Almighty Game Designer

Chapter 835: Egyptian Style and Legendary Beginnings (II)

In the expectations of the players, Assassin's Creed: Origin updated two more posters.

And Castle: The Middle Ages isn't idle, and it's also an updated video of some of the ways to play.

In fact, strictly speaking, the difference between the game types of the two games is quite large, there is no absolute competition, and it is not as serious as Mysterious Sea and Lost Treasure.

Lots of dead and loyal players who like similar themes will basically buy Castle: The Middle Ages no matter what it looks like.

But this does not mean that there is no competition between the two games, and their main competition is not in terms of their core fans, but in terms of groups of players who like both types of games.

In fact, in many cases the division of the player population is blurred, with many players playing SLG and also MOBA and FPS, but preferring RPG. Players like this do not themselves have an absolute preference for one type of game, so when choosing a game, he takes into account other factors, such as the subject matter of the game.

Castle: The Middle Ages is not just a mock build or mock run game, as this type is not particularly successful in VR games. The biggest advantage of VR games over PC ends is the sense of substitution, if it's just building houses in a castle, watching farmers and soldiers living in a castle from the perspective of God... it doesn't make any sense to pay for VR.

So, in Castle: The Middle Ages, simulation is just a small part, and the most central experience is to experience medieval life as a lord.

For example, walking in one's castle, watching blacksmiths fight iron, watching farmers transport food, watching soldiers train, etc., while what really inspires players is battle.

In this game, fighting gives the player a lot more pleasure than simulating how to run a game, which is a VR game after all.

Players can experience many different ways of fighting, such as siege, city defense, field combat, etc. For players, the best part of the game should be to kill the commander outside the castle with his own troops, defeat the enemy forces and then attack the city while plundering resources in other castles.

In this section, Castle: The Middle Ages battle system is very similar to many RPG games and ACT games, and even many players consider buying Castle: The Middle Ages, mainly to get a sense of its battle system, to get a sense of that highly restored cold weapon battle, but not very interested in running and building the castle.

After all, a simple simulation operation of the game, in the field of VR platform, is no longer very fragrant.

So while Castle: Middle Ages does not have an absolute competitive relationship with Assassin's Creed: Origins, the simultaneous listing of the two games will certainly have an impact on each other's sales, especially for a large number of marginal players, who are likely to buy only one.

……

The Assassin's Creed: Origins unveils two new propaganda CGs, Egyptian Style and Legendary Beginning, respectively.

In Egyptian Style, the whole publicity CG is still all about in-game reality, except that the main character is no longer a historical figure, but an Egyptian scenery.

In this propaganda CG, in a soothing song, a scene of despair appeared in front of everyone.

The pyramids in the long yellow sand.

The diligent Egyptian people.

The waves of sunset shine on the Nile.

Egyptian city state in the oasis.

A hippocampus with a big mouthful of blood and a crocodile bite.

The male lion that captures the antelope on the grassland.

Crocodiles downstream.

hyenas foraging on the prairie.

Egyptian slave labourers building idols.

And at the end of the picture, Bayek rides on a camel, overlooking Egyptian soil beneath the hilltop, and is even more beautiful in the sun.

In Legendary Beginnings, the entire campaign CG focuses on Bayek.

Bayek in the mural and Bayek in reality merge perfectly with each other by switching lenses, telling the story of the legendary character's drip through a scene of alarming battle.

Slide off the pyramid.

Fighting huge fights.

Assassination with a sleeve sword.

Come to the temple that has been dust sealed for a long time.

Live and die fighting in the arena.

A fierce naval battle.

Throat cut, chest pierced, head exploded.

Bayek's generous statement was deafening.

["We must fight for the free will of the people! ”

"Even with little hope, our fraternity is our only chance! ”

……

Unlike previous games, the three posters of Assassin's Creed: Origins did not have too many reasons to blur or conceal, and basically made many aspects of the game clear.

The earliest poster, The Battle for Power, tells the story background and outline of the main line of the game, which is the history of Caesar the Great, the post-Egyptian period.

Egyptian Style talks about the world view of the game, which is obviously an open world that includes everything, even the Egyptian wild animal ecology, hippos, crocodiles, and lions.

The Legendary Beginning focuses its eyes on Bayek, showing his personality charm on the side, while basically explaining how the game fights.

Bayek can be assassinated with a sleeve sword, can shoot enemies remotely with bows and arrows, or can use a long sword, a machete, or a heavy weapon for close physical combat.

Unlike The End of America, the previous film "The End of America" could be described as a fog cover. After watching it, you can't even guess what story the game is telling.

But after watching Assassin's Creed: Origins, basically most players have guessed the game's core play and the general direction of the story.

Perhaps the only question is: Why is this game called Assassin's Creed? Where's the assassin?

However, this “clarity” does not affect players' expectations of the game, on the contrary, players' expectations are even more overwhelming when they learn about these elements by promoting CG!

“I'm going, Chan Myeong's new game. Do you want to make an Egyptian travel simulator? I actually saw Animal World in a promotional film?? hippocampus, crocodile, lion, antelope, hound dog... even did this? Don't tell me these animals have anything to do with the mainline plot! ”

“So, the game is supposed to be open world and not run away, right? ”

“I saw the shield in the publicity video, but also the assassination... since there is an assassination, then this game shouldn't be like The Dark Soul, right?? ”

“Upstairs, Dark Souls also has assassinations. Slow down behind the knight and stab him in the back. Isn't that an assassination 2333?"

“I'm very interested in the name 'Assassin Creed’ for this game right now, and I really want to know what the so-called Assassin Creed is! ”

“Nothing to say, you have to buy it for the Egyptian style! I really want to see what it's like to slide down the pyramid! ”

“... the grave glide?? ”

“Ha-ha-ha, you're so talented upstairs, Jan. Glide on the grave! ”