Almighty Game Designer

Chapter 892: One Chart Wins Thousand Words (Sangen)

The Legend of Zelda took just two hours to conquer the vast majority of players trying to experience the store.

As for the players who didn't come to try it out, it's a bit of a wonder. Is this game really that fun? Don't you feel it?

A lot of people feel a little strange about these "wild cooks" (wild breath players) because just from the video, they don't see how much fun the game is.

There is no drama as alarming as The Mysterious Seas, no identity as topical as The Assassin's Creed, no hard core and high difficulty of The Dark Soul.

If you're just watching the video as a cloud player, you might think Legend of Zelda is a slight but mediocre piece in all aspects.

After all, it is difficult to understand how much freedom the "chemical engine" brings to the game and how well the whole monster camp has been accomplished through the use of moths.

However, this does not affect the blow of Legend of Zelda by the players who have tried it, nor does it affect the strong interest that most players have in the game.

The Legend of Zelda is a must buy for players who already have SWITCH. After all, on the SWITCH platform, this is one of the best games to play these days, none of them.

The Legend of Zelda is equally appealing to players in the VR game compartment, but you can also consider buying a Switch version, after all, much cheaper.

The advantage of the VR Gamepad version of Legend of Zelda is that it can be switched between first person and third person, and the overall level of detail of the image has increased by several levels. If players have extreme requirements for the game itself, they will still consider buying the VR Gamepad version.

These people were hesitant, but when they looked at the price, there was nothing to hesitate about...

The Switch version of Legend of Zelda sells for 398, the most expensive of all SWITC * * * today. The price of the VR game deck version is 1980, but the Switch version of Legend of Zelda will be sent.

There is no hesitation for players with VR gameplay cabins. Anyway, they buy a gameplay cabin and send it to the Switch version, and the price of the gameplay cabin is the normal price. The Switch version is equivalent to a free delivery, and it is also very conscientious...

Players without VR pods want to experience a slightly worse VR effect, go to Switchpro + Matrix Eyeglasses Flagship Edition, or poorer, just buy regular switc * * * * and get it within 2500.

The pricing strategy for this Legend of Zelda can be said to be from poor to wealthy, beating all the players out of one network, almost every player can find a reason to buy Legend of Zelda...

Some people may think the equipment is too expensive, but Switchpro can play hand games, the flagship version of matrix glasses can satisfy everyday use, and MR games on the platform can be played... These two devices are so rich in features, they are all-encompassing for players, and the average person can't resist...

……

On the eve of the official launch of the Legend of Zelda, it was not just the players who were discussing it, but the world's major game media outlets were publishing ratings for the game.

Chen Qiao's response to this Legend of Zelda score was very low, only a picture was posted on Weibo.

A picture wins a thousand words.

In the middle of this picture is the Legend of Zelda logo, and around the logo are the ratings of the major game media.

TGN: 1010

gamehacker: 1010

supergamer: 55

AGE: Five stars

……

Twenty-three game-judging media outlets, all scored!

And these are not wild chicken media, they are all the most authoritative game review media in the world. Those slightly less famous, even if they give the Legend of Zelda a a full score, are not eligible for this picture.

The logo of the major game review media and a wide variety of full ratings fill the entire picture, and even if it doesn't have any images or text on it, it's shocking enough.

Another complete distraction sweeping across the entire gaming industry!

The last time this achievement was achieved was "The End of America". At that time, many game media were still emotional. The next one was so distracted that they didn't know when to see it. It turned out that the day had come so fast. Less than a year later, the second full distraction had appeared, and the designer was still a stranger!

TGN's comments are almost invincible, even many players can't help but tune in. Turns out TGN is the biggest wild cook!

A hundred years of professional bragging?

“Before playing this game, you must forget all the concepts inherent in ‘Open World Game’ in your mind and feel the dramatic changes that this game has brought to ‘Open World’ games like an understandable elementary school student. ”

“This is a pure freedom and adventure, with countless wonderful mysteries hidden on the mainland of Hilalu, all of which fit perfectly, creating a seamless complex system that, even if played for dozens of hours, still has countless unresolved mysteries waiting for you to solve. ”

“Perhaps every year Celent brings a whole new gaming experience to the players, but this time, Legend of Zelda: Breath in the Wilderness is arguably his most ambitious and impressive game ever. ”

“Advantages:”

“Beautiful, romantic, open-minded world."

“The mass never repeats the puzzle."

“Exquisite music.”

“Contains all possible battle systems."

“with a lovely NPC and monsters."

“Cons:”

“None”

A lot of players have seen this review and it feels like when have they seen it?

Well, I remember, it's the same flaw as The End of America!

The comments of other gaming media are basically the same as those of TGN, all of which praise the open world of the Legend of Zelda and cannot be overblown.

And the most shocking thing is that the End of America and the Legend of Zelda have absolutely nothing in common, two completely different games!

"The End of America" is a linear game, the main advantage lies in the plot, the realistic art style, the content is profound and shocking.

The Legend of Zelda is an open world. The main advantages are play, animation, characters and monsters are very Q Cute, the plot is relatively traditional, but it doesn't make people feel bored and fits perfectly with the game itself.

A closer look reveals that these two games are two completely different approaches!

Other designers tend to be only good at one aspect of the game, and after making a successful piece, they only dare to innovate slightly, and even some companies intend to eat it for life with an IP.

But Chen Jiao is different, he does different types every time, and each one is a classic!

Many game media are emotional.

It's only the end of August!

Is this year's annual game...

No more suspense?