Almighty Game Designer

Chapter 947 Design Rules for "Jianghu" (Fourth Amendment)

Chen Qiao smiled and looked at some stunned people: “The new project" Jianghu ", you can think of it as the VR multi-player game version of" The Herald of Wulin, "while preserving the core of Wuman culture, the plot, battle system, game mechanism, art resources, etc., all redo. ”

Qian Qian: “... Shop Manager, isn't that a new game? You've redone it all. Even the plot and the setup are not left at all. It has nothing to do with" The Herald of Wulin "! ”

Chen smiled and laughed: “Of course, it's just a new game, and it really has nothing to do with" The Herald of Wulin. "I say this mainly to make it easier for everyone to understand. Next, I'll talk a little bit about the design of this game. ”

Everyone listens.

"The Herald of Wulin" is really a good PC game, but Chen Jiao made so many games, "The Herald of Wulin" can only be counted as the middle and downstream level. Although there are still a few fans playing, it has to be said that the game is already small + exasperated.

At the time of the development of Wulin Herald, Chen Qiao was only a C-level designer, no money, no one, so the game had some flaws, many of which were limited by various objective conditions.

But now that Chen Jiao's abilities and resources are sufficient, will this game called Jianghu revolutionize?

Chen Jiao flipped down the design concept draft of "Jianghu" and explained it.

“First of all, this is a VR game for the 3A Masterpiece. That is, its art resources, physical engines, etc. will be made to the highest current specifications at the Mysterious Seas level, and the images will be refined to each pore. ”

“The question that arises, of course, is the need to redo the entire battle system, including all aspects of internal merit, tactics, light merit, etc. The battle system will follow the Monster Hunter's physical engine, injuring different parts and producing different effects. ”

“Inner kung fu determines the endurance of the player (including battles, light kung fu runs, etc.) and determines the power of the recruit. Smart inner kung fu is the most precious resource in Jianghu. ”

“The trick determines how the player attacks, with special effects. For example, martial arts with the effect of 'See Recruiting' will provide some automatic combat effects. In addition, a variety of precious Divine Soldier weapons will also improve the player's battle power. ”

“Light work allows players to climb any building, the higher the light work, the faster it runs, the harder it is to spot the trail left behind, and the sound of footsteps can even disappear completely. This is kind of a climbing and diving element in the game. ”

“The specific battle system is not exhaustive. Simply put, the battle system of Jianghu is classified as adding the inner kung fu, light kung fu and the specific technique of" Dark Soul "or" Monster Hunter ", which can make a good distinction between the level of operation of the player. ”

“Beyond this, Jianghu and Wulin Herald are similar and have a wealth of life skills, such as hunting, fishing, mining, alchemy, etc., which can be used as auxiliary skills to improve their combat power. However, in Jianghu, the life skills system will be greatly simplified, such as mining and forging, combining the two skills, and mining and alchemy, and the time required to upgrade will be greatly shortened… As to why, later. ”

“The martial arts system is similarly greatly streamlined, both internal and tactical, retaining only part of it, and does not need to be as complicated as the Herald of the Martial Arts. Just a little bit more complicated than" Monster Hunter "is enough, never more, otherwise it will force the Handicappers to die. ”

“As to why the vast majority of content should be streamlined… because this is a multi-player game of fragmentation time. ”

“Moreover, its mode is not traditional online gaming mode. Technically, its mode is somewhat similar to that of Escape Day, where many people play in the same story and each other's behavior has an impact on the entire gameplay process, while everyone has a unique identity to blend perfectly with the game's background story. ”

Looking at some obsessed people, Chen Qiao continued to explain.

“The game itself is an open world, the size of the entire map… smaller than Assassin's Creed: Origins and Legend of Zelda, slightly larger than Jedi's Survival, with pools, gates, and special places spread over the entire map, eliminating any loading strips altogether. 24 players will play the game simultaneously throughout the open world, with a standard duration of 2 hours per game. ”

“The game offers a single-player, two-player, four-person matching mode that supports teams of up to four. In 2 hours, players will quickly experience the entire process from the beginning to the world of fame, removing those relatively dull nutrients, accelerating the pace of the game, and presenting the whole game to the player in 2 hours. ”

“A player wins by becoming a Wu Lin leader or a Wu Lin master. The overall context of the story is the opposite of evil, and the whole river and lake wind and cloud is turbulent; the players will play the young disciples of the first outing of various doors, search for adventures throughout the river and lake, enhance their strength, and become the ultimate winners through the Wulin Congress and the showdown between evil and evil. ”

Qian Qian was surprised: “So it's kind of like the Jedi survival model? Of the 24 players, only one wins? ”

Chen Jiao nodded: “You can understand that. All kinds of martial arts tricks and encounters are like weapons and equipment scattered throughout Jedi Survival, while the storyline in Jianghu is constantly moving forward, like the poison circle in Jedi Survival is shrinking. We need to strictly control the entire storyline process to ensure that the length of each game is within 2 hours, or even shorter… after all, today's players are more inclined to fragmented game patterns. ”

“From a gameplay perspective, Jianghu may have some similarities with Jedi Survival, but it will be completely different from experience. Because players can use more different strategies. ”

“In Jedi Survival, the players are absolutely antagonistic. Whenever they meet, you die or I die. But unlike in Jianghu, player-to-player relationships can be hostile, cooperative, deceptive, disguised, etc. ”

Su Jinyu was confused: “Disguise? How do you disguise it? ”

“There will be over 100 martial arts figures in the game, but only 24 players," explains Chan. Each time the player enters the selected character, it is different. That is, the players do not know whether a certain martial arts figure is NPC or a player. ”

Qian Qian shocked: “Can this be done? Let an NPC pretend to be a player? We don't have that level of AI technology yet, do we? Of course it's fine if it's just a fight, but if you want to move the game forward and talk to the players, the NPC will show up soon, right? ”

Chen smiled and laughed: "Yes, not yet. But why let the NPC disguise the player? We can use gaming mechanisms to encourage players to impersonate NPCs. ”

“Think about what happens if the player reveals his or her identity? It is inevitable that other players will die because it is a zero-sum game and there can only be one winner. So the smartest way for players to play NPC is to hide themselves in the dark. ”

“As for how to install NPC… this requires that we provide the appropriate gaming mechanism. ”