Almighty Game Designer

Chapter 785: Experience Store Promotion Nationwide (Sangen)

After the news of Thunder Entertainment's new headquarters was finalized, the players thought about it carefully and it was time to change it.

Needless to say, the domestic imperial dynasty entertains each other and Zen entertains each other. The building has also been built more beautifully than the other. Thunder entertainment is now more than the two, whether in terms of profitability, influence or calling power. It is not appropriate to continue using this small experience store.

Although many nearby players feel very reluctant, it's not too far away if they actually move away. The new Experience Store is still directly on the subway, and all the equipment in the Experience area is updated, which should basically stop the crazy queuing, plus the exciting theme area.

Moreover, the new headquarters is not just an office + experience area, but, like many of the world's top 500 group headquarters, it also has a wide range of integrated services.

For example, in the employee's office area, in addition to various offices, conference rooms, there are restaurants, fitness centers, living centers and car parks dedicated to employees, and even indoor ballparks.

In the tourist area, there are also thematic restaurants for tourists, viewing areas, larger holographic projection viewing areas, original game painting exhibitions, game character archives and other colorful tour contents, even an ordinary corridor, which may also have developer malice and colored eggs.

Even Chen Qiao has set aside a part of the area for future e-sports venues. Perhaps in the near future, such sports games as League of Heroes and Jedi Survival will have a brand new venue at Thunder Recreation Headquarters, where players can come and watch the games.

These new things were completely absent from previous experience stores, so the mindset of the Tidu players has shifted from impassioned at the beginning to excitement and anticipation.

They can't wait to see what happens next year when the new experience shop completes!

……

While Teito's players were looking forward to it, players from other cities also got a message that cheered them on.

That is, Thundering Recreation will build experience stores in 20 first-tier cities in the country, and players from areas like Demon Du, Chuanyu, Suhang, etc. will also be able to experience new games of Thundering Recreation in the experience stores.

Of course, no more cities can be built. After all, experience stores only play a propaganda role. Profitability can basically be ignored, and it is not possible to cover all towns and counties in the country.

However, players cheered about Thunder Entertaining each other to open Experience Stores in these first-tier cities, so they finally didn't have to go all the way out to experience games.

Experience stores in all cities have dedicated Thunder Mutual Entertainment staff and are equally committed to providing the best trial experience for players. These stores will basically be officially operational next year, when the influence of thunder and entertainment will spread further across the country.

……

In addition to the new headquarters, more experience stores, and the annual Game Awards, Chen Jiao is considering other things.

Organize game design competitions in the official capacity of Thunderbolt Recreation.

In fact, there are many game design competitions in China, such as Chen's first experience store, won by game design competitions.

However, these game design competitions are often unsystematic, large and small, are spread throughout the country and do not have a unified selection mechanism.

And it's because there's no powerful gamer to push this thing forward.

Emperor Dynasty entertainment is more concerned with its own profits. If you lack talent, you can dig up people directly from other game companies or hire some independent game designers at a high salary.

Zen entertainment is relatively good, but it's not going anywhere. Although some game design competitions will be held, the main aim is to create gimmicks and raise the company's profile, and it hasn't had enough far-reaching impact.

Many reliable design competitions are actually sponsored by the JAC, such as the one that Chen Jiao attended before, has such a lost relationship with the JAC.

In fact, just think about it, it's hard not to get comfortable, and no wonder no gamers are willing to take the lead.

Because throughout the gaming industry, whether in previous generations or in parallel worlds, domestically or abroad, there is no particularly clear rule to follow, nor is there as much expertise and accumulation as many high-tech industries require.

For example, Yingtao Miyazaki, the producer of Dark Souls, was initially just a bottom-up executive planner and programmer, and then climbed step by step to the position of president with his talent and effort.

In the gaming industry, there are many more examples of this, and many superior producers may just be a regular programmer, a test, or just an enthusiastic player at first. Instead, many of the designers from the Orthodox class were screwed in large companies and slowly stumbled across the crowd.

Ultimately, or because the game design itself is not so clear about the rules, and there is no guarantee of “inevitable success", the same resources and investments, may be made to make a pile of garbage, lose blood, and may sweep the globe, and earn a lot of money.

In this case, you can choose a more promising designer from a game design competition. But it is simply impossible to deduce the future achievements of these people.

Some of them may have made a difference in the design competition, but Jiang Lang soon ran out of people.

It is also possible that some have lost the design contest, but instead many shocking works have been launched.

For companies like Dynasty Mutual Entertainment and Zen Mutual Entertainment, these competitions find some novices with a little bit of prospect at best, but in fact, they can only do a few affordable hand trips, which are still 18,000 miles away from really making a profit for the company. If you want to be a designer who can really make good work and generate value for the company, you still have to dig in the industry.

If you dig in the industry, just look directly at your resume and host a design competition.

So, the past game design competition is just a special channel led by the JAC to encourage newcomers to enter the game design industry. After that, it is in a state of recreation, and the designer can't look at himself.

For example, Chen Jiao, after winning the design competition, did get access to the Experience Store, but there are certain indicators every year. If Chen Yu's games later fail, the experience store will be withdrawn and he will have to find another way, and the board will definitely not ask.

Chen Yu wants to host a design competition, which is completely different from previous design competitions.

At present, this scale, this level of design competition, is only available in the country by Chen Qiao.