Almighty Game Designer

Chapter 923: Celent's Vicious Intention (more)

After the presentation of the design concept, most of you understood Serrent's sinister intentions.

I'm afraid the pit player won't pay for it!

"Dark Soul" belongs to put out the difficulty at the beginning, the little monster can hurt you, Guda directly persuaded you to retreat, technically, the game is kind, at least give you a chance to refund.

But "Monster Hunter" is more of a thief. The task at the beginning was very simple. The first few monsters were all Jackal Dragons, Crown Dragons, the weak one.

But this little difficulty in the back adds up. By the middle of the game, any male Fire Dragon or Horn Dragon will have a very strong dissuasive effect. As for the various cool colognes such as Extinction Dragon, Steel Dragon and Fire King Dragon in the later period, that is, the minute dry party without negotiation, the difficulty runs directly to the top boss of "The Dark Soul", and the time is longer.

The key problem is, when I got to Horn Dragon, the refund time was way past...

"The Dark Soul" is kind of like a roadblocking robbery, it just pops up “I drove this mountain, I planted this tree”, you encounter the hassle to pay for it, and "Monster Hunter" is more like the kind of black boatman, “to get to the heart of the river to ask you whether you eat rolling knife face or razor”, the money could be directly kicked off the boat, it's like the pit death don't pay...

Everyone had a chill and made up their minds.

After this game is made, you can do better and never play!

Hard to say, "Monster Hunter" is actually a little lower than "Dark Souls" because the whole time here is in Boss Battle, and "Dark Souls" is probably a little weirder than boss.

But that in no way means that Dark Soul's old ass will make it all the way to Monster Hunter.

Because Monster Hunter has its own set of plays, the battle system looks a little bit like Dark Souls but is actually very different.

If you want to play Monster Hunter, you first need to be proficient in using all kinds of props to target dragons; second you need to understand the monster's habits, including its laws of action, attack, flesh, etc.; then you need to look at the same timing output, ungreedy knife, timely evasion, etc., as Dark Soul.

Besides, while there are certain variables in "Dark Souls", it is generally backplane combat, so long as you can remember the attack pattern of boss, you can still pass through; but the monsters in "Monster Hunter" can all be self-conscious, not necessarily the leftover blood to know to escape, trying to predict monster behavior becomes very difficult.

In other words, the hunting of "Monster Hunter" is as tense and exciting as hunting in real life, and the crisis is constant, not to mention the fact that there is no advantage in force among humans here, completely crushed by monsters, which is a real dance on the tip of a knife.

However, since Chen Xiao is going to do it, then do it, it is the players who are being abused anyway...

Maybe when this game comes out, those shaky Ms who love Dark Souls will still cheer!

……

The production of Monster Hunter is going fast because the main workload is on all kinds of monsters. As for setting up the whole scene, it would be much faster to make due to the number of corresponding resources in the art repository.

Although players use different weapons, moves, equipment, etc. that need to be made from scratch, none of those are technical jobs and are made quickly with the original painting.

Moreover, relying on the powerful effects of the Pangu engine, the physical rules of the entire world are also readily available and do not need to be adjusted repeatedly, as long as fine-tuned for some of the characteristics of "Monster Hunter".

For example… no matter how high you fall, the hunter will not get hurt.

Just wait for everything to be made right, for the entire jungle to become a complete ecosystem, and then fill it with AI from all kinds of monsters, and this jungle will instantly rejuvenate and become like the real jungle.

On the other hand, the Monster Hunter promotional materials are being prepared simultaneously.

This time, the main character is no longer the player, but one of the strongest monsters in the game - the Extinction Dragon, known as the Extinction Son.

……

As for why Chen Jiao wants to be the Monster Hunter...

It's simple, resentful value!

Although Silent Hills has been used to collect resentment values before, speed has not kept pace. After all, mainstream games, like the Legend of Zelda, bring a lot of joy to players, and they keep coming.

By now, the vast majority of players who like this type of game have basically figured it out, and there are no new soul games on the market, which makes a lot of shaky M players feel very lonely.

It's time for everyone to regain the pleasure of being abused!

Oh, no, it's time for everyone to feel the pleasure of walking through everything with a sword! (No, it's not.

……

……

On the web, many players are discussing new AI.

Living cats, cats and dogs do surprise a lot of players, but touching them carefully makes you think, isn't it too big to use?

“The cats and dogs have been really good these past few days! But it doesn't feel right. ”

“Yeah, I also think that this artificial intelligence technology is a bit excessive just to be an electronic pet...”

“But what else can we do? Animal-related games? ”

“Pokémon World is said to be joining this intelligent system, but it's just a trail of news, not yet a real hammer. ”

“On the European side, VUsoft is said to be coming out with a game called Wilderness Hunting that will use the latest artificial intelligence to freely hunt down a variety of prey within dozens of square kilometres. ”

“Hmm? Sounds good! Then it's definitely going to be a game. Is it an FPS game? ”

“Yes, FPS games. But it's not really a strict PFS game, because it's not the most important game, you know, even the big prey gets shot in the head by a shotgun is a direct GG, and making a pure FPS game doesn't show artificial intelligence. So, the key to this game is tracking the prey, fighting the prey intellectually, and when you do shoot, it's going to be a hammer. ”

“Isn't that a hunting simulator? Or maybe, after all, most players don't have any similar experiences and experience hunting in the VR world, which should be a pretty good thing. ”

“Hmm? Wait, check out Chan's Weibo, the new game is in the mail! ”

“New game? Yeah, it's almost time for a new game. What game? ”

“Uh... I don't know! Read it for yourselves! ”