Almighty Game Designer

Chapter 919: The Breath of Life (more)

A lot of players are playing VR games, and they love going to their mansions, they don't play SWITCH in their mansions, they don't buy warm clothes, they keep dogs everyday!

Say what it feels like to be a dog...

In fact, it feels a lot like being a dog in real life. It's good when the dog gets up and is very active, but sometimes the dog doesn't play cards at all.

An intuitive feeling is that dogs seem to have emotions, sometimes happy, sometimes low, sometimes sticky...

Moreover, there is no pattern to this emotional change, but it is closely related to the player's current actions.

For example, if a player plays with a dog or takes a dog out for a couple laps, it will significantly improve the dog's mood; but it is also possible that the player plays with a dog, and the dog is completely indifferent, so at this time, another way will have to be found.

This experience is no different from that of a real dog, making the dogs in the Oasis attract a lot of players, even if they don't have dogs in real life, they want to try it.

But the players are also inevitably curious: how exactly did you make a real dog like this?

Soon, some players will pop up with a trail message: Due to advances in AI technology, you may be really self-conscious about the dog you're banging now...

Advances in AI technology are not particularly strict secrets, but they have not yet been fully exposed and diffused. In fact, the latest artificial intelligence technology has been disseminated in many areas, but it has not been widely promoted and spread to the player community.

In the beginning, players thought it was bullshit, or some naval forces deliberately blew the Oasis game with it.

But how does this seem to be getting more and more real?

As signs continue to appear, a lot of evidence points to the same conclusion: this dog, as if it were really made with the latest artificial intelligence, does possess a certain sense of self!

The so-called self-consciousness is actually what I know about myself, which is a little bit of a b-number in my mind, as a matter of common sense.

To get to the dog, it's that the dog has emotions, emotions will change with the cycle, and will be influenced by the outside world. It can recognize that humans are its owners, can realize that dog food is edible, can feel hungry or hungry...

Of course, the situation would only be more complicated in practice, and much more needed to be explained in professional terms.

For the player, this only means a little: My dog is alive!

It is no longer the previous simulated dog program, but in a sense it is now a real virtual dog, with little difference from a real dog except to live in the game world.

(Of course, just because there is no difference from a human point of view, it is difficult for humans to distinguish between the self-consciousness of smart dogs and real dogs. As for whether real dogs consider virtual dogs as their own kind, there is currently no accurate conclusion, but from experimental data, it is more optimistic.

Knowing this, the players were all excited and there was a 180 degree change in attitude towards the dog!

Everyone used to know it was a virtual program, so they only teased it when they were in a good mood and left it behind as soon as they got busy.

But not now, a dog is a living thing, if you ignore it, it will feel very lonely, lonely, bored, depressed, and for a long time this will even cause mental illness or physical discomfort...

For the players, this is equivalent to adding to their burden. Dogs that did not need to devote any energy in the past need to spend a lot of time taking care of them, but also have to try to mock the dogs' hearts and take corresponding measures...

However, the players did not have any resistance at all, but rather played hot!

Even some real-world dog trainers specialize in real-world ways to train dogs, they really cultivate dogs very well!

Even some players say that dogs are so much fun! "Oasis" should be called "dog simulator"!

It wasn't just the dogs themselves that were changed, it was the whole Oasis game.

Initially, when Beachfront Mansion was first launched, everyone saw it as an addition to the Thunder Game Platform, and no one was willing to stay in it for long periods of time.

Later, as more customization features and warmth emerged, players began to enjoy staying here.

But it's always a game in the mind of the player, just a scene, not a real “somewhere”.

Because this place lacks anger, lacks life.

Whether it's warm or previous dogs, players know it's just part of the game, it's some kind of high-end ornament, essentially like smart speakers and smart TVs at home. When you're home, do you feel like a smart speaker is with you?

But now that the dog is alive, it makes a lot of players feel different instantly.

Yes, the dog suddenly gave the whole Oasis some extra breath of life. The players felt that it was no longer lonely or monotonous, and even felt that the dog seemed to instantly activate the whole Oasis. The previous dog food, dog toys, etc. had been used for martial arts.

And even more heartbreaking, Chen Jiao seems to have updated all the furniture with a breaking effect!

A player enters the Oasis after work and is stunned by the sight in front of him.

The messy clutter in the house dumped the floor. The pillows on the couch were torn apart by dogs, and the feathers were everywhere...

This player was on his knees. This is fucking real!

Fortunately, Chen Qiao said he would launch a $10 month domestic robotic service package. Otherwise, the players are really going to collapse. After work, they just did their chores at home. They want to relax in the game room, and then they come in and do their chores...

However, this “Disaster Class Dog" is not a frequent occurrence and imposes strict restrictions on the character of dogs. It can be said that all dogs are little angels, although some dogs occasionally fly themselves, which is a kind of surprise (scare) for the owner.

This situation is kept within limits, so players are more welcome to do so, after all, the difference between having a real dog and having an electronic pet is here. Electronic pets rarely do anything that makes their owners unhappy, and just follow the strategy and you'll be sure to take care of it, but this will also lose a lot of fun.

However, many players expressed concern about the dog's life: "If I didn't treat the dog well, or if I neglected it because of a rush, would it cause permanent psychological trauma that I couldn't make up for? ”