Almighty Game Designer

Chapter 989: Man's Theft Car (more)

Chen Jiao has played Earth OL a long time ago and has quite a few words for this game.

Of course, it cannot be denied that this game is indeed the epitome of VR games in parallel worlds, but the problem is that its design philosophy is also somewhat backward, mainly in order to deliberately emphasize the sense of authenticity, which seriously weakens the gameplay.

For Chen Jiao, with something so awesome as a matrix game deck, it's not enough to make only one "Detroit: The Weird Man".

Although the Matrix Game Cabin, as a next-generation VR device, has a disruptive change over the original Game Cabin, it also has two more serious problems.

One is expensive, the other is too few games.

Although many reproductions of classic VR games can quickly enrich the game library of the Matrix game compartment, after all, all of these games have been played and are not enough to encourage many players to spend a lot of money on the Matrix game compartment. Moreover, many players are still watching, after all, 300,000 is not something that the average working-class can easily take out.

Chen requires an absolute divine act to protect the Matrix Game Cabin.

Detroit: The Weird is a good movie game, but it's still too far away from all the divine work, and if it's rated in terms of ratings, it should be around 8 to 8.5 points, and there's a certain shortcut.

Chen Yu needs a subversive masterpiece to signify the transepochal significance of the Matrix Game Cabin, which is called "The Man Poaching Car", GTA.

……

The full English name of GTA is GrandTheftAuto, and if translated, it is a “felony car theft". In fact, the word is commonly used by the police in the lighthouse country, and it is used in many rap songs, so it is widely disseminated. In the early days of GTA, the game consisted mainly of car stealing, running, etc., which is why the name was used; but then the system and play of GTA grew larger and bigger, and the name continued to be used.

As for the Chinese translation name, it's embarrassing, because the English name really doesn't mean much if it's translated directly. The name “car thief” or “car theft felony" is somewhat unclear, and it's not loud at all. Relatively speaking, although the translation of "Man Thief Car" feels bad, it is relatively easy for players to remember and preach, and domestic players generally do not like that the main character of the game is pure villain, so the name also relatively dilutes or beautifies the crime factor of the game.

The key word for "virtual reality” lies in “reality”, that is, the more real the more valuable. Detroit: The Variant is also constructing reality, but the problem is that its drama line is relatively single, and players can't get enough lasting fun out of the game except to experience the drama branch over and over again.

What better way to reflect virtual reality than to reconstruct a real world?

In fact, that's how Earth OL was first conceived: building a highly virtual real world in the virtual world. But the question is, what should players do in the real world? You have to give them some fun.

The practice of Earth OL is relatively conservative, but it is still enjoyed by many players.

The answer to the Man Poaching Car is: Let the players do everything they can and cannot do in real life!

As a classic that cannot be ignored in the history of the game, the iconic Sandbox game, "The Man Poaching Car" doesn't need to be repeated. More importantly, it provides players with a sufficiently long and rich gaming experience, whether it's racing, shooting, robbery, or a wide variety of small games, and will get a qualitative leap in the next generation of VRs, giving players a good reason to buy a matrix game compartment.

Obstacles, of course, also exist.

The Man Thief Truck is indeed a game that highlights blood, violence, and crime, and this impact will certainly have to be further amplified in the next generation of VRs.

Of course, for players, the more bloody, the more violent the game is, the more they can experience what they can't experience in real life. That's what the game is all about. But in this way, the Man Thief Car is under a lot of trial pressure.

In Chen's previous life, the Lighthouse Nation had been called upon to curb violent games, and The Man Poaching Car took the lead. It can be seen that those who hold this view, both inside and outside, are the same.

While the Matrix Game Cabin has a boarding committee in the back, there are some lines that are untouchable, for example, players can taste good food and wine in the Matrix Game Cabin, but never try poison, or state meat to protect animals. Especially the poison, which is a great danger to society, is troublesome if the player brings this curiosity into the real world after having experienced it once in the game.

As for the contents of car theft, robbery, road killings, police raids, etc., if it occurs domestically, it is not possible, but if it occurs abroad, it is possible to highlight the depth of heat in the lighthouse country, and the standards for adjudication are less stringent. The video footage of Chen's previous life's "Man Poaching Car" game hanging on major video websites is not blocked enough to show that this level of content does not cause any serious social harm.

Given Chen's current position in the gaming industry, the tremendous benefits of matrix game compartments, and the diminished intelligence halo in his hands, there is nothing wrong with the Man Poaching Car going through trial.

Of course, after the trial, the rating is also 18 +, and minors definitely cannot play.

Though there is a diminishing halo, Chen Jiao has to consider avoiding some unnecessary risks for The Man Poaching Car.

For example, NPC's artificial intelligence.

Chen Jiao also considered whether to wait for the [Intermediate Artificial Intelligence] technology point before developing the "Man Poaching Car", which is equivalent to building an absolutely real city. But when you think about it, it's very inappropriate.

If all the passers-by in The Man Poaching Car were given human thought and thought, combined with ultra-high precision modeling and real physical engines, wouldn't they be like real humans? They panic when they are pointed at by guns, are severely stimulated when they see the main character kill, and all sorts of crime news even spreads to the entire inhabitants of Los Angeles very badly...

It would be complicated if this thing unfolded, and in short, with the same wisdom as human beings, these passers-by would do something really uneven, and everything could be messed up.

Moreover, players face these passers-by with their hands and feet tied and feel that they are all living humans, which seriously affects the Game Experience of The Man Poaching Car.

Players want “crime without any psychological burden”, not “real crime”. The vast majority of people are genuine law-abiding citizens, and the passers-by in the game are too much like real humans, placing a heavy psychological burden on them.

So, the passers-by maintain the same level of intelligence as the retards, which is good.