Almighty Game Designer

Chapter 839: Leap of Faith (Sangen)

As the mission continued, Limmu studied in general terms the practices of other Assassin's Creed: Origin systems.

Similar to other VR games, the UI on the scene is very simple, with only a few simple graphics for mapping mission locations, tracked special prop locations, and more.

Once you enter the system interface, you will come to animus' space where you can view task records, equipment, capabilities, item columns, and more.

Opening the map reveals that the map of Assassin's Creed: Origin is very large and is clearly an open world, although most areas are not yet open. From the map, the player is currently in a nice Siva Oasis, which is only a small area on the map.

In terms of weapon systems and Dark Souls, there is a difference between different types of weapons with different damage values, effects, and skills that players can choose based on their own preferences.

You can upgrade your chest armor and other equipment by collecting resources to gain certain attribute enhancements.

In terms of ability, the Assassin's Creed: Origins has a fairly large skill tree. Players can develop freely in three directions, strengthening their fighting ability, archery ability, or assassination ability. Players can choose the direction of development according to their preferences, allowing Bayek to gain more powerful abilities, such as the continuation of warrior-like battles, hunter-wind obvious left and right arching, and so on.

In addition, there is a very amazing way to play Lim Moo: True Eagle Eye.

When Bayek arrives near the target point, he can call out his eagle, Sennu, to confirm the location of the target in the air. In this case, the player's field of view will then be transformed into that of Sennu, overlooking the entire area from the top and marking what is of interest to him, such as enemies, props, materials, etc.

Once labeled, Bayek can search the past based on the location of the label, saving time.

In the course of the search for leather, Limmu manipulated Bayek deep into the Siwa Oasis before realizing how real the town was doing.

This reality comes not only from the precision of the image, but also from the superimposition of countless details.

Limmu had also played Mysterious Seas before, and he had already experienced this sense of authenticity in that little Malagasy town fair. However, after all, that scene is a modern one, and a lot of content can be taken directly from reality, including merchants, chefs, wall painters, monkeys, and so on, and so on, and so on, and so many different details create that scene with a sense of authenticity.

In Assassin's Creed: Origins, what Chen Qiao needs to reproduce is ancient Egypt. Although clothing, architecture, humanities and other materials were found by Lin Mu, it is really necessary to integrate these materials and construct a complex and real scene, the difficulty can be said to be an exponential rise.

But now that Lin Moo has truly arrived at the game experience, it turns out that Assassin's Creed: Origins perfectly accomplished the task of building a virtual town.

In the Siwa Oasis complex, numerous residents and traders live in their own homes and carry out their own activities.

In other words, NPC has a very complete set of ecology.

Shipments were delivered from one side of Silva with the goods overhead.

Next to the store, two middle-aged women are talking about the trivialities of today's life.

In the marketplace, small vendors are struggling to market their goods.

Kids play with mud in the corners.

Pedestrians walked around and some people who knew Bayek would greet him.

Villagers who rushed to the cattle truck carrying straw entered from outside the city and did not know where they were going.

Limmu's hands slashed an innocent villager on the lookout, resulting in a systematic pop-up prompt: "Guardians should protect innocent people.” If you continue to chop pedestrians or cats, you may even lose sync directly. (This was explained by the system when entering animus.

After clearing an enemy position, Limmo found an open synchronization point nearby.

After climbing the cliff, Limmu manipulated Bayek to the synchronization point, at which point the interface prompted: "Synchronization is possible”.

Limmo felt a little soft on his feet, and he looked down, at least a few dozen meters from the ground, but synchronized according to the system prompts.

The camera pulled up quickly and circled around Bayek with a view of the surrounding area. At this high bird's eye view, you can clearly see the distant sand dunes, the vast Siva Oasis, the lush woods, the top of a building… all the scenery in the surrounding area.

“Okay... so beautiful!” Limmu also had to be moved, a vision that gave a direct view of Egypt, and such bird 's-eye spots were everywhere on the map.

[Sync complete.

Unlocked quick transfer.

[Leap forward in faith.

“Leap of Faith?! ”

Limmo, the whole thing's fucked up. What the hell?

Just standing on the bird's eye has made his legs soft, and now he's gonna jump?

Though I know this is just a game, the scenery and details around me are really too real, combined with a very sensational first-person perspective, Lim Moo feels that both legs are shaking a bit in reality, and his palms are sweating coldly.

But if you don't jump, climb back from this place? That's too time consuming.

If the system allows this so-called "leap of faith," then jumping should be okay, and the only problem is boldness.

Limmo is still hesitating.

At this point, the system hints at an additional option: "Leap of faith in the name of a third person. ”

“Third person? … well, that seems to be a lot more friendly.” Limu did not hesitate to choose the latter.

This time, the camera pulled up to the rear of Bayek, without Linmu's own operation, and Bayek himself leaped forward!

“Phew!! ”

A whiff of eagle.

Bayek, open your arms and leap forward!

Limmu's perspective followed Bayek's rapid fall, and the sights on both sides quickly flew towards the heights, and the whistling wind echoed around Limmu, as if it were really falling from the sky!

But fortunately, it's a third person perspective, and Bayek's perfect and elegant action made Lin Moo's heart a lot more solid, and even a delusion, as if his feelings had escalated with a jump!

The imaginary forced landing did not happen, Bayek fell back into a car of straw, and the next second he crawled out of nothing and jumped alive.

“This… is another setting that needs to be pressed against the Newton Coffin Board! ”

Limmu thought the jump would be as direct as a massacre or as “youdied” as a black soul, but obviously the so-called "leap of faith” is part of the game setup, and this straw pile… must be one in every bird's eye view.

Lin Moo looked back at the place where he jumped. The bird's eye view point on that cliff was really high. If it was real, no one would dare jump from it, right?

“So... is this a leap of faith? Faith-filled people dare to dance? Or... someone with a firm faith jumped and hung up?? ”