

However, if a game requires “soul piercing” back and forth between multiple characters, the first person's perspective can be problematic.

A little girl, a grown man, a pretty girl… from the perspective of the first person can easily make the player wonder about his current identity.

So, there should be two things to consider about using this over-the-shoulder perspective, on the one hand, allowing the player to experience the story from a purely bystander perspective and, on the other hand, reducing the confusion that character conversion creates for the player.

With this in mind, Zhao Lei feels that the American End of the Day's choice of shoulder perspective should be a considered approach by Chen Qiao. But he wanted to say, this is a very retro technique.

After all, now that VR games are on the road, designers are generally digging deep into the "proxy" of games, and even the entire script, play, and narrative of games serve the "first person perspective” and “proxy". It is already very rare to sacrifice VR game features for stories like Chan.

As the little girl stood up from the bed, Zhao Lei also officially gained control of the little girl.

There are relatively simple hints in the field of view that Zhao Lei can manipulate little girls walking, opening doors, etc.

While walking, the little girl occasionally talks to herself, rubbing her eyes, shaking a chill, hitting an arrears, etc.

It took Zhao Lei some real time to find out that this kind of over-the-shoulder perspective is still pretty good in VR games, not as rigid as you might imagine. More importantly, being able to see the little girl's movements all the way through makes the scene and the plot more storytelling smooth, albeit with a little less intrusion.

On the table, Zhao Lei found the little girl's birthday card for her father.

“Dad: You're often away from home, you hate my favorite music, and you look down on my favorite movies, but the strange thing is, you can still be the best dad every year. How did you do that? Happy birthday, yeah! ”

Payment is: Love you Sarah.

Zhao Lei couldn't help but smile.

He is also a father now, and sees that this part of the bridge cannot help but create a kind of warmth.

The little girl's house is full of details, including jerseys, sneakers, computers, music and posters, and looks like a very ordinary American civilian family. However, this decoration makes Zhao Lei feel a little old. It feels like a few years ago. After all, the technology products here seem quite out of order.

Chen did not say the exact age of the story, but obviously there was some hint in the game.

The latest news appeared in the newspapers in the room: the surge in hospital admissions, a 300 per cent increase in bizarre infections, more contaminated crops found by the Food and Health Administration, feminine murderers and three others, and so on.

Joel is not in the bedroom and there is news on TV about the infected.

On television, journalists were reporting that a gas explosion had suddenly occurred and the television signal was instantly cut off. At the same time, there was an explosion outside the window, and a blaze of light lit up in the dark night sky.

The sand sounds of the TV, the alarm sounds of the vehicles outside the room, all at once made the atmosphere of the game weird.

“So now it's the eve of the outbreak? ”

Zhao Lei manipulated the little girl to look for elements in the room, speculating on the current drama. Obviously, The End of America tells the story of the aftermath of the outbreak of the zombie virus, and it is now clearly during the outbreak.

Coming downstairs, a platoon of police cars whistled past.

Dogs barking.

The clock shows that the time is 2: 15.

That's when the phone on the table rang. It was Uncle Tommy, looking for Joel. Zhao Lei continued to manipulate the little girl to look for clues in the room. Suddenly, the dog outside the door suddenly made a mourning sound, and then there was no sound.

Keeping moving forward, Joel suddenly ran back and chatted with the little girl, turning around in the closet and shooting the pistol.

An infected, irrational man slammed through a glass door, covered in blood, looking deeply infected and completely irrational. Joel stood in front of the little girl and, after warning, fired directly and without hesitation at the neighbour who had broken in.

Uncle Tommy drove to pick up his father and daughter, and the three of them drove away together.

The little girl sat in the back seat and watched everything outside through the window with horror.

While driving, Tommy and Joel were discussing the outbreak, a family member wanted a ride and Tommy wanted to stop, but Joel stopped him.

Traffic jams, zombies everywhere, car crashes, attacks, picking up little girls to keep running...

The next plot is the standard zombie escape plot, but the atmosphere of the story is great, with panicked pedestrians, screaming, crashing into a gas station exploding vehicle, constantly comforting the daughter's father, suddenly running out of the zombie… all the details are extremely rich and the scenes and images are at exactly the same level of detail as The Mysterious Sea, so it gives a very strong sense of authenticity.

Finally, on the highway, the soldiers in front fired a burst of gunfire and resolved the bodies that had caught up.

Soldiers are asking their superiors: "Sir, there's a little girl here… but… yes, sir. ”

Joel seemed to understand something and tried to convince the soldier: "Listen, man, we just escaped death...”

Yet the soldiers raised their guns.

He shot!

Joel subconsciously turned his back to the muzzle, hoping to block the bullet for his daughter while rolling forward.

But the soldier with the gun came to Joel, pointing the gun at his head.

Just when Joel thought he was dead, a gunshot struck and Tommy arrived in time to blow the soldier's head off.

But just when Zhao Lei thought the father and daughter had finally escaped, she found her daughter crying and she was shot in the stomach.

The blood spreads instantly, and the little girl's voice gradually decreases...

Joel comforted his daughter in vain, covering her wounds, but could only watch the little girl die in constant crying.

The grudging guitar sounded, and Joel cried silently with his dead daughter in the midnight silence of the bug.

At this point, the camera pulled up, and the stars became pitch-black. In the night sky, the name of the game appeared: "America's End" thelastofus.