Almighty Game Designer

Chapter 905 Split Screen (1 more)

The two of them debug the equipment, whilst chattering.

Qin 'an: “First of all, I've never played single machine games. It's very dishy. ”

Old P: "It's okay, isn't it me? I'm good at whatever games I play, and then you can just scream 666 behind my ass. ”

Qin 'an: “No, don't get me wrong. I mean, if you can't compare to me, it's embarrassing. ”

Old P: “??? ”

Qin 'an: “I hear there are driving and shooting elements in this game. ”

Old P.: "Yeah, there's jailbreak. ”

Qin 'an: “I mean, as long as there are driving and shooting elements, it's no coincidence that I'm better than you in" The Jedi Seeking Survival ". ”

Old P: “Come on, bragging makes you start! ”

The barrage audience are laughing crazy, Qin 'an, this is getting rounded up!

In fact, Qin 'an was very quiet when playing "Jedi Survival" and playing fairy clothes, because attention must be kept highly focused; but when playing single-machine games, he still played with the familiar old P. Instead, he activated some strange attributes, and the gossip grew unnamed.

The two of them started the game.

Old P sent Qin 'an an invitation to play the game, soon Qin 'an joined.

Both anchors are more accustomed to the way the VR game compartment operates, so the game is also played in the VR game compartment. However, the two people set the screen output differently, and the players who liked to see the SWITCH angle and the mirror went to Qin 'an.

The game itself starts very succinctly, with no setup options, no mess like DLC, internal purchases, etc., and the title flashes and goes straight into the game.

The scene is on an airplane.

Vincent and Leo, wearing bulletproof vests, sat on both sides silently. Next to both of them, there's also all sorts of clutter piled up, and you can see the blue sky clouds in the window in front of the plane.

The sound of an airplane engine coming from the ear, with a slight vibration, is very real.

Since they were both playing for the first time, there was no [Continue Game] or [Select Section] option, the lens slowly pushed forward, Vincent and Leo chatting with each other about the plan after, after a brief conversation, the UI for selecting characters appeared in the field of view.

“Hmm? I think it's time to pick one of us.” Old P. warned.

Brief information about Vincent and Leo can be found at this time, including their age, criminal record, sentencing results, personality traits, person background, and more. In short, Vincent is an aged, calm, highly educated person, while Leo is a recidivist, relatively simple mind, acute, harmonious personality, who likes to solve problems with violence.

Old P. hasn't finished, Qin Ann has locked Vincent.

Old P: “... Didn't you ever play single-machine games! Why are you reacting so fast? ”

Qin Ann laughed: “Obviously, as a low-key and wise person, Vincent's people set me up very well. ”

Old P: “Wisdom is right = =”

Old P locked Leo, I have to say that this character's choice is still a bit interesting, a chronic child, an acute child, if two people play together, they can basically be distinguished according to their personalities. Old P and others may be a bit more stable than others, but compared to Qin 'an, it is really no better than...

Qin 'an is a Buddhist anchor after all, can't compare to...

Qin 'an: “Look, I've been sentenced to 14 years, and my sentence is better than yours. ”

P: “You're fucking proud of yourself! Let's get started! ”

After a black screen, the game officially enters the plot process.

A bus transporting prisoners came from afar and the camera slowly moved down, giving a close-up to the sign “Prison Area” on the side of the road.

The story background still occurs in the lighthouse country, so the landscape is the style of the lighthouse country, and the words on the sign are also in English, displaying Chinese subtitles.

“Oh, this mirror is very cinematic!” Old P. was sentimental.

The beginning of the scene is exactly the same as in the movies. The scene is a highly accurate art resource, highly realistic, the lens application is very similar to that of the movie, smooth and natural, the changeover and connection between the lenses is very smooth.

In the first few scenes, the game also displays the list of producers in letters at the right place on the screen, entirely according to the specifications of the film.

The bus entered a heavily guarded prison and slowed down.

Vincent sat in the bus and looked at everything outside without expression.

The cameras rose sharply and the whole prison was at a glance.

Later, the lens crossed the prison lighthouse and the high wall, slowly pushed forward and lowered to the playground.

Many inmates watched the newass come after the barbed wire.

Leo stood up from the bench and came by the barbed wire.

Similar prison scenarios exist in many movies and TV shows, as well as some classic bridge segments.

The prison scene in "The Day of Escape" was restored to reality and the whole style was restored very well. Inmates were also very attentive in watching bridges such as newcomers, whistles, etc. on the barbed wire.

Old P's camera came directly to Leo, while Qin 'an's camera went back to the bus, Vincent stood up from his seat and walked towards the bus door.

“Well, I see you!” Old P. looked down through the barbed wire and Qin 'an manipulated Vincent with a faint yellow arrow on his head, walking along the road to the prison.

“Where are you? Oh, I saw it, too.” Qin 'an also saw old P. “Goodbye. ”

Vincent walked into prison, and Leo continued to sneak up on the playground. Although Old P and Qin 'an can no longer see each other, the audience in Qin 'an's live broadcast room can see the images of both of them at the same time.

In Switch mode, the screen is divided into two screens, one left and the other right, and the division between the two screens is dynamically adjusted. For example, before entering the prison, both screens were half-person; after entering the prison, Vincent had to walk through a long corridor, and the view on the left and right did not need to be too wide, so the whole picture narrowed; and Leo had to observe the scene on the playground, so the view was wider and wider.

In the same scene, two people went through different plots, Vincent walked into prison, signed documents, changed clothes, and Leo saw two people fighting on the playground, and the guards came out and took them apart and beat them up.

The SWITCH model is a little odd for the audience, first of all because the screen has limited and seemingly narrow horizons for both people, and secondly because the conversations and messages are happening simultaneously, leaving many viewers feeling overwhelmed.

But after getting used to it, I thought it might also be beneficial, which is that... it's much better to watch.