Almighty Game Designer

Chapter 934: Silently Bought (Sangen)

The players exchanged in the forum and in the group of players to try and have fun. After half a day of exchanges, we misunderstood Chen stranger!

Such a game of conscience is really rare, buy it on sale!

Many of the players who said "Never Play" and “Never Buy” before saw the reputation so uniform, they couldn't help but try it.

After all, no money...

I tried it and found out, as if it really was what everyone said!

So these people also silently said “It smells good” and went to get ready to buy the money for the game...

This game is obviously friendlier than the vast majority of people imagine, and it's a recent hot topic that naturally attracts the attention of a large number of players.

Of course, the only thing that's missing from the beauty for the players is that the artificial intelligence system I mentioned earlier doesn't really show up.

The Big Jackroach dragon showed a little bit that it would be wary of sneaking up on humans, would run away, there was really no way to escape, and then it would fight a trapped animal.

But when you think about it, it turns out that this level of artificial intelligence is actually not uncommon, and previous technology is perfectly achievable.

If it makes any difference, it could be "feeling”.

Compared to the less intelligent herbivorous dragon, the Great Jackroach Dragon gives the illusion that it seems to think. Although the player still sees it as intelligent, it is responsive and seems to be really judging the danger of hunters or other animals and making decisions.

Some players found that the Great Jackal did not swallow herbivorous dragons when hunting, but observed them first and swallowed them alone. Because the crown dragon of the massive operation will resist when attacked, posing a certain risk to the hunt of the great Jackroach dragon.

Moreover, when the Great Jackroach runs away, it does not follow a fixed route, and it does not necessarily run back to its nest, as if every escape route is different, it chooses a route based on its own judgment, and even is influenced by other monsters.

For players, this artificial intelligence is not particularly obvious, and it takes a lot of attention to discover that many players are stuffy enough to do their tasks without even realizing these details of the Great Jackal Dragon.

But anyway, this is a good start. After all, the Great Jackal Dragon is only the first big monster that players encounter. It is normal to have very low intelligence. In the future, the monster's intelligence will improve to better reflect the effects of this AI system.

The players are looking forward to it!

For many players, Monster Hunter is now a perfect action game with a novel world view, rich combat system, and moderately difficult access for the vast majority of players.

Instead, some hardcore players say the game is too simple!

Indeed, in terms of the difficulty of the Jackal Dragon, a player like Lin Xue can clear without pressure at once, which is certainly low.

Think about the difficulty of "The Dark Soul". Teacher Guda alone is enough to kill an average player seven or eight times...

After a lot of players beat the Jackal Dragon, they thought, "I haven't done anything, so you're down?" This game is harder than that. It's got to be two more levels, okay? Jackroach Dragon, let me die here at least once!

However, these players are also not going to stop buying the game because it is simple, they are also well aware that Chen Jiao is unlikely to make such a low-level mistake in the difficulty design. There will certainly be something like "expert difficulty” waiting for later, and the game will be officially released.

So, very rarely this time, all players are very happy with The Monster Hunter and eagerly await its its official launch.

……

……

On October 14th, The Monster Hunter is officially available!

Monster Hunter sells at the same price as previous VR games at the original price of 1980.

In relative terms, "The Monster Hunter" is similar to "The Dark Soul", mainly for hardcore players, but because it is free to try and friendly to new players, the player community has expanded accordingly.

Even many players who are not very good at this type of game would like to take the opportunity to experience it in the pit.

Although Dark Souls has persuaded countless players with super difficulty, it also has a great reputation. Many players have long been interested in this type of combat system, but are afraid to enter the pit because of the difficulty of Dark Souls.

Now that Monster Hunter is available, many players who dare not play Dark Souls will have the opportunity to try it out.

There was an atmosphere of "real fragrance” all over the forum.

“Well, you all said you wouldn't play Monster Hunter when you killed them. How come you bought them all after the sale? ”

“You mean someone else? You said yourself you'd never play! ”

“Cough, this... I mainly want to preserve the ecology of ancient tree forests, to take you scum to beat those powerful monsters...”

“By the way, has everyone chosen their weapon? ”

“The machete doesn't explain! ”

“emmmm, it is said that some data parties have taken wood piles to test. Currently, the recommended weapons are shield axe, double knife, bow and arrow. If you are a novice, the double knife is pretty good, of course, the hammer and sword are also good. ”

“I don't care, I'll use a machete! ”

Previously, a group of players who said they would never play Monster Hunter came together, or formed a team to hunt together, or discussed which weapon would be better.

But at this stage, players don't really feel the difference in weapons, because it's too easy to hit a monster. In the case of the Great Jackal Dragon, the Taisha Party can also output without pressure, and the damage can be done as long as the Dragon Sword does not cut the air.

The default option in the game is to not turn on the damage display, so all the katanas feel good about themselves and don't feel inferior.

Although some players also try to test the injury data of various weapons, the stakes and the battles are different after all, and each weapon looks strong when playing the weirdo, but when encountering the cologne, the injuries between the different weapons are completely pulled apart, some ten-minute fights are resolved and some may take up to half an hour.

So, so far, players are still confused about the Monster Hunter weapon.

In fact, Chen Jiao specializes in balancing the 14 weapons, and the knife is not as pitiful as when the game was first launched in previous life. But the characteristics of the katana itself dictate that it is still a very difficult weapon to operate, so for very common novice players, they may still be “lonely katana"...