Almighty Game Designer

Chapter 800: Jarvis, Don't Pit Me

Zou Zhuo entered the game, appearing in front of the field of vision with some graphic elements about the Three Kingdoms Kill, while the sound of Jarvis sounded in his ear.

“Want to kill in one round? You should be new to this game and I can give you a little tip if you need it. ”

Zou Zhuo hurriedly said: "Okay, okay, I'm sad I don't understand. ”

As an AI program, Jarvis was obviously too clear about the rules of these games to begin explaining the rules of the game to Zou Zhuo while presenting various cards.

“The Three Kingdoms Kill is a multi-player card game with a three-country background, divided into identity cards, martial arts cards, basic cards, brocade cards and other different card types. ”

“In the identity field, each player will play an identity. There are four kinds of identities: the hero, loyalist, traitor, traitor, each with a specific game goal...”

Jarvis explained that he was showing the card in Zouzou's field of view.

For example, when talking about identity cards, there are four 3D identity cards in front of Zou Zhuo. When talking about "the hero”, this card will float in front of Zou Zhuo's eyes. At the same time, a brief introduction of various fine arts will appear next to Zou Zhuo.

These cards also form structures from time to time to show players how they relate and use each other in a manner similar to the flow chart.

This feeling is similar to the beginner's guide to many games, but the difference is that all the presentations are done with MR technology, Zou Zhuo seems to be able to see the cards hovering in front of his eyes, and even the pattern and thickness of the cards are clearly discernable and look very textured.

Because it is an MR game, Chen Jiao did not make "Kill the Three Kingdoms" into a paper card material, but added thickness and sculpture, and specially designed a beautiful patterned embossing on the back, which looks more 3D.

Moreover, the current version of "Three Kingdoms Kill" only supports face-to-face games, only classic identity fields, and does not support cyberkiller functionality at this time. Because the Trinity Kill is still an exclusive game for matrix glasses, it can't be online with a PC or cell phone.

The advantage of MR games is that a mix with reality shows that "Three Kingdoms Kill" as a table tour is the most interesting face-to-face killing between friends. If it's a person hitting "Three Kingdoms Kill" against an empty table and people online, it's not a bad idea, but it feels really lonely.

VR devices are for those who stay away from home all day, and MR itself encourages people to go out, walk, and meet friends, so the positioning of the two games is not the same.

Therefore, in the original version, Chen Jiao produced only the most basic and essential game content of The Three Kingdoms Kill, dedicated to providing all players with the ultimate face-to-face killing experience.

Someone might think that it would be better to do this with a lot of effort than to do a ready-made card!

In fact, the MR version of The Three Kingdoms Kill, and all the MR version of the card game, still have many advantages over the physical version.

First, convenience. One or two cards may be nothing, but what if it's several or even a dozen cards? Solid cards must all be worn on the body, but the MR version can integrate all card types with just one pair of glasses, with almost unlimited room for expansion in the future.

Second, the effect is gorgeous. Paper cards have no background sound, no special effects, and cards have a very average appearance, which makes them wear and tear resistant. But the MR version can wear cool sounds and effects, as well as character voices, that explode more than the performance of PCs and phones.

So, with matrix glasses, the MR version of The Three Kingdoms is obviously much cooler than the paper version.

Soon, everyone has completed the basic course of "Kill the Three Kingdoms". Although there are some things you may not understand, after all, there is Jarvis, an artificial intelligence that can be consulted at any time, so don't worry about not understanding at all.

In fact, Jarvis is now at a better level than most players, but in order to ensure a player's gaming experience, Jarvis can only provide players with more basic advice to make sure that new players can play well, and it is impossible to play instead of the players, otherwise it would be a battle between Jarvis and the others?

“Come on, let's give it a try. Come on, let's have a five-man field.” Zou Zhuo and several others sat face-to-face on two couches, and the table in front of them was considered the playing field.

At a glance at the staffing, Jia Peng, Wen Lingwei, Su Jinyu, Zhao Lei, Zou Zhuo silently used the note function brought with him in "The Three Kingdoms Kill" to label four of them: non-chiefs, semi-European descent, natural stupidity, honest people.

Well, nothing wrong.

These guys knew each other a long time ago, so they knew each other. Zou Zhuo is very happy to play "The Three Kingdoms Kill" with players like Jia Peng. After all, the game of chess cards is all about watching faces. Wen Lingwei put Zou Zhuo under a little pressure in the four of them, but she was a bit of European descent, but not too pure. If it was a European dog like Zheng Hongxi, it would be a lot trickier.

However, it is fortunate that Zheng Hongxi is usually obsessed with studying game plots for work reasons. He is not so enthusiastic about playing games. Perhaps this is why he has always maintained a more pure European origin...

The game begins with a cool set of licensing processes. Right in the center of the desktop is a set of cards showing the number of cards you can currently touch, and there is a small area on the desktop in front of everyone to display the Warlord information.

Su Jianyu is the main character, the area in front of her highlights, and at the same time a special corpus [main character] two words appear. Others are hidden, but other players are free to note.

Once the Warlords have been chosen, everyone's small area on the table displays a virtual image of the Warlords. These virtual images are just like handsets, but they move, and when the player performs the action, they do the corresponding action.

When everyone chooses a warlord, a special desktop background appears on the entire table, as if it were a real battlefield, with elements such as engineering cars, miscellaneous soldiers, city walls, and so on, making the whole table games scene more proxy.

Jia Peng looked at the choice of Wu in the field of vision and was a little confused after listening to Jarvis introduce his skills.

His identity as a traitor in this inning was so tight that he didn't come and take a closer look. As recommended by Jarvis, he chose Jin Ji as his hero.

Once each is selected, the game officially begins.

The foundational rules of "The Three Kingdoms Kill" are fairly clear, and Jarvis is the most basic cop for artificial intelligence, and Jarvis gives some fairly basic advice before or after each operation, so everyone has a smooth time.

Soon after, Jia Peng touched the cards.

First one, Red Peach.

Touch the hand, two squares.

”Jia Peng:“...

Jarvis: “…"

Jia Peng asked: "Jarvis, we're all Jia. Don't mess with me. Didn't we agree that this hero could always touch cards? Is it true that I'm a fake? ”

“You omitted my qualifier," Jarvis explained. "My original phrase is that this hero [lucky] can always touch cards. ”