Almighty Game Designer

Chapter 845: Celent's New World-Class IP

Shortly after the launch of Assassin's Creed: Origins, Castle: Middle Ages was released on schedule.

Although these are two different types of games, they are inevitably compared by many players in areas other than how to play them.

Historical background and combat systems, for example.

If you change the names of these two games, Assassin's Creed: Origin can be called the Egyptian Simulator, while Castle: Middle Ages can be called the Medieval Simulator. Although the gameplay kernels are not the same, they have a very close selling point, which is the architecture of the entire historical environment.

Both games are great options for many players who like historical themes and cold-weapon combat, as they both replicate a certain period of history well, giving people the illusion of passing through and allowing players to play a very important role in that history.

However, after comparing the "historical element” of the two games, many players discovered that the "Assassin's Creed: Origins" was a historical creation that exceeded even the 4Kgame, which was long on the subject of history!

First, the story layout of Assassin's Creed: Origins is more ambitious, geographically spanning the entire northern part of ancient Egypt, with each city and village having a unique story. Castles: The Middle Ages, on the other hand, is confined to a single castle, with equally rich but limited tasks.

Secondly, the story context and major historical events of Assassin's Creed: Origins are inextricably linked, and players can manipulate Bayek and Aya to talk to famous figures in history, such as Caesar and the Egyptians, and work together to complete major historical battles. In Castle: The Middle Ages, there are not many historical characters, and although all aspects of the game are a good reproduction of the details of the Middle Ages, the sense of historical epoch is not too strong.

And most importantly, Assassin's Creed: Origins chose Egypt as the place of the story, more attractive than medieval Europe.

In fact, there is already too much research, literature and literature about the Middle Ages in Europe, and there is also a lot of gameplay. When game developers think of Cold Arms fights or magic stories, the first reaction is to extract material from the European Middle Ages, so this is a very mature subject that has lost some freshness.

Of course, Castle: The Middle Ages, with its own unique method of play, can make a clear distinction between other medieval themed games by combining simulation operations and simulation battles, and is still a groundbreaking work; but if the subject matter is presented alone compared to Assassin's Creed: Origins, it will appear obscure.

……

The label "Egyptian Style” is not only popular in the country, but also attracts widespread attention from players abroad.

For European and American players who have played too many Cold Arms battle themes, the story of ancient Egypt is full of freshness. Especially the fascinating age setting of the story, which belongs to a period of history that the players are familiar with, but not tired of playing with, and the staggering ancient Egyptian scenery that killed so many players couldn't help but admire.

European and American players are also discussing the differences between new Chen games and previous games on foreign game websites and forums.

“Assassin's Creed: Origins is a big surprise to me! I thought Celent was going to be in a period of confusion after the development of The End of America, or continue this style. But he didn't, he turned his attention to history! And equally excellent! ”

“Yes, I was also very surprised, you know, Celent had hardly ever been involved in history before, but this time, he succeeded in surprising 4Kgame, which has always been a historical theme! ”

“Yes, especially as an open world game, Assassin's Creed: Origins is really too rich! It's like an ancient Egyptian encyclopedia, showing us Egypt a thousand years ago in terms of humanities, history, architecture, environment, I've been obsessed with ancient Egypt for days, I love it! ”

“What interests me is the ‘Assassin Organization’ setup. Yes, there are actually many traces of ‘assassins' in world history, but this game was indeed the first to introduce the concept of 'assassin organization'. At the end of the game, Aya and Bayek set up assassin groups in Rome and Egypt, respectively, and told the source of the assassin logo… Since the name of the game is Assassin's Creed, I wonder if there will be any further story development? ”

“I think there will be. After all, what exactly does the 'creed’ in 'Assassin's Creed’ mean? It's not very clear. And there's a lot of material to be picked up in the history of the future, and some places are better suited to picking up material than ancient Egypt, like Europe. ”

“I am pessimistic about this because Celent never counts 2...”

“But Celent's gonna come up with the DLC. Have you forgotten The Mysterious Seas? Plus, there are a lot of unlocked modules in animus, and I think Serrent's obsessive-compulsive disorder is that he would never allow an unfilled pit to appear, and these unlocked modules would definitely be made! ”

“Really? That's fantastic! To be honest, I really like this series, not just how it plays, but also its historical and cultural background! If there were more Assassin's Creed series out there, I'd definitely buy one! ”

……

The Assassin's Creed: Origins was also highly rated by major game review websites, while TGN, which scored 9.2, gave such a comment.

“Another benchmarking, world-class IP from Celent is born! ”

“Assassin's Creed: Origins leads players deeper into the most seductive setting of this collection - ancient Egypt - in a dark, multifaceted and profound way. The protagonist, Bayek, is a compassionate and courageous assassin, driven by vengeance, and the player will experience a tortuous story from his point of view: one that includes Pharaoh and corrupt leaders, as well as love that has been gained and lost, and you will also see the people at the bottom serve hard labour until they are exhausted and unheeded. ”

“Assassin's Creed: Origins brings a tense journey, challenging players' perceptions of right and wrong and letting you think about the legitimacy of killing in the game. Moreover, the game is surprising in the true extent of restoration in ancient Egypt, and often gives a sense of penetration, arguably to the extent of historical peak creation. Though there are a few bugs in the game, from the introduction at the beginning of the game, does this seem like Celent did it on purpose? Anyway, this is an immersive game, and there is absolutely no alternative product on the market at this time, and it deserves your attention and experience it! ”